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[Release] Fix Awake Scroll

Discussion on [Release] Fix Awake Scroll within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.

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Old 01/22/2017, 09:17   #31
 
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Check it first if already have, if dont then define it
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Old 01/22/2017, 11:12   #32
 
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awake on jewelry not working, im using 15 source
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Old 01/22/2017, 22:39   #33
 
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Quote:
Originally Posted by ronscript View Post
awake on jewelry not working, im using 15 source
randomoption.cpp:

You will find something like this:


#endif // __J12_0
return static_cast<int>( eAwakening );
case
PARTS_CLOTH:
case
PARTS_CLOAK:

Just add what you want, for example PARTS_BULLET [it allows you to raise posters and arrows!] Or stop as you said what you want
After that it should look like this

#endif // __J12_0
return static_cast<int>( eAwakening );
case PARTS_CLOTH:
case PARTS_CLOAK:
case PARTS_NECKLACE1
case PARTS_RING1:
case PARTS_RING2:
case PARTS_EARRING1:
case PARTS_EARRING2:



Build-Neuz.exe
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1 User
Old 01/23/2017, 09:52   #34
 
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Before

After

After compiling, It still doenst work. What I done wrong?



Quote:
Originally Posted by flyffdev View Post
randomoption.cpp:

You will find something like this:


#endif // __J12_0
return static_cast<int>( eAwakening );
case
PARTS_CLOTH:
case
PARTS_CLOAK:

Just add what you want, for example PARTS_BULLET [it allows you to raise posters and arrows!] Or stop as you said what you want
After that it should look like this

#endif // __J12_0
return static_cast<int>( eAwakening );
case PARTS_CLOTH:
case PARTS_CLOAK:
case PARTS_NECKLACE1
case PARTS_RING1:
case PARTS_RING2:
case PARTS_EARRING1:
case PARTS_EARRING2:



Build-Neuz.exe
ronscript is offline  
Reply


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