anfangs hatte ich nur eine meine Premium Quest
QUEST_FUCHS
{
SetTitle
(
IDS_PROPQUEST_INC_100000
);
setting
{
SetHeadQuest( 1992 );
SetCharacter( "MaFl_Juria" );
SetRepeat(1);
SetBeginCondLevel( 15, 150 );
SetBeginCondParty( 0, 0, 0, 0 );
SetBeginCondJob( JOB_VAGRANT, JOB_MERCENARY, JOB_ACROBAT, JOB_ASSIST, JOB_MAGICIAN, JOB_KNIGHT, JOB_BLADE, JOB_JESTER, JOB_RANGER, JOB_RINGMASTER, JOB_BILLPOSTER, JOB_PSYCHIKEEPER, JOB_ELEMENTOR, JOB_KNIGHT_MASTER, JOB_BLADE_MASTER, JOB_JESTER_MASTER, JOB_RANGER_MASTER, JOB_RINGMASTER_MASTER, JOB_BILLPOSTER_MASTER, JOB_PSYCHIKEEPER_MASTER, JOB_ELEMENTOR_MASTER, JOB_KNIGHT_HERO, JOB_BLADE_HERO, JOB_JESTER_HERO, JOB_RANGER_HERO, JOB_RINGMASTER_HERO, JOB_BILLPOSTER_HERO, JOB_PSYCHIKEEPER_HERO, JOB_ELEMENTOR_HERO, JOB_LORDTEMPLER_HERO, JOB_STORMBLADE_HERO, JOB_WINDLURKER_HERO, JOB_CRACKSHOOTER_HERO, JOB_FORCEMASTER_HERO, JOB_FLORIST_HERO, JOB_MENTALIST_HERO, JOB_ELEMENTORLORD_HERO );
SetEndRewardItem( -1, 0, -1, II_PREMIUM_1D, 1 );
SetEndCondItem(-1, 0, -1, II_SYS_SYS_SCR_PERIN, 99 ); //손톱
SetEndCondItem(-1, 0, -1, II_GEN_GEM_GEM_TWINKLESTONE, 99 ); //손톱
SetEndRemoveItem(0, II_SYS_SYS_SCR_PERIN, 99 );
SetEndRemoveItem(0, II_GEN_GEM_GEM_TWINKLESTONE, 99 );
}
SetDialog
(
QSAY_BEGIN1,
IDS_PROPQUEST_INC_100001
);
SetDialog
(
QSAY_BEGIN_YES,
IDS_PROPQUEST_INC_100002
);
SetDialog
(
QSAY_BEGIN_NO,
IDS_PROPQUEST_INC_100003
);
SetDialog
(
QSAY_END_COMPLETE1,
IDS_PROPQUEST_INC_100004
);
SetDialog
(
QSAY_END_FAILURE1,
IDS_PROPQUEST_INC_100005
);
state 0
{
SetDesc
(
IDS_PROPQUEST_INC_100006
);
}
state 14
{
SetDesc
(
IDS_PROPQUEST_INC_100007
);
}
}
{
SetTitle
(
IDS_PROPQUEST_INC_100000
);
setting
{
SetHeadQuest( 1992 );
SetCharacter( "MaFl_Juria" );
SetRepeat(1);
SetBeginCondLevel( 15, 150 );
SetBeginCondParty( 0, 0, 0, 0 );
SetBeginCondJob( JOB_VAGRANT, JOB_MERCENARY, JOB_ACROBAT, JOB_ASSIST, JOB_MAGICIAN, JOB_KNIGHT, JOB_BLADE, JOB_JESTER, JOB_RANGER, JOB_RINGMASTER, JOB_BILLPOSTER, JOB_PSYCHIKEEPER, JOB_ELEMENTOR, JOB_KNIGHT_MASTER, JOB_BLADE_MASTER, JOB_JESTER_MASTER, JOB_RANGER_MASTER, JOB_RINGMASTER_MASTER, JOB_BILLPOSTER_MASTER, JOB_PSYCHIKEEPER_MASTER, JOB_ELEMENTOR_MASTER, JOB_KNIGHT_HERO, JOB_BLADE_HERO, JOB_JESTER_HERO, JOB_RANGER_HERO, JOB_RINGMASTER_HERO, JOB_BILLPOSTER_HERO, JOB_PSYCHIKEEPER_HERO, JOB_ELEMENTOR_HERO, JOB_LORDTEMPLER_HERO, JOB_STORMBLADE_HERO, JOB_WINDLURKER_HERO, JOB_CRACKSHOOTER_HERO, JOB_FORCEMASTER_HERO, JOB_FLORIST_HERO, JOB_MENTALIST_HERO, JOB_ELEMENTORLORD_HERO );
SetEndRewardItem( -1, 0, -1, II_PREMIUM_1D, 1 );
SetEndCondItem(-1, 0, -1, II_SYS_SYS_SCR_PERIN, 99 ); //손톱
SetEndCondItem(-1, 0, -1, II_GEN_GEM_GEM_TWINKLESTONE, 99 ); //손톱
SetEndRemoveItem(0, II_SYS_SYS_SCR_PERIN, 99 );
SetEndRemoveItem(0, II_GEN_GEM_GEM_TWINKLESTONE, 99 );
}
SetDialog
(
QSAY_BEGIN1,
IDS_PROPQUEST_INC_100001
);
SetDialog
(
QSAY_BEGIN_YES,
IDS_PROPQUEST_INC_100002
);
SetDialog
(
QSAY_BEGIN_NO,
IDS_PROPQUEST_INC_100003
);
SetDialog
(
QSAY_END_COMPLETE1,
IDS_PROPQUEST_INC_100004
);
SetDialog
(
QSAY_END_FAILURE1,
IDS_PROPQUEST_INC_100005
);
state 0
{
SetDesc
(
IDS_PROPQUEST_INC_100006
);
}
state 14
{
SetDesc
(
IDS_PROPQUEST_INC_100007
);
}
}
Diese Quest hat auch ganz normal geklappt alles super
aber dann habe ich noch 2 quest eingefügt
// Lord Bang Quest
QUEST_FUCHS1
{
SetTitle
(
IDS_PROPQUEST_INC_100008
);
setting
{
SetHeadQuest( 1994 );
SetCharacter( "MaFl_Gornus" );
SetRepeat(1);
SetBeginCondLevel( 130, 150 );
SetBeginCondParty( 0, 0, 0, 0 );
SetBeginCondJob( JOB_VAGRANT, JOB_MERCENARY, JOB_ACROBAT, JOB_ASSIST, JOB_MAGICIAN, JOB_KNIGHT, JOB_BLADE, JOB_JESTER, JOB_RANGER, JOB_RINGMASTER, JOB_BILLPOSTER, JOB_PSYCHIKEEPER, JOB_ELEMENTOR, JOB_KNIGHT_MASTER, JOB_BLADE_MASTER, JOB_JESTER_MASTER, JOB_RANGER_MASTER, JOB_RINGMASTER_MASTER, JOB_BILLPOSTER_MASTER, JOB_PSYCHIKEEPER_MASTER, JOB_ELEMENTOR_MASTER, JOB_KNIGHT_HERO, JOB_BLADE_HERO, JOB_JESTER_HERO, JOB_RANGER_HERO, JOB_RINGMASTER_HERO, JOB_BILLPOSTER_HERO, JOB_PSYCHIKEEPER_HERO, JOB_ELEMENTOR_HERO, JOB_LORDTEMPLER_HERO, JOB_STORMBLADE_HERO, JOB_WINDLURKER_HERO, JOB_CRACKSHOOTER_HERO, JOB_FORCEMASTER_HERO, JOB_FLORIST_HERO, JOB_MENTALIST_HERO, JOB_ELEMENTORLORD_HERO );
SetEndRewardItem( -1, 0, -1, II_CHR_SYS_SCR_LORDBANG, 1 );
SetEndCondItem(-1, 0, -1, II_CHP_RED, 10 ); //손톱
SetEndCondItem(-1, 0, -1, II_GEN_GEM_GEM_TWINKLESTONE, 20 ); //손톱
SetEndCondItem(-1, 0, -1, II_GEN_GEM_GEM_POPORAM, 20 ); //손톱
SetEndCondItem(-1, 0, -1, II_GEN_GEM_GEM_PEAKYRIND, 20 ); //손톱
SetEndRemoveItem(0, II_CHP_RED, 10 );
SetEndRemoveItem(0, II_GEN_GEM_GEM_TWINKLESTONE, 20 );
SetEndRemoveItem(0, II_GEN_GEM_GEM_POPORAM, 20 );
SetEndRemoveItem(0, II_GEN_GEM_GEM_PEAKYRIND, 20 );
}
SetDialog
(
QSAY_BEGIN1,
IDS_PROPQUEST_INC_100009
);
SetDialog
(
QSAY_BEGIN_YES,
IDS_PROPQUEST_INC_100010
);
SetDialog
(
QSAY_BEGIN_NO,
IDS_PROPQUEST_INC_100011
);
SetDialog
(
QSAY_END_COMPLETE1,
IDS_PROPQUEST_INC_100012
);
SetDialog
(
QSAY_END_FAILURE1,
IDS_PROPQUEST_INC_100013
);
state 0
{
SetDesc
(
IDS_PROPQUEST_INC_100014
);
}
state 14
{
SetDesc
(
IDS_PROPQUEST_INC_100015
);
}
}
// Battery
QUEST_FUCHS2
{
SetTitle
(
IDS_PROPQUEST_INC_100016
);
setting
{
SetHeadQuest( 1993 );
SetCharacter( "MaFl_COLINSE" );
SetRepeat(1);
SetBeginCondLevel( 15, 150 );
SetBeginCondParty( 0, 0, 0, 0 );
SetBeginCondJob( JOB_VAGRANT, JOB_MERCENARY, JOB_ACROBAT, JOB_ASSIST, JOB_MAGICIAN, JOB_KNIGHT, JOB_BLADE, JOB_JESTER, JOB_RANGER, JOB_RINGMASTER, JOB_BILLPOSTER, JOB_PSYCHIKEEPER, JOB_ELEMENTOR, JOB_KNIGHT_MASTER, JOB_BLADE_MASTER, JOB_JESTER_MASTER, JOB_RANGER_MASTER, JOB_RINGMASTER_MASTER, JOB_BILLPOSTER_MASTER, JOB_PSYCHIKEEPER_MASTER, JOB_ELEMENTOR_MASTER, JOB_KNIGHT_HERO, JOB_BLADE_HERO, JOB_JESTER_HERO, JOB_RANGER_HERO, JOB_RINGMASTER_HERO, JOB_BILLPOSTER_HERO, JOB_PSYCHIKEEPER_HERO, JOB_ELEMENTOR_HERO, JOB_LORDTEMPLER_HERO, JOB_STORMBLADE_HERO, JOB_WINDLURKER_HERO, JOB_CRACKSHOOTER_HERO, JOB_FORCEMASTER_HERO, JOB_FLORIST_HERO, JOB_MENTALIST_HERO, JOB_ELEMENTORLORD_HERO );
SetEndRewardItem( -1, 0, -1, II_GEN_TOO_COL_SILVERBATTERY, 1 );
SetEndCondItem(-1, 0, -1, II_GEN_GEM_GEM_TWINKLESTONE, 20 ); //손톱
SetEndCondItem(-1, 0, -1, II_GEN_GEM_GEM_POPORAM, 20 ); //손톱
SetEndCondItem(-1, 0, -1, II_GEN_GEM_GEM_PEAKYRIND, 20 ); //손톱
SetEndRemoveItem(0, II_GEN_GEM_GEM_TWINKLESTONE, 20 );
SetEndRemoveItem(0, II_GEN_GEM_GEM_POPORAM, 20 );
SetEndRemoveItem(0, II_GEN_GEM_GEM_PEAKYRIND, 20 );
}
SetDialog
(
QSAY_BEGIN1,
IDS_PROPQUEST_INC_100017
);
SetDialog
(
QSAY_BEGIN_YES,
IDS_PROPQUEST_INC_100018
);
SetDialog
(
QSAY_BEGIN_NO,
IDS_PROPQUEST_INC_100019
);
SetDialog
(
QSAY_END_COMPLETE1,
IDS_PROPQUEST_INC_100020
);
SetDialog
(
QSAY_END_FAILURE1,
IDS_PROPQUEST_INC_100021
);
state 0
{
SetDesc
(
IDS_PROPQUEST_INC_100022
);
}
state 14
{
SetDesc
(
IDS_PROPQUEST_INC_100023
);
}
}
QUEST_FUCHS1
{
SetTitle
(
IDS_PROPQUEST_INC_100008
);
setting
{
SetHeadQuest( 1994 );
SetCharacter( "MaFl_Gornus" );
SetRepeat(1);
SetBeginCondLevel( 130, 150 );
SetBeginCondParty( 0, 0, 0, 0 );
SetBeginCondJob( JOB_VAGRANT, JOB_MERCENARY, JOB_ACROBAT, JOB_ASSIST, JOB_MAGICIAN, JOB_KNIGHT, JOB_BLADE, JOB_JESTER, JOB_RANGER, JOB_RINGMASTER, JOB_BILLPOSTER, JOB_PSYCHIKEEPER, JOB_ELEMENTOR, JOB_KNIGHT_MASTER, JOB_BLADE_MASTER, JOB_JESTER_MASTER, JOB_RANGER_MASTER, JOB_RINGMASTER_MASTER, JOB_BILLPOSTER_MASTER, JOB_PSYCHIKEEPER_MASTER, JOB_ELEMENTOR_MASTER, JOB_KNIGHT_HERO, JOB_BLADE_HERO, JOB_JESTER_HERO, JOB_RANGER_HERO, JOB_RINGMASTER_HERO, JOB_BILLPOSTER_HERO, JOB_PSYCHIKEEPER_HERO, JOB_ELEMENTOR_HERO, JOB_LORDTEMPLER_HERO, JOB_STORMBLADE_HERO, JOB_WINDLURKER_HERO, JOB_CRACKSHOOTER_HERO, JOB_FORCEMASTER_HERO, JOB_FLORIST_HERO, JOB_MENTALIST_HERO, JOB_ELEMENTORLORD_HERO );
SetEndRewardItem( -1, 0, -1, II_CHR_SYS_SCR_LORDBANG, 1 );
SetEndCondItem(-1, 0, -1, II_CHP_RED, 10 ); //손톱
SetEndCondItem(-1, 0, -1, II_GEN_GEM_GEM_TWINKLESTONE, 20 ); //손톱
SetEndCondItem(-1, 0, -1, II_GEN_GEM_GEM_POPORAM, 20 ); //손톱
SetEndCondItem(-1, 0, -1, II_GEN_GEM_GEM_PEAKYRIND, 20 ); //손톱
SetEndRemoveItem(0, II_CHP_RED, 10 );
SetEndRemoveItem(0, II_GEN_GEM_GEM_TWINKLESTONE, 20 );
SetEndRemoveItem(0, II_GEN_GEM_GEM_POPORAM, 20 );
SetEndRemoveItem(0, II_GEN_GEM_GEM_PEAKYRIND, 20 );
}
SetDialog
(
QSAY_BEGIN1,
IDS_PROPQUEST_INC_100009
);
SetDialog
(
QSAY_BEGIN_YES,
IDS_PROPQUEST_INC_100010
);
SetDialog
(
QSAY_BEGIN_NO,
IDS_PROPQUEST_INC_100011
);
SetDialog
(
QSAY_END_COMPLETE1,
IDS_PROPQUEST_INC_100012
);
SetDialog
(
QSAY_END_FAILURE1,
IDS_PROPQUEST_INC_100013
);
state 0
{
SetDesc
(
IDS_PROPQUEST_INC_100014
);
}
state 14
{
SetDesc
(
IDS_PROPQUEST_INC_100015
);
}
}
// Battery
QUEST_FUCHS2
{
SetTitle
(
IDS_PROPQUEST_INC_100016
);
setting
{
SetHeadQuest( 1993 );
SetCharacter( "MaFl_COLINSE" );
SetRepeat(1);
SetBeginCondLevel( 15, 150 );
SetBeginCondParty( 0, 0, 0, 0 );
SetBeginCondJob( JOB_VAGRANT, JOB_MERCENARY, JOB_ACROBAT, JOB_ASSIST, JOB_MAGICIAN, JOB_KNIGHT, JOB_BLADE, JOB_JESTER, JOB_RANGER, JOB_RINGMASTER, JOB_BILLPOSTER, JOB_PSYCHIKEEPER, JOB_ELEMENTOR, JOB_KNIGHT_MASTER, JOB_BLADE_MASTER, JOB_JESTER_MASTER, JOB_RANGER_MASTER, JOB_RINGMASTER_MASTER, JOB_BILLPOSTER_MASTER, JOB_PSYCHIKEEPER_MASTER, JOB_ELEMENTOR_MASTER, JOB_KNIGHT_HERO, JOB_BLADE_HERO, JOB_JESTER_HERO, JOB_RANGER_HERO, JOB_RINGMASTER_HERO, JOB_BILLPOSTER_HERO, JOB_PSYCHIKEEPER_HERO, JOB_ELEMENTOR_HERO, JOB_LORDTEMPLER_HERO, JOB_STORMBLADE_HERO, JOB_WINDLURKER_HERO, JOB_CRACKSHOOTER_HERO, JOB_FORCEMASTER_HERO, JOB_FLORIST_HERO, JOB_MENTALIST_HERO, JOB_ELEMENTORLORD_HERO );
SetEndRewardItem( -1, 0, -1, II_GEN_TOO_COL_SILVERBATTERY, 1 );
SetEndCondItem(-1, 0, -1, II_GEN_GEM_GEM_TWINKLESTONE, 20 ); //손톱
SetEndCondItem(-1, 0, -1, II_GEN_GEM_GEM_POPORAM, 20 ); //손톱
SetEndCondItem(-1, 0, -1, II_GEN_GEM_GEM_PEAKYRIND, 20 ); //손톱
SetEndRemoveItem(0, II_GEN_GEM_GEM_TWINKLESTONE, 20 );
SetEndRemoveItem(0, II_GEN_GEM_GEM_POPORAM, 20 );
SetEndRemoveItem(0, II_GEN_GEM_GEM_PEAKYRIND, 20 );
}
SetDialog
(
QSAY_BEGIN1,
IDS_PROPQUEST_INC_100017
);
SetDialog
(
QSAY_BEGIN_YES,
IDS_PROPQUEST_INC_100018
);
SetDialog
(
QSAY_BEGIN_NO,
IDS_PROPQUEST_INC_100019
);
SetDialog
(
QSAY_END_COMPLETE1,
IDS_PROPQUEST_INC_100020
);
SetDialog
(
QSAY_END_FAILURE1,
IDS_PROPQUEST_INC_100021
);
state 0
{
SetDesc
(
IDS_PROPQUEST_INC_100022
);
}
state 14
{
SetDesc
(
IDS_PROPQUEST_INC_100023
);
}
}
ab da fingen die probleme an
ich habe dann nur noch die battery quest gehabt bei der premium quest und die wunder auch nicht richtig angezeigt und alles
jetzt frage ich euch wieso die ist weis nicht weiter
Edit
Problem Behoben
man sollte die Quest auch Definieren