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[RELEASE] Contract wars - My Wall Hack - Player Mark/Highligh -(CT File)-

Discussion on [RELEASE] Contract wars - My Wall Hack - Player Mark/Highligh -(CT File)- within the Facebook forum part of the Browsergames category.

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Old 07/24/2014, 22:31   #46
 
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Originally Posted by tahier01 View Post
Its working now
Thanks anyway !!!
Woot glad to hear that,
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Old 07/25/2014, 02:05   #47
 
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Originally Posted by AnthonysToolbox View Post
Woot glad to hear that,
Hey man are you still hacking Red Crucible 2?
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Old 07/25/2014, 02:10   #48
 
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Thanks Cheating . Okay.
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Old 07/25/2014, 03:54   #49
 
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Originally Posted by soulguardianx View Post
Hey man are you still hacking Red Crucible 2?
As noted on twitter, taking a few month hiatus on the game hacking stuff.
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Old 07/25/2014, 04:28   #50
 
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Ow right okay, Hiatus xD that's a japanese word right
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Old 07/25/2014, 05:33   #51
 
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Originally Posted by soulguardianx View Post
Ow right okay, Hiatus xD that's a japanese word right
No, That's an English Word, Look it up sometime :P
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Old 07/25/2014, 05:53   #52
 
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Ow Deymmm didn't know that xD
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Old 07/27/2014, 04:58   #53
 
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thnx man it works for me.. hope u can share other hack like wall shot..^ ^ nice talents sir... 2 tombs up
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Old 07/27/2014, 05:39   #54
 
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Wallshot is not a hack,its a bug for specific weapons with scope,like Scar H can aim through rock
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Old 07/27/2014, 11:35   #55
 
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hey, I made this account just to say thanks for this hack, its a wonderful job dude!

This is my experience in using Anthony's hack:

1. it seems that "detected players have markers on their heads" hack actually contains three different hacks : radar hack (thats what it says), Granade detection (including enemy mortar), and Fire Stabilization skill (Cool ). a little Idea from me, you could put these three hack on different entry so players can turn them on and off. for me the "enemy mortar detection" seem confusing because you dont know which one is hostile and frendlies.

2. you could turn off or close the cheat engine after the hack is applied and it still working.

3. for me the cheat engine (or the hack??) causes lag after playing for a while, I've tried adjusting the CE setting to no avail.
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Old 07/27/2014, 12:04   #56
 
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dont complaint,if you want the hack to be more perfect made it yourself
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Old 07/27/2014, 12:07   #57
 
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Originally Posted by yogiverigud View Post
hey, I made this account just to say thanks for this hack, its a wonderful job dude!

This is my experience in using Anthony's hack:

1. it seems that "detected players have markers on their heads" hack actually contains three different hacks : radar hack (thats what it says), Granade detection (including enemy mortar), and Fire Stabilization skill (Cool ). a little Idea from me, you could put these three hack on different entry so players can turn them on and off. for me the "enemy mortar detection" seem confusing because you dont know which one is hostile and frendlies.

2. you could turn off or close the cheat engine after the hack is applied and it still working.

3. for me the cheat engine (or the hack??) causes lag after playing for a while, I've tried adjusting the CE setting to no avail.
Replies:

1.) Didn't notice the grenade thing, I thought that was sort of normal lol. Anyway if you look in the script of the hack, it only has an on switch for the most part., so there's not really anything to separate. The function I'm modifying pretty much states, isSkillUnlocked , True or False. I'm simply making it say True. So in that sense, there's nothing I can really separate.

2.) That's how Initial code works, once it's accessed, it's never re-accessed again, this also means you can't disable it or modify it further, also means you can't modify any code that's already been initialized before you get a chance to change it, such as the amount of ammo you start with, which is initialized on game load before the title screen comes up.

3.) If you're referring to the teleport back, or reload issue that's explained in the video.
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Old 07/27/2014, 15:01   #58
 
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Hmm ... when you play on that video your game runs just fine, but mine stutters badly and "teleport" .. any solution?
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Old 07/27/2014, 15:17   #59
 
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Originally Posted by yogiverigud View Post
Hmm ... when you play on that video your game runs just fine, but mine stutters badly and "teleport" .. any solution?
not really, as noted, it's probably due to your internet connection not being able to keep up with the effect or computer just barely able to play the game and again not able to keep up with the effect.
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Old 07/27/2014, 15:23   #60
 
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seems im getting the hang of the hack now,i can control how the ammo gonna reload twice

with the hack i got my first prokill on lightouse
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