Just want to share something. To make your pet come with more than 1 effect just follow this step.
Add in Action3DEffect.ini :
516.999.000.000_0=rhea1
516.999.000.000_1=rhea2
516.999.000.000_2=rhea3
516.999.000.000_3=rhea4
516.999.000.000_4=rhea5
516.999.000.000_5=rhea6
(516 is pet lookface in cq_monstertype)
(_0 until _5 is to differentiate each effect for this pet)
(rhea1 until rhea6 is an effect name that refer to 3DEffect.ini)
Add in 3DEffect.ini:
[rhea1]
Amount=3
EffectId0=4121
TextureId0=4121
ASB0=5
ADB0=2
EffectId1=4122
TextureId1=4122
ASB1=5
ADB1=2
EffectId2=4123
TextureId2=4123
ASB2=5
ADB2=2
Delay=0
LoopTime=9999999
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
(You need to add all the effect that you prefer to 3DEffect.ini like above rhea1 until rhea6)
([rhea1] is an effect name that connected between 3DEffect.ini and Action3DEffect.ini)
(EffectId0=4121 is refer to 3DEffectObj.ini)
(TextureId0=4121 id refer to 3dtexture.ini)
(Amount=3 is the number of effect that involve in rhea1 effect)
(LoopTime=9999999 is to ensure the effect is looping continuously)
Add in 3DEffectObj.ini:
4121=c3/effect/other/other110/1.c3
4122=c3/effect/other/other110/2.c3
4123=c3/effect/other/other110/3.c3
(You need to add the entire effect id in 3DEffect.ini into 3DEffectObj.ini)
Add in 3dtexture.ini:
4121=c3/effect/other/other110/1.dds
4122=c3/effect/other/other110/2.dds
4123=c3/effect/other/other110/3.dds
(You need to add the entire effect id in 3DEffect.ini into 3dtexture.ini)
Below is the screenshot for pet that come with more than 1 effect.