I was boored. And I still hate it to make Merchant-Files, even with my ShineTables-Tool. So I coded a better tool for this use, which I name - obliviously - MerchantEditor.
Simply put your SHN's in the Data folder, and, if you changed the icon files, you have to convert them into a compatible format (jpeg, bitmap, png...). Beware of let them have the same name but a different suffix (like Equip001.jpg and Equip001.png)! and put them into Data\DDS. You can change the Paths to the SHN's and icons in the Settings.xml file.
With this, you can create Merchant-TXT Files, without remembering the Index Name of any Item. The Searches searches in the Item Name as well as Index Name and supports Regular Expressions.
Please report any bugs, post any suggestions, and say thanks if you like this tool
[Download]
v1v1.1v1.2
[Changelog]
v1 => v1.1v1.1 => v1.2
- Sightly decreased Initialization time
- Changed Search-Algorithm
- Changed UI
- Increased Run-Time performance
- Added 'Rename-Tab' Feature
- Added Preset System
[Infos]
Preset-SystemPresets are used as templates.
While the normal save, saves the file in a server-compatible format,
a preset is saved in a XML-File, with more infos just as Tab-Names.
This may be used e.g for Skill-Merchant files, to know, which class got which tabs and so on.
It actually saves anything (also the items and rows etc) and loads way
faster than the normal TXT-Files.
Don't forget to give credits if you release this tool on a other forum.
I do not take any credit for the Data Files (*.shn; *.jpg) offered with this tool, but only for the tool itself.
Uses a old version of CSharps SHN-Class as released in the iQuest release.
Needs .Net Framework 4.0
I do not take any credit for the Data Files (*.shn; *.jpg) offered with this tool, but only for the tool itself.
Uses a old version of CSharps SHN-Class as released in the iQuest release.
Needs .Net Framework 4.0
I orignally posted this on KDev, but have fun with it