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Item Effect

Discussion on Item Effect within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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Item Effect

1. Is there a tool or program use to put an effect on the specific item/weapon/armor set? or can you give me a tip how can i put an effect on it easily?

thanks in advance
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Old 07/15/2016, 00:50   #2



 
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Quote:
Originally Posted by khemomo View Post
1. Is there a tool or program use to put an effect on the specific item/weapon/armor set? or can you give me a tip how can i put an effect on it easily?

thanks in advance
specitem.txt or propitem.txt
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Old 07/15/2016, 10:54   #3
 
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Quote:
Originally Posted by Flogolo
specitem.txt or propitem.txt
Du spammt ihr aber ganz schön rum, Kleiner.
Antworte lieber komplett auf seine Frage oder lass es.. :^)

Quote:
Originally Posted by khemomo
1. Is there a tool or program use to put an effect on the specific item/weapon/armor set? or can you give me a tip how can i put an effect on it easily?

thanks in advance
Tool
There is a tool based on a german tutorial, which you have to translate by yourself.


Weapons
Aditionally the correct way to edit the propItem.txt effects for any weapon or powerup based on the LG axe:
Code:
6	II_WEA_AXE_LEAGENDG	IDS_PROPITEM_TXT_003950	1	1	IK1_WEAPON	IK2_WEAPON_DIRECT	IK3_AXE	JOB_MERCENARY	TRUE	=	=	10000000	8000000	100	180	HD_ONE	=	PARTS_RWEAPON	=	0	=	=	105	200	1	1	=	=	=	320	322	_NONE	0	0	0	0	0	=	WT_MELEE_AXE	AS_DIAGONAL	AS_VERTICAL	AS_HORIZONTAL	AS_THRUST	=	=	=	=	=	0.06	=	AR_SHORT	=	DST_CRITICAL_BONUS	DST_CHR_CHANCECRITICAL	=	40	20	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	XI_HIT_SWORD01	=	=	=	=	=	=	=	=	=	WEAPON_UNIQUE	=	II_WEA_AXE_LEAGENDGUM	=	=	=	=	0	0	0	0	0	0	=	=	SND_ITEM_DROPDING1	=	=	=	=	=	=	=	=	=	105	=	SND_PC_DMGSWDM	SND_PC_DMGSWDC	"""Itm_WeaAxeLegendG.dds"""	0	""""""	IDS_PROPITEM_TXT_003951
You can clearly discover that the DST defines are given here:
Code:
DST_CRITICAL_BONUS	DST_CHR_CHANCECRITICAL	=	40	20	=
Easy to see is that you can add up to 3 effects on your chosen weapon, so if you may want to add as a last effect STR you change the entry for the common axe to the "special one"

special one

As you finished the step, you'll notice after merging that your LG axe will give your ingame character +15 STR



Sets
It's a different game if you want to change set effects, therefore you have to edit an other file, named propItemEtc.inc, my edit is based on the Dryad Blade set:
Code:
SetItem		165	IDS_PROPITEMETC_INC_000165
{
	Elem
	{
		II_ARM_M_BLA_HELMET_SET_34	PARTS_CAP
		II_ARM_M_BLA_SUIT_SET_34	PARTS_UPPER_BODY
		II_ARM_M_BLA_GAUNTLET_SET_34	PARTS_HAND
		II_ARM_M_BLA_BOOTS_SET_34	PARTS_FOOT

	}
	Avail
	{
		DST_HP_MAX_RATE		35	4
		DST_ATKPOWER_RATE	30	4
		DST_BLOCK_RANGE		20	4
		DST_CHR_CHANCECRITICAL 	30	4
		DST_CRITICAL_BONUS 	50	4
	}
}

}
You can change the set effect up to 5 effects per worn set and how many parts of a set you need that some effects will affect your character.
Let's say you want to get +12 STR if you wear 2 parts so the last part after Avail has to be changed, but mind that you only have 5 slots of effect.

Code:
	{
		DST_HP_MAX_RATE		35	4
		DST_ATKPOWER_RATE	30	4
		DST_BLOCK_RANGE		20	4
		DST_CRITICAL_BONUS 	50	4
		DST_STR	12	2
	}
I personally dont think that the Blades need overpowered crit chance so I'd change DST_CHR_CHANCECRITICAL to DST_STR.

Now we're done.~
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Old 07/15/2016, 13:38   #4



 
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Quote:
Originally Posted by Marc~ View Post
Du spammt ihr aber ganz schön rum, Kleiner.
Antworte lieber komplett auf seine Frage oder lass es.. :^)


Tool
There is a tool based on a german tutorial, which you have to translate by yourself.


Weapons
Aditionally the correct way to edit the propItem.txt effects for any weapon or powerup based on the LG axe:
Code:
6	II_WEA_AXE_LEAGENDG	IDS_PROPITEM_TXT_003950	1	1	IK1_WEAPON	IK2_WEAPON_DIRECT	IK3_AXE	JOB_MERCENARY	TRUE	=	=	10000000	8000000	100	180	HD_ONE	=	PARTS_RWEAPON	=	0	=	=	105	200	1	1	=	=	=	320	322	_NONE	0	0	0	0	0	=	WT_MELEE_AXE	AS_DIAGONAL	AS_VERTICAL	AS_HORIZONTAL	AS_THRUST	=	=	=	=	=	0.06	=	AR_SHORT	=	DST_CRITICAL_BONUS	DST_CHR_CHANCECRITICAL	=	40	20	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	XI_HIT_SWORD01	=	=	=	=	=	=	=	=	=	WEAPON_UNIQUE	=	II_WEA_AXE_LEAGENDGUM	=	=	=	=	0	0	0	0	0	0	=	=	SND_ITEM_DROPDING1	=	=	=	=	=	=	=	=	=	105	=	SND_PC_DMGSWDM	SND_PC_DMGSWDC	"""Itm_WeaAxeLegendG.dds"""	0	""""""	IDS_PROPITEM_TXT_003951
You can clearly discover that the DST defines are given here:
Code:
DST_CRITICAL_BONUS	DST_CHR_CHANCECRITICAL	=	40	20	=
Easy to see is that you can add up to 3 effects on your chosen weapon, so if you may want to add as a last effect STR you change the entry for the common axe to the "special one"

special one

As you finished the step, you'll notice after merging that your LG axe will give your ingame character +15 STR



Sets
It's a different game if you want to change set effects, therefore you have to edit an other file, named propItemEtc.inc, my edit is based on the Dryad Blade set:
Code:
SetItem		165	IDS_PROPITEMETC_INC_000165
{
	Elem
	{
		II_ARM_M_BLA_HELMET_SET_34	PARTS_CAP
		II_ARM_M_BLA_SUIT_SET_34	PARTS_UPPER_BODY
		II_ARM_M_BLA_GAUNTLET_SET_34	PARTS_HAND
		II_ARM_M_BLA_BOOTS_SET_34	PARTS_FOOT

	}
	Avail
	{
		DST_HP_MAX_RATE		35	4
		DST_ATKPOWER_RATE	30	4
		DST_BLOCK_RANGE		20	4
		DST_CHR_CHANCECRITICAL 	30	4
		DST_CRITICAL_BONUS 	50	4
	}
}

}
You can change the set effect up to 5 effects per worn set and how many parts of a set you need that some effects will affect your character.
Let's say you want to get +12 STR if you wear 2 parts so the last part after Avail has to be changed, but mind that you only have 5 slots of effect.

Code:
	{
		DST_HP_MAX_RATE		35	4
		DST_ATKPOWER_RATE	30	4
		DST_BLOCK_RANGE		20	4
		DST_CRITICAL_BONUS 	50	4
		DST_STR	12	2
	}
I personally dont think that the Blades need overpowered crit chance so I'd change DST_CHR_CHANCECRITICAL to DST_STR.

Now we're done.~
Copy & Paste Lösungen helfen den Leuten aber nun mal nicht im Lernprozess werter Marc. Darum reicht ein Verweis auf die Datei! Lösen sollen sie es selbst!
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Old 07/16/2016, 06:52   #5
 
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Quote:
Originally Posted by Marc~ View Post
Du spammt ihr aber ganz schön rum, Kleiner.
Antworte lieber komplett auf seine Frage oder lass es.. :^)


Tool
There is a tool based on a german tutorial, which you have to translate by yourself.


Weapons
Aditionally the correct way to edit the propItem.txt effects for any weapon or powerup based on the LG axe:
Code:
6	II_WEA_AXE_LEAGENDG	IDS_PROPITEM_TXT_003950	1	1	IK1_WEAPON	IK2_WEAPON_DIRECT	IK3_AXE	JOB_MERCENARY	TRUE	=	=	10000000	8000000	100	180	HD_ONE	=	PARTS_RWEAPON	=	0	=	=	105	200	1	1	=	=	=	320	322	_NONE	0	0	0	0	0	=	WT_MELEE_AXE	AS_DIAGONAL	AS_VERTICAL	AS_HORIZONTAL	AS_THRUST	=	=	=	=	=	0.06	=	AR_SHORT	=	DST_CRITICAL_BONUS	DST_CHR_CHANCECRITICAL	=	40	20	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	XI_HIT_SWORD01	=	=	=	=	=	=	=	=	=	WEAPON_UNIQUE	=	II_WEA_AXE_LEAGENDGUM	=	=	=	=	0	0	0	0	0	0	=	=	SND_ITEM_DROPDING1	=	=	=	=	=	=	=	=	=	105	=	SND_PC_DMGSWDM	SND_PC_DMGSWDC	"""Itm_WeaAxeLegendG.dds"""	0	""""""	IDS_PROPITEM_TXT_003951
You can clearly discover that the DST defines are given here:
Code:
DST_CRITICAL_BONUS	DST_CHR_CHANCECRITICAL	=	40	20	=
Easy to see is that you can add up to 3 effects on your chosen weapon, so if you may want to add as a last effect STR you change the entry for the common axe to the "special one"

special one

As you finished the step, you'll notice after merging that your LG axe will give your ingame character +15 STR



Sets
It's a different game if you want to change set effects, therefore you have to edit an other file, named propItemEtc.inc, my edit is based on the Dryad Blade set:
Code:
SetItem		165	IDS_PROPITEMETC_INC_000165
{
	Elem
	{
		II_ARM_M_BLA_HELMET_SET_34	PARTS_CAP
		II_ARM_M_BLA_SUIT_SET_34	PARTS_UPPER_BODY
		II_ARM_M_BLA_GAUNTLET_SET_34	PARTS_HAND
		II_ARM_M_BLA_BOOTS_SET_34	PARTS_FOOT

	}
	Avail
	{
		DST_HP_MAX_RATE		35	4
		DST_ATKPOWER_RATE	30	4
		DST_BLOCK_RANGE		20	4
		DST_CHR_CHANCECRITICAL 	30	4
		DST_CRITICAL_BONUS 	50	4
	}
}

}
You can change the set effect up to 5 effects per worn set and how many parts of a set you need that some effects will affect your character.
Let's say you want to get +12 STR if you wear 2 parts so the last part after Avail has to be changed, but mind that you only have 5 slots of effect.

Code:
	{
		DST_HP_MAX_RATE		35	4
		DST_ATKPOWER_RATE	30	4
		DST_BLOCK_RANGE		20	4
		DST_CRITICAL_BONUS 	50	4
		DST_STR	12	2
	}
I personally dont think that the Blades need overpowered crit chance so I'd change DST_CHR_CHANCECRITICAL to DST_STR.

Now we're done.~
the tool not working but anyway thanks to you!!

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Old 07/17/2016, 16:46   #6
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As Flogolo already said:

A tool for changing those effects is not needed. You can change them easy in your document named Spec_Item.txt or propItem.txt. My tip is: Copy an existed item and look in their line / column for the effects.
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