for autopatch
do you got the autopatch server ??
also check ip's in the autopatch folder
and that is it
here is a example for socketconfig.ini
Code:
[Server]
;¸ñʽ£ºÃû³Æ ¹Ø¼ü¸üзþÎñÆ÷IP ¶Ë¿ÚºÅ ¹Ø¼üÔ¤¸üзþÎñÆ÷IP ¶Ë¿ÚºÅ
count=2
Server1=µçÐÅ ipadress port ipadress port
server2=µçÐÅ 127.0.0.1 9528 127.0.0.1 9528
[time]
QLinkTimeOut=7000
QSendTimeOut=7000
QReceiveTimeOut=7000
DLinkTimeOut=7000
DSendTimeOut=7000
DReceiveTimeOut=7000
server1 and server2 should be the same ( server2 is backup)
server2 is a example ip/port (basic port and basic ip for localhost)
but realy
autopatch is one of the most needed things for eudemons
with out autopatch ? how are users be able to report bugs if they use a differend client ?
or how are they even able to use what you have in your patch if they do not even use the patch
also to start the client , do they need to use "blacknull" ??
then it is kinda normal that no one is playing
anyway
hope you can solve it soon xD
and the necro skill looks nice ^^
Greetings From Powerchaos