I propose to you tonight is a small system quite friendly, icon by stats: 1250 example you have strength you have an icon [Str] before your nickname. Warning I do not provide the icon (I'm not designer: p)
Open file : _Common\MoverRender.cpp
Open file : Neuz\VersionCommon.hQuote:
#ifdef __ICON_STATS_BYAVAST
CTexture* pTexture2;
CString strPath2;
if( m_nStr >= 1000 && m_nStr < 1500 && m_nStr > m_nSta && m_nStr > m_nDex && m_nStr > m_nInt)
}
if(pTexture2 != NULL)
{
point.x += 26;
pTexture2->Render( &g_Neuz.m_2DRender, point );
}
#endif // __ICON_STATS_BYAVAST
Good evening, Avast.Quote:
#define __ICON_STATS_BYAVAST