This is is what i also have inside MakeToolTip_Text
Code:
case IK2_WEAPON_DIRECT:
case IK2_WEAPON_MAGIC:
case IK2_ARMORETC:
case IK2_CLOTHETC:
case IK2_ARMOR:
case IK2_CLOTH:
case IK2_BLINKWING:
{
PutItemMinMax(pMover, pItemElem, &strEdit); //Min Max Attack/Defence of the Weapon/Shield/Armor
if i take an look @ Item Linking
void CWndLinkedItem::OnDraw(C2DRender *p2DRender)
then we have it like this
g_WndMng.PutItemMinMax( pMover, m_pItem, &strEdit );
So that is working correctly.
So it must be located somewhere else.
Also inside void CWndQueryEquip::OnMouseWndSurface(CPoint point)
If i do this
//itemElem.m_dwItemId = pMover->m_aEquipInfo[i].dwId;
Then there is no tooltip to show.
So it looks to me that its stored in m_aEquipInfo