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WorldServer Crash when i attack the monster in COLLOSEUM

Discussion on WorldServer Crash when i attack the monster in COLLOSEUM within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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WorldServer Crash when i attack the monster in COLLOSEUM

Hey ...
I am using V19 Files from here


After i enter to colosseum i start to attack the first mob..
everything go fine but when the monster dead my World server crashed
I summon this mob out of Colloseum and everything gose fine when i killed this mob (so the problem isnt in the drop)

Can anyone help me solve the problem?

for sure the problem is in the resource folder...
amirshu is offline  
Old 05/31/2013, 00:12   #2
 
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Any Errors?
This is ther wrong Section for questions.
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Old 05/31/2013, 03:08   #3

 
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Arrow Flyff PServer Guides & Releases -> Flyff PServer - Discussions / Questions

moved
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Old 05/31/2013, 03:48   #4
 
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Thats my problem too..but no one likes to answer it
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Old 05/31/2013, 18:25   #5
 
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Here is the download for my error files...

PW: K_Uvxgf8z_hbj6i4Z8LW7WJJ50lkzzZ3I-QY8Qz1-eI

more info about the problem...

when i compile the worldserver.exe i have some warning who can be the reason for the crash worldserver...

------------------------------------------------------------------------------

Quote:
c:\users\amir\desktop\source\virtuos_v17\build\pro gram\_common\colosseum.cpp(296) : warning C4700: local variable 'bWin' used without having been initialized
this is the first error and the line on colosseum.cpp for this warning is

Quote:
pUser->SendColosseumEndMatch( bWin, 0 );
---------------------------------------------------------------------------

the second warning is :
Quote:
c:\users\amir\desktop\source\virtuos_v17\build\pro gram\_common\colosseum.cpp(327) : warning C4700: local variable 'pWorld' used without having been initialized
the line for this error

Quote:
if( pWorld->GetID() == WI_WORLD_COLOSSEUM )
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