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[Re-Release] Weaponlevel Sourcecode

Discussion on [Re-Release] Weaponlevel Sourcecode within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.

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Old 09/10/2013, 12:38   #16
 
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There is no Database !
It uses DB Parts which already exist
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Old 09/11/2013, 05:34   #17
 
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yeah only Dbmanagersave.cpp
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Old 09/15/2013, 09:16   #18
 
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help


'm_nWeaponLevel' : is not a member of 'CItemElem'
'm_nWeaponExp' : is not a member of 'CItemElem'
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Old 09/15/2013, 09:30   #19
 
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Then re-check your code.
You missed something.

Also before you post an help question always re-check youre code first.

Tip. Item.h
class CItemElem : public CItemBase
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Old 09/15/2013, 11:37   #20
 
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Quote:
Originally Posted by raventh1984 View Post
Then re-check your code.
You missed something.

Also before you post an help question always re-check youre code first.

Tip. Item.h
class CItemElem : public CItemBase
Thanks .. ^^
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Old 08/23/2015, 19:00   #21
 
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Bei mir wird die EXP und Level nicht gespeichert weiß einer die Lösung?
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Old 08/25/2015, 08:55   #22



 
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Datenbankeinträge fehlen^^
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Old 08/25/2015, 17:19   #23
 
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Habs hinbekommen man muss keine datenbank einträge machen habe nur code vergessen :x
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Similar Threads Similar Threads
[TUTORIAL] Level Effekte beim Weaponlevel ändern!
12/03/2012 - Flyff PServer Guides & Releases - 6 Replies
Hey Leute, da mich schon ein paar Leute drauf angesprochen haben wo dies geändert wird, habe ich mir überlegt mal ein kleines Tutorial zu machen für die jeniegen die keine Ahnung haben. ihr öffnet aus dem _COMMON ordner Project.cpp im source. hier sucht ihr folgende Funktion: #ifdef __WEAPON_LEVELING // 1h Sword



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