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[Release]Transfer Awake
Discussion on [Release]Transfer Awake within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.
06/28/2015, 22:37
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#136
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Quote:
Originally Posted by pakinglalat
Hello, how come it does not show up in the npc when I have added the MMI_TRANSFER_AWA in the character.inc?
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resdata.inc resdata.h maybe? and define MMI_TRANSFER_AWAKE on Textclient.inc and textclient.txt define it also on definetext
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11/01/2016, 22:41
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#137
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cannot transfer awake if the items got gem socket.
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11/02/2016, 22:41
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#138
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ベトナム警察
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Quote:
Originally Posted by yanami99
cannot transfer awake if the items got gem socket.
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What do you mean?
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11/11/2016, 04:23
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#139
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Quote:
Originally Posted by Lumi
What do you mean?
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if the sword got gem on it you cant transfer awake it says same kind
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02/22/2017, 13:23
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#140
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I have read from page 1 up to page 10, still cant find how to fix this.
I already added this to DpSrvr.h
#ifdef __TRANSFER_AWAKE
void OnSendTransferAwake( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
#endif
Error
e:\Flyff Archives\Flyff Repack (v15) (rev3.1)\Source\SRC\WORLDSERVER\DPSrvr.cpp(520): error C2065: 'OnSendTransferAwake' : undeclared identifier
e:\Flyff Archives\Flyff Repack (v15) (rev3.1)\Source\SRC\WORLDSERVER\DPSrvr.cpp(12451): error C2039: 'OnSendTransferAwake' : is not a member of 'CDPSrvr'
e:\Flyff Archives\Flyff Repack (v15) (rev3.1)\Source\SRC\WORLDSERVER\DPSrvr.cpp(12452): error C2365: 'OnSendTransferAwake' : redefinition; previous definition was a 'formerly unknown identifier'
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02/22/2017, 21:59
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#141
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Quote:
Originally Posted by ronscript
I have read from page 1 up to page 10, still cant find how to fix this.
I already added this to DpSrvr.h
#ifdef __TRANSFER_AWAKE
void OnSendTransferAwake( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
#endif
Error
e:\Flyff Archives\Flyff Repack (v15) (rev3.1)\Source\SRC\WORLDSERVER\DPSrvr.cpp(520): error C2065: 'OnSendTransferAwake' : undeclared identifier
e:\Flyff Archives\Flyff Repack (v15) (rev3.1)\Source\SRC\WORLDSERVER\DPSrvr.cpp(12451): error C2039: 'OnSendTransferAwake' : is not a member of 'CDPSrvr'
e:\Flyff Archives\Flyff Repack (v15) (rev3.1)\Source\SRC\WORLDSERVER\DPSrvr.cpp(12452): error C2365: 'OnSendTransferAwake' : redefinition; previous definition was a 'formerly unknown identifier'
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Check that you edited in the right DPSrvr.cpp as there are one for every project.
Though it seems like you did not add in "OnSendTransferAwake" in the correct .h files
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02/23/2017, 01:40
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#142
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I've only use worldserver DPSrvr.cpp and DPSrvr.h, what else do I need?
here is my DPSrvr.h in worldserveer
#ifdef __GUILD_HOUSE_MIDDLE
void OnGuildHouseTenderMainWnd( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
void OnGuildHouseTenderInfoWnd( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
void OnGuildHouseTenderJoin( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
#endif // __GUILD_HOUSE_MIDDLE
#ifdef __TRANSFER_AWAKE
void onSendTransferAwake( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
#endif
Quote:
Originally Posted by dpkidz
Check that you edited in the right DPSrvr.cpp as there are one for every project.
Though it seems like you did not add in "OnSendTransferAwake" in the correct .h files
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It's working now, my mistake is i wrote onSend instead of OnSend. But after successfully compiled both Neuz and WorldServer and created propItem, when I tested the scroll, it doesn't work at all. The windows for transfer awake is not showing up. Can anyone help me with this? Thanks
My problem now is, WHen I use the scroll the windows doesnt show up
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04/05/2017, 06:23
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#143
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Quote:
Originally Posted by ronscript
I've only use worldserver DPSrvr.cpp and DPSrvr.h, what else do I need?
here is my DPSrvr.h in worldserveer
#ifdef __GUILD_HOUSE_MIDDLE
void OnGuildHouseTenderMainWnd( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
void OnGuildHouseTenderInfoWnd( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
void OnGuildHouseTenderJoin( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
#endif // __GUILD_HOUSE_MIDDLE
#ifdef __TRANSFER_AWAKE
void onSendTransferAwake( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
#endif
It's working now, my mistake is i wrote onSend instead of OnSend. But after successfully compiled both Neuz and WorldServer and created propItem, when I tested the scroll, it doesn't work at all. The windows for transfer awake is not showing up. Can anyone help me with this? Thanks
My problem now is, WHen I use the scroll the windows doesnt show up
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If I am correct, the released source snippet is not coded like that.. the scroll if just for extra safety that your item will not be destroyed..
To open "Transwer Awake" window, you would have to add it to an npc (like "Trade")
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10/19/2021, 20:39
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#144
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Severity Code Description Project File Line Suppression State
Error (active) E0020 identifier "II_TRANS_MAT" is undefined WorldServer C:\Users\acer\Desktop\FlyFF Server\flyff\Source\Source\WORLDSERVER\DPSrvr.cpp 13681
Severity Code Description Project File Line Suppression State
Error C3867 'CDPSrvr::OnSendTransferAwake': non-standard syntax; use '&' to create a pointer to member WorldServer C:\Users\acer\Desktop\FlyFF Server\flyff\Source\Source\WorldServer\DPSrvr.cpp 560
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10/19/2021, 23:14
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#145
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Quote:
Originally Posted by jcflyff
Severity Code Description Project File Line Suppression State
Error (active) E0020 identifier "II_TRANS_MAT" is undefined WorldServer C:\Users\acer\Desktop\FlyFF Server\flyff\Source\Source\WORLDSERVER\DPSrvr.cpp 13681
Severity Code Description Project File Line Suppression State
Error C3867 'CDPSrvr::OnSendTransferAwake': non-standard syntax; use '&' to create a pointer to member WorldServer C:\Users\acer\Desktop\FlyFF Server\flyff\Source\Source\WorldServer\DPSrvr.cpp 560
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1. Missing define for an item.
2. Self-explanatory when you look at the place you're adding it to and the surrounding area in that function.
Also, a bug with this system that you will have to fix if you want -- rather checking for the items awake value, check it without the other features stored in the same int64 with bitwise calculations, shifting and such, because this system will complain if the item has a rarity effect or level down scroll used on it.
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10/20/2021, 06:17
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#146
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Join Date: Apr 2020
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Quote:
Originally Posted by WaterIsSand
1. Missing define for an item.
2. Self-explanatory when you look at the place you're adding it to and the surrounding area in that function.
Also, a bug with this system that you will have to fix if you want -- rather checking for the items awake value, check it without the other features stored in the same int64 with bitwise calculations, shifting and such, because this system will complain if the item has a rarity effect or level down scroll used on it.
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Severity Code Description Project File Line Suppression State
Error C3867 'CDPSrvr::OnSendTransferAwake': non-standard syntax; use '&' to create a pointer to member WorldServer C:\Users\acer\Desktop\FlyFF Server\flyff\Source\Source\WorldServer\DPSrvr.cpp 560
can u help me out with this last error?
oh done
it doesnt show up ingame, how to do it>?
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