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make count="0" to "1"

Discussion on make count="0" to "1" within the Facebook forum part of the Browsergames category.

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Old   #1
 
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make count="0" to "1"

i cant figure it out how to do it. i tried different ways but still not permanent. many said they know it but they demanding for a price. xD help plz
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Old 04/21/2012, 05:54   #2
 
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lets just w8 RheGa video tutorial of count 0 to 1
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Old 04/21/2012, 10:19   #3
 
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bump
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Old 04/21/2012, 11:12   #4
 
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Make Count - 1 to 0.. and it will be permanent
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Old 04/21/2012, 11:15   #5
 
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Make Count - 1 to 0.. and it will be permanent
i dont get it sir. please elaborate
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Old 04/21/2012, 11:59   #6
 
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Originally Posted by DougiePro View Post
Make Count - 1 to 0.. and it will be permanent
Nope..done that
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Old 04/22/2012, 12:17   #7
 
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anyone please
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Old 04/22/2012, 12:31   #8
 
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i cant post the exact steps , it might get patched , but here's a clue . strengthening its index will make it count .
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Old 04/22/2012, 13:01   #9
 
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Originally Posted by zharnel46 View Post
i cant figure it out how to do it. i tried different ways but still not permanent. many said they know it but they demanding for a price. xD help plz
Hey Sir why do we need to make count = 0 to count = 1 of weapon and gears? do they differ from each other?
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Old 04/22/2012, 13:43   #10
 
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yeah, why do we need to make count=0 to count=1?
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Old 04/22/2012, 15:11   #11
 
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#RT Luisa
Item(s) that has count=0 can't be delete/sell from your inventory.. in short its easy for gaia to detect who's using bug items

items from charles that has count=0 is permanent however its considered bug bcoz u can't do anything to dispatch them

when gaia patched those items whose count is = 0 all items attained using charles will be deleted/detected!

sad but true !
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Old 04/22/2012, 15:19   #12
 
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Originally Posted by babyjacky14 View Post
^
Item(s) that has count=0 can't be delete/sell from your inventory.. in short its easy for gaia to detect who's using bug items

items from charles that has count=0 is permanent however its considered bug bcoz u can't do anything to dispatch them

when gaia patched those items whose count is = 0 all items attained using charles will be deleted/detected!

sad but true !
Sir when we enchant count 0 weapon it duplicates and we get a weapon with count = 1, equip = 0, strengthen = 1. I already sell the weapon with count = 0, equip = 0, strengthen = 0. Is it safe to still use the weapon with count = 1, equip = 0, strengthen = 1?
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Old 04/22/2012, 15:32   #13
 
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#RT danzky30

yes it is.. still the problem is the item with count=0. I know there's this guide that will make your equip whose count=0 to count=1 by manipulating the enchanting procedure but still it's kinda risky because the result will be count=1 and strengthen=1. strengthen is only for weapons and not for equipments !
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Old 04/22/2012, 15:55   #14
 
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Originally Posted by babyjacky14 View Post
#RT danzky30

yes it is.. still the problem is the item with count=0. I know there's this guide that will make your equip whose count=0 to count=1 by manipulating the enchanting procedure but still it's kinda risky because the result will be count=1 and strengthen=1. strengthen is only for weapons and not for equipments !
can we get banned if they detect that we had those count 0 items? or they'll just delete it in our inventory?
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Old 04/22/2012, 16:29   #15
 
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Originally Posted by danzky30 View Post
can we get banned if they detect that we had those count 0 items? or they'll just delete it in our inventory?
imho.. yes, I think players whose items are not legit will get banned or items wiped out..
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