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how to make the npc shinely in your svr

Discussion on how to make the npc shinely in your svr within the EO PServer Hosting forum part of the Eudemons Online category.

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Cool how to make the npc shinely in your svr

there are two ways to add the shine on a npc :

first : add the shine npc in the cq_npc via the shine lookface as the same cell x ,y with the npc you want to add on it

second : very easy way only modify the npc.ini file in the cilent ini folder

now let me show you the easy way :

open the cilent ini folder ,find the npc ini file ,find those code as this line :


Code:
[NpcType1207]
Name=Lily
SimpleObjID=745
StandByMotion=0745000100
BlazeMotion=0745000190
BlazeMotion1=0700000190
BlazeMotion2=0700000190
RestMotion=0745000101
Effect=none
ZoomPercent=100
Note=ShoppingMall
FrontBlock=2
BackBlock=2
LeftBlock=2
RightBlock=2
it is just a npc define code in this file :

NpcType1207 is the npc id as the same number in the cq_npc , the system in the db ,some times we can define the npc lookface in this way ,lookface number =npc id number *10+a new muber , here this new number must define to 0-9 ,as this npc ,if we want to add this npc in db ,so we can define the npc id to 1207 lookface to 12070-12079 ,btw if this npc is not the dynanpc , we can put this to cq_npc.

Name=Lily npc's name you can see in the game ,you can modify this name to another ones whatever you like!

SimpleObjID=745
StandByMotion=0745000100
BlazeMotion=0745000190
BlazeMotion1=0700000190
BlazeMotion2=0700000190
RestMotion=0745000101

just the lookface code and the lookface dir link in the cilent (lookface only use in the cilent)

Effect=none

here none means this npc havnt any shine on itself, so we can add a new shine on it ,only modify the none to another one ,for example to Effect=charm03-999 , save this file ,when you log the game again and see this npc you will find a very nice shine on this npc around

show you some pic for different shine you can use ,

charm03-999



barbecue



skill094



cx-fyzm1



cx-fyzm2



other77



anniversary3



other106-1



monster04-1



anniversary2



action11



gala_a



gala_b



s-bc-fire01



other83



other82



newyear3



newyear2



newyear4



s-m-pB



other31



ZoomPercent=100 bulk percent of the npc
Note=ShoppingMall npc title name
FrontBlock=2 cell number which the npc use
BackBlock=2 cell number which the npc use
LeftBlock=2 cell number which the npc use
RightBlock=2 cell number which the npc use

if you change this number to another one ,for instance 20 ,this npc will like a wall ,so as you cant to pass side by this npc
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Old 03/10/2008, 19:15   #2
 
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you are truly one awsome man pfj511
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Old 03/18/2008, 13:08   #3
 
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Very cool, thank you pfj511
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