Code:
#if defined(__TESTSERVER) strcpy( g_Neuz.m_lpCertifierAddr, "127.0.0.1" ); #elif defined(__MAINSERVER) strcpy( g_Neuz.m_lpCertifierAddr, "127.0.0.1" ); #endif } strcpy( g_Neuz.m_lpCertifierAddr, "my-no-ip.com" ); //Place-of-Destiny IP //strcpy( g_Neuz.m_lpCertifierAddr, "localhost" ); //Place-of-Destiny IP InitWebGlobalVar(); // WEB_ADDRESS_DEFAULT, WEB_POSTDATA¼³Á¤
Code:
STRINGTABLE LANGUAGE LANG_KOREAN, 0x1 { 2, "1" 3, "0" 4, "1" 5, "1" 6, "PoD16052012" 7, "15981" 8, "5000" 9, "5" 10, "1252" 11, "1" }
Code:
AddTail( -1, 1, "Server", "my-no-ip.com", 0, 1, 0 ); AddTail( 1, 1, "1-1 Channel", "my-no-ip.com", 1, 1, 800 ); AddTail( 1, 2, "1-2 Channel", "my-no-ip.com", 2, 2, 500 ); DSN_NAME_LOGIN "login" DB_ADMIN_ID_LOGIN "sa" DSN_NAME_LOG "log01" DB_ADMIN_ID_LOG "sa" MSG_VER "PoD16052012" SKIP_TRACKING //NOT_RELOADPRO //NOLOG // 6 DB_PWD_LOGIN "omaster01" DB_PWD_LOG "omaster01"
Code:
Core "127.0.0.1" Port "15981"
Code:
Account "127.0.0.1" DB_PWD_LOGIN "omaster01"
Code:
DB "127.0.0.1" Core "127.0.0.1" // CACHE AddCache( "my-no-ip.com" ); MSG_VER "PoD16052012" //NPROTECT
ERROR: Connecting to the game is not possible
Please check your network
install your
Network connection.