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How to?

Discussion on How to? within the EO PServer Hosting forum part of the Eudemons Online category.

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Old   #1
 
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How to?

I understand that the new eudemons patches or the chinese clients have some new pets, which i wouldnt mind to get my hands on some of them? I undestand how to take the pet client side, im just not sure on how to get the pet db side? anyone have any ideas? or a link to a guide?
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Old 12/17/2010, 16:07   #2
 
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its easy , check about a pet release and do every thing it says oinly change the id of a pet everywhere
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Old 12/17/2010, 17:23   #3
 
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follow this guide :

Quote:
delete from cq_action where id >= 727440 and id <= 728445;

insert into cq_action (id,id_next,id_nextfail,type,data,param)
values
(728440,728441,728444,508,0,'1 0 52'),
(728441,728442,0,502,(Egg ID),''),
(728442,728443,0,501,(Bag ID),''),
(728443,728445,0,1085,0,'gmlog/action_log 380,%user_name[%user_id],0,0,(Bag ID),0,0,(Egg ID),0,0'),
(728444,0,0,126,0,'Please~make~a~space~in~your~eud emon~bags!'),
(728445,0,0,126,0,'Congratz!~You!~got~your~eudemon ~egg!');


delete from cq_itemtype where id >= (Egg ID) and id <= (Egg ID);
delete from cq_itemtype where id >= (bag ID) and id <= (Bag ID);
delete from cq_itemtype where id >= 1071120 and id <= 1071122;
delete from cq_itemtype where id >= 1079120 and id <= 1079122;

insert into cq_itemtype (id,name,monopoly,price,id_action,dodge,amount,amo unt_limit,gem1,hitrate,monster_type,able_mask,exp_ type,emoney,official1,official2,official3,official 4,official5)
values
('(Egg ID)', '(pet name)', '28', '3000000', '(Action ID)', '0000', '1', '1', '00', '00000', '(Bag ID)', '0', '0', '30000', '00', '00', '00', '00', '00'),
('(Bag ID)', '(pet name)', '40', '0000000', '0000000', '0000', '1', '1', '00', '00000', '0000000', '0', '0', '00', '00', '00', '00', '00', '00'),
('1071120', '(pet name)', '00', '0000250', '0000000', '3000', '1', '1', '32', '10000', '0071120', '7', '1', '00', '11', '21', '31', '41', '51'),
('1071121', '(pet name)', '00', '0000250', '0000000', '3000', '1', '1', '32', '10000', '0071121', '7', '1', '00', '11', '21', '31', '41', '51'),
('1071122', '(pet name)', '00', '0000250', '0000000', '3000', '1', '1', '32', '10000', '0071122', '7', '1', '00', '11', '21', '31', '41', '51'),
('1079120', '(pet name)', '00', '0000250', '0000000', '3000', '1', '1', '32', '10000', '0079120', '7', '1', '00', '11', '21', '31', '41', '51'),
('1079121', '(pet name)', '00', '0000250', '0000000', '3000', '1', '1', '32', '10000', '0079121', '7', '1', '00', '11', '21', '31', '41', '51'),
('1079122', '(pet name)', '00', '0000250', '0000000', '3000', '1', '1', '32', '10000', '0079122', '7', '1', '00', '11', '21', '31', '41', '51');


delete from cq_eudemon_rbn_type where id >= 1071120 and id <= 1071122;
delete from cq_eudemon_rbn_type where id >= 1079120 and id <= 1079122;


insert into cq_eudemon_rbn_type (`id`, `life`, `phy_atk`, `phy_def`, `mgc_atk`, `mgc_def`)
values
('1071120', '0', '1', '1', '0', '0'),
('1071121', '0', '1', '1', '0', '0'),
('1071122', '0', '1', '1', '0', '0'),
('1079120', '0', '1', '1', '0', '0'),
('1079121', '0', '1', '1', '0', '0'),
('1079122', '0', '1', '1', '0', '0');


delete from cq_grade where id >= 1071120 and id <=1071122;
delete from cq_grade where id >= 1079120 and id <=1079122;

insert into cq_grade (id, life_a, life_b, life_c, life_grow_a, life_grow_b, life_grow_c, phy_min_a, phy_min_b, phy_min_c, phy_min_grow_a, phy_min_grow_b, phy_min_grow_c, phy_max_a, phy_max_b, phy_max_c, phy_max_grow_a, phy_max_grow_b, phy_max_grow_c, phy_def_a, phy_def_b, phy_def_c, phy_def_grow_a, phy_def_grow_b, phy_def_grow_c, mgc_min_a, mgc_min_b, mgc_min_c, mgc_min_grow_a, mgc_min_grow_b, mgc_min_grow_c, mgc_max_a, mgc_max_b, mgc_max_c, mgc_max_grow_a, mgc_max_grow_b, mgc_max_grow_c, mgc_def_a, mgc_def_b, mgc_def_c, mgc_def_grow_a, mgc_def_grow_b, mgc_def_grow_c, luck_a, luck_b, luck_c, dmg_type, rarity, metempsychosis, reborn_limit, rbn_rqr_type, auto_trade_type)
values
(1071120, 20, 290, 1, 2000, 5000, 166, 16, 99, 21, 8320, 20800, 308, 24, 99, 26, 12480, 31200, 91, 9, 73, 36, 7200, 18000, 714, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 47, 57, 4000, 10000, 694, 50, 100, 200, 000, 320, 0, 2320, 0, 0),
(1071121, 20, 290, 1, 2000, 5000, 166, 16, 99, 21, 8320, 20800, 308, 24, 99, 26, 12480, 31200, 91, 9, 73, 36, 7200, 18000, 714, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 47, 57, 4000, 10000, 694, 50, 100, 200, 000, 320, 0, 2320, 0, 0),
(1071122, 20, 290, 1, 2000, 5000, 166, 16, 99, 21, 8320, 20800, 308, 24, 99, 26, 12480, 31200, 91, 9, 73, 36, 7200, 18000, 714, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 47, 57, 4000, 10000, 694, 50, 100, 200, 000, 320, 0, 2320, 0, 0),
(1079120, 20, 290, 1, 2000, 5000, 166, 16, 99, 21, 8320, 20800, 308, 24, 99, 26, 12480, 31200, 91, 9, 73, 36, 7200, 18000, 714, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 47, 57, 4000, 10000, 694, 50, 100, 200, 100, 320, 0, 2320, 0, 0),
(1079121, 20, 290, 1, 2000, 5000, 166, 16, 99, 21, 8320, 20800, 308, 24, 99, 26, 12480, 31200, 91, 9, 73, 36, 7200, 18000, 714, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 47, 57, 4000, 10000, 694, 50, 100, 200, 100, 320, 0, 2320, 0, 0),
(1079122, 20, 290, 1, 2000, 5000, 166, 16, 99, 21, 8320, 20800, 308, 24, 99, 26, 12480, 31200, 91, 9, 73, 36, 7200, 18000, 714, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 47, 57, 4000, 10000, 694, 50, 100, 200, 100, 320, 0, 2320, 0, 0);

delete from cq_monstertype where id >= 71120 and id <= 71122;
delete from cq_monstertype where id >= 79120 and id <= 79122;

insert into cq_monstertype (id, name, type, lookface, length, fat, life, mana, attack_max, attack_min, defence, dexterity, dodge, helmet_type, armor_type, weaponr_type, weaponl_type, attack_range, view_range, escape_life, attack_speed, move_speed, level, attack_user, drop_money_min, drop_money_max, size_add, action, run_speed, drop_armet, drop_necklace, drop_armor, drop_ring, drop_weapon, drop_shield, drop_shoes, drop_money_chance, drop_item_chance, magic_type, magic_def, magic_hitrate, atk_hitrate, ai_type, defence2, explode_item_chance1, explode_item_chance2, explode_item_chance3, drop_item_rule, profession, magic1, magic2, magic3, frequency, extra_battlelev, extra_exp, extra_damage, earth_def, water_def, fire_def, wind_def, drop_egg_coe, drop_weapon_coe, drop_armet_coe, drop_armor_coe, drop_necklace_coe, drop_bracelet_coe, drop_shoes_coe, drop_stone_coe, drop_gem_coe, drop_explode_coe, drop_special_coe, special_type, drop_deltalev_coe)
values
(71120, '(pet name)', 1, 566, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 15, 0, 1000, 0, 1, 32775, 0, 0, 3, 0, 0, 99, 99, 99, 99, 99, 99, 99, 50000, 100000, 0, 0, 0, 75, 1, 10000, 0, 0, 0, 0, 566, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(71121, '(pet name)', 1, 566, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 15, 0, 1000, 0, 1, 32775, 0, 0, 3, 0, 0, 99, 99, 99, 99, 99, 99, 99, 50000, 100000, 0, 0, 0, 75, 1, 10000, 0, 0, 0, 0, 566, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(71122, '(pet name)', 1, 566, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 15, 0, 1000, 0, 1, 32775, 0, 0, 3, 0, 0, 99, 99, 99, 99, 99, 99, 99, 50000, 100000, 0, 0, 0, 75, 1, 10000, 0, 0, 0, 0, 566, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(79120, '(pet name)', 1, 566, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 15, 0, 1000, 0, 1, 32775, 0, 0, 3, 0, 0, 99, 99, 99, 99, 99, 99, 99, 50000, 100000, 0, 0, 0, 75, 1, 10000, 0, 0, 0, 0, 566, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(79121, '(pet name)', 1, 566, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 15, 0, 1000, 0, 1, 32775, 0, 0, 3, 0, 0, 99, 99, 99, 99, 99, 99, 99, 50000, 100000, 0, 0, 0, 75, 1, 10000, 0, 0, 0, 0, 566, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(79122, '(pet name)', 1, 566, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 15, 0, 1000, 0, 1, 32775, 0, 0, 3, 0, 0, 99, 99, 99, 99, 99, 99, 99, 50000, 100000, 0, 0, 0, 75, 1, 10000, 0, 0, 0, 0, 566, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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Old 12/17/2010, 21:35   #4
 
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gah your both wrong.. partially

you dont need thier database side. Make your own. Simplest way is to just clone an existing pet change the lookface and such. Poof your done.
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Old 12/18/2010, 12:35   #5
 
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Quote:
Originally Posted by DEADP00L View Post
gah your both wrong.. partially

you dont need thier database side. Make your own. Simplest way is to just clone an existing pet change the lookface and such. Poof your done.
Ah this is the one i was thinking of, just want sure if it would work.

Thank you all for the replies, much apreciated
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