The following rules, as well as the linked FAQs apply to the respective Counter-Strike: Global Offensive competition.
2. User settings
2.1 Player setting Config/Scripts
Illegal Scripts / Bindings
Turn scripts [180 ° or similar]
Stop-shot scripts [Use or Awp scripts]
Center View Scripts
Burst Fire Scripts
Bunny hop Scripts
Rate Changer [Lag script]
Stop Sound Scripts
Use'n walk-Scripts / Bindings
Anti-flash scripts or anti-flash Bindings
No Recoil scripts / Bindings
2.2 Programs and Drivers
Changes to the game graphics or texture using graphics card driver, other tools for graphic configuration or programs of this type are forbidden.
All the external overlays which reflect the utilization of the game system are forbidden in all of its forms (e.g. Nvidia SLI Display, Rivatuner overlays). This does not apply for the tools that only affect the Frame per Second (FPS).
Since the internet connection is not ideal and is not in a constant state, both teams are to agree on a server that provides both of them with about an equal ping. However, each player should expect that he may have to play with a higher ping difference sometimes. After a fair selection, changing the servers will not be allowed.
3. Match Media
All the match media are kept for the final match as original for 14 days and uploaded on a server admin demand. If a protest occurred, during the 14 days, any match media could be chosen by a server admin until the protest is resolved. Screenshots must be uploaded without being asked for them and sent to Corex
. Any manipulation of files is prohibited.
3.1. Result Screenshots
There must be a result screenshot that holds the final results for every match. You have up to 24 hours to send the screenshot to Corex
(contact info. below). Regardless of which party, one screen shot is enough for a Pro Match. Any lacks of the required screenshots will result in the punishment of both parties.
Each player must record his own POV (in eye/ 1st Person) Demo for the whole match. It does not matter if you record a separate demo for each side or the whole match at a time (Recoding via Console with “record match name”).
A knife round is a part of the first side and must be recorded. If a round is missing, it's Okay as long as a player in the team has it completely recorded and can submit it to a Tournament-Admin on request. In case no one in the team has a Demo, the team will be penalized (in 1on1 Players) with a 1 penalty point. A protest which stands on a lack of Demos for a knife round only is not allowed.
3.3. Demo Demands
If Demos are requested by a Tournament-Admin then, the teams have up to 60 minutes to be upload it(no matter where) and send it to him.
If a match is interrupted and
3.4. Reports of Cheating
Within 60 minutes from the end of a match. It is possible to report any cheats made by your opponent you also have to provide the exact times. These times will be examined by a Tournament-Admin.
4. Match Rules
Each player must appear with the same Nickname as it appears on elitepvpers. Changing the Nicknames after the start of a match is not allowed. In team matches, the players are allowed to use a unified clan tag. Protests or support tickets for violating this rule are not allowed. If a Tournament-Admin is hindered in his work because of any difference in nicknames, he is free to give penalty points for it.
Players can always be replaced during the tournament if that other player is reported as a substitute. During this process, the match will be caused by a Server-Admin. Changes should not take more than 5 minutes. After every change the team must wait 10 minutes before doing another one. If the required number of players is not reached, the match can be aborted and continued at a later time.
4.3. Match Abort / Early Exit from the Server
The game ends automatically when one party has reached the necessary 16 rounds. An exit from the server before that is not allowed without any technical problems. When leaving early the other team automatically wins.
4.4. Illegal Acts
All of them are unfair to the opponent thus, they are forbidden. That also applies to the exploitation of bugs.
4.4.1. Self- and Team Kills
The intentional killing of self/team through the console commands or any other way is strictly prohibited. Exclusion is a unique action, which makes it necessary for a player to be absent/dropped or get him to the wrong side.
Any kind of cheating is strictly prohibited (see Global rules). The use of severe cheats (eg aimbot, wallhack, Multihack) is punishable by a two-year ban. This category also includes all kinds of Multi Hacks, Aimbot, Colored Models, No-Recoil, No-Smoke, No-Flash and sound changes.
4.4.3. Exploitation of bugs
Exploiting the following bugs is explicitly prohibited. If a bug which is not listed here is used, it is up to the Tournament-Admin to decide if a punishment is required or not. The removing of walls, floors or other textures is not considered a bug and thus not punished.
Before the Match:
Loading related bugs (e.g. missing boxes, ladders and such, doorfix) must be checked before the start of the game to see if something is missing. If they have been overlooked before then automatically declare being ready to play under the current conditions. There is no right to protest after the beginning of the match.
During the Match:
Through walls, floors and ceiling (or similar) hacks are forbidden as well as Sky walking. Prohibitions are generally positions where textures, walls or floors disappear. Placing bombs so that they are no longer reached is also prohibited. Places that can be reached with the help of a team mate do not fall under this rule. To make it more clear, climbing with the help of a teammate is permitted. Only the places where textures, walls or floors disappear are not allowed. Throwing grenades under walls is not allowed.
PS: Throwing over roofs and walls is allowed.
Floating over the map is prohibited.
4.4.4. Map Bugs
There’re no rules included for any map bugs.
5.1. Server Selection
Elitepvpers provides the servers (sponsored by DefineQuality hosting) for the venue of your game.
5.1.1. Tick Rate
It can be used with a refresh rate of 128 servers.
5.1.2. Server Settings
The game is played with the server config: els5on5.
5.2. Side Selection
Before starting there will be a knife round before we can select the sides. The winner of the round may choose the side. In this knife round only Kevlar and Helmets that can be purchased. All weapons must be dropped during the spawn. When using a weapon during a knife round the respective team loses. A knife round is a part of the game and must be held on a Demo.
6. Special Rules
Up to 60 minutes demanded by a Tournament-Admin.
Up to 20mins after the match.
In any game, if the teams didn’t appear within 15 minutes after the appointed date, the last game of these teams must be reported to a server admin, by asking for the award of a Def-Wins.
6.1.3. Over Time
In case of a draw, an overtime must be played. The overtime is 6 laps and start money $10,000. If again a draw occurs, this process is repeated until a winner is declared.