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D2NT 3.0 Pickit Frage

Discussion on D2NT 3.0 Pickit Frage within the Diablo 2 forum part of the Other Online Games category.

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Old   #1

 
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D2NT 3.0 Pickit Frage

kann ich da auch die Pickit von dem 2.7.1 usen?
Ich kann ja den Pfad dazu ändern oder nicht?

Hier ist mal die Pickit die ich meinte =)

Quote:
; NORMAL VERSION
; Compiled by N3Wi3, some of this is my work, most is compiled from other .nip files.
; Used large sections of:
;
; and I can't find the page for the other one but if I do, I'll add it. (Had the file saved to hdd)
; Edited & Reorganization 14.02.2009r by

;-----------------------------------------------
; Naciœnij "Ctrl+F" i wpisz odpowiedni kod
; aby znaleŸæ odpowiedni¹ sekcje
;-----------------------------------------------
; SECTIONS: | FIND CODE:
;-----------------------------------------------
; MISC CRAFTING SECTION = [mc01]
; UNIQUES SECTION: = [u01]
; 1#UNIQUE JEWELLERY = [uj01]
; 2#UNIQUE ARMORS = [ua01]
; 3#UNIQUE WEAPONS = [uw01]
; 4#CLASS SPECIFIC = [ucs01]
; EXEPTIONNAL & ELITE SETS SECTION = [ees01]
; CHARMS SECTION: = [c01]
; 1#GRAND CHARMS = [gc01]
; 2#LARGE CHARMS = [lc01]
; 3#SMALL CHARMS = [sc01]
; JEWELS SECTION = [j01]
; RINGS & AMULETS SECTION = [ra01]
; RARE DRUID SKILL HELMS SECTION = [rdsh01]
; RARE STUFF SECTION = [rs01]
; MAGIC STUFF SECTION = [ms01]
; WHITE ITEMS SECTION = [wi01]
; GEMS & POTIONS SECTION = [gp01]
; MONEY MAKING SECTION = [mm01]
; BUGS ARMORS SECTION = [ba01]
; KEYS & ORGANS SECTION = [ko01]
;-----------------------------------------------


; ####### MISC & CRAFTING SECTION ####### = [mc01]


Name = Wirt's Leg
;Name = Flawless Amethyst
;Name = Flawless Diamond
;Name = Flawless Emerald
;Name = Flawless Ruby
;Name = Flawless Sapphire
;Name = Flawless Skull
;Name = Flawless Topaz
;Name = Ith rune
;Name = Ral rune
;Name = Ort rune
;Name = Amulet : Quality = Magic : Ilvl >=94
;Name = Light Belt : Quality = Magic : Ilvl >=94
;Name = Sharkskin belt : Quality = magic : ilvl >=94
;Name = Vampirefang Belt : Quality = Magic : Ilvl >=94
;Name = Chain Gloves : Quality = Magic : Ilvl >=90
;Name = Heavy Bracers : Quality = Magic : Ilvl >=90
;Name = Vambraces : Quality = Magic : Ilvl >=90
;Type = Jewel : Quality = Magic


; ####### UNIQUES SECTION ####### = [u01]


;================ UNIQUE JEWELLERY =================== = [uj01]


; |||--- Uniques Rings ---|||

Type = ring : Quality = Unique : 80 = 30 ; 30% NagelRing
Type = ring : Quality = Unique : 77 = 25 ; Stone of Jordan
;Type = ring : Quality = Unique : 7 = 40 ; Dwarf Star
Type = ring : Quality = Unique : 2 = 20 ; 20dex Raven Frost
Type = ring : Quality = Unique : 60 >= 3 : 127 = 1 ; Bul Kathos Wedding Band
Type = ring : Quality = Unique : itemabsorblightpercent >= 10 : itemmagicbonus >= 10 ; 10/10+ Wisp Projector

; |||--- Uniques Amulets ---|||

;Type = amulet : Quality = Unique : 0 = 12 : 39 = 25 : 41 = 25 : 43 = 25 : 46 = 25 ; Sacrens Chance
Type = amulet : Quality = Unique : 2 = 25 ; Cat's Eye
;Type = amulet : Quality = Unique : 45 = 75 ; Atma's Scarab
;Type = amulet : Quality = Unique : 74 = 10 ; The Rising Sun
Type = amulet : Quality = Unique : 41 = 35 ; Highlord's Wrath
Type = amulet : Quality = Unique : 39 >= 20 : 41 >= 20 : 43 >= 20 : 45 >= 20 ; 20+ Mara's Kaleidoscope
Type = amulet : Quality = Unique : 19 >= 400 ; Metalgrid
Type = amulet : Quality = Unique : defensiveaurasskilltab >= 1 ; Seraph's Hymn


;================ UNIQUE ARMORS =================== = [ua01]


; |||--- Gloves ---|||

Name = Chain Gloves : Quality = Unique : 80 = 40 ; 40% MF Chance Guards
Name = Ogre Gauntlets : Quality = Unique ; Steelrend
Name = Vampirebone Gloves : Quality = Unique ; Dracul's Grasp
Name = Light Gauntlets : Quality = Unique : Enhanced Defense >= 20 ; Magefists
Name = Gauntlets : Quality = Unique : Enhanced Defense >= 10 ; Frostburn

; |||--- Belts ---|||

Name = Heavy Belt : Quality = Unique : 16 = 60 : 80 = 30 ; Perfect Goldwrap
Name = Demonhide Sash : Quality = Unique : Life Leech = 8 : DamageResist = 15 : magicdamagereduction = 15 : Enhanced Defense = 180 ; 100% Perfect String Of Ears
Name = War Belt : Quality = Unique : Enhanced Defense >= 190 ; Thundergod's Vigor
Name = Spiderweb Sash : Quality = Unique ; Unid Arachnid Mesh
Name = Mithril Coil : Quality = Unique ; Verdungo's Hearty Cord
Name = Battle Belt : Quality = Unique : 16=170 ; Snowclash

; |||--- Boots ---|||

Name = Sharkskin Boots : Quality = Unique : MaxHP >= 60 ; Waterwalk
Name = Battle Boots : Quality = Unique : 80 >= 40 ; War Traveler
Name = War Boots : Quality = Unique : 16 >= 195 ; Gore Rider
Name = Scarabshell Boots : Quality = Unique : Strength = 15 : Vitality >= 15 : Flag != Eth ; Sandstorm Trek
Name = Scarabshell Boots : Quality = Unique : Flag = Eth ; Unid Sandstorm Trek Etheral
Name = Boneweave Boots : Quality = Unique : skillskeletonmastery = 2 : Strength >= 15 ; Marrowwalk
Name = Myrmidon Greaves : Quality = Unique ; Unid Shadow Dancer

; |||--- Helms ---|||

Name = Shako : Quality = Unique ; Unid Harlequin Crest
Name = Grim Helm : Quality = Unique : Life Leech >= 8 : Mana Leech >= 8 : DamageResist = 20 ; Vampire Gaze
Name = Spired Helm : Quality = Unique : passivecoldmastery > 1 ; Nightwing's Veil
Name = Demonhead : Quality = Unique : Flag = Eth ; Andariel's Visage Etheral
Name = Bone Visage : Quality = Unique : Sockets = 2 : Strength > 30 ; Giant Skull
Name = Tiara : Quality = Unique : 39 = 70 : 41 = 70 : 43 = 70 : 45 = 70 ; Kira's Guardian
Name = Diadem : Quality = Unique ; Unid Griffon's Eye
Name = Corona : Quality = Unique ; Unid Crown of ages
Name = Skull Cap : Quality = Unique :80 = 50 ; Tarnhelm

; |||--- Armors ---|||

Name = Templar Coat : Quality = Unique :16 =2 00 ; Guardian Angel
Name = Dusk Shroud : Quality = Unique ; Ormus' Robes
;Name = Balrog Skin : Quality = Unique : itemallskills = 2 : Flag != Eth ; Arkaine's Valor
;Name = Balrog Skin : Quality = Unique : Flag = Eth ; Arkaine's Valor Etheral
;Name = Kraken Shell : Quality = Unique : DamageResist >= 20 : Strength >= 40 ; Leviathan
;Name = Shadow Plate : Quality = Unique : Flag = Eth ; Steel Carapace Etheral
Name = Sacred Armor : Quality = Unique ; Unid Templars Or Tyraels
Name = Mesh Armor : Quality = Unique : Enhanced Defense >= 210 ; Shaftstop
Name = Russet Armor : Quality = Unique : Flag = Eth ; Skullder's Ire Etheral
Name = Serpentskin Armor : Quality = Unique : 39 > 34 : 41 > 34 : 43 > 34 : 45 > 34 ; Skin of the Vipermagi
;Name = Cuirass : Quality = Unique ; Duriel's Shell

; |||--- Shields ---|||

;Name = Round Shield : Quality = Unique ; Unid Moser's Blessed Circle
;Name = Troll Nest : Quality = Unique : Sockets = 3 : Flag = Eth ; Head Hunter's Glory Etheral
Name = Monarch : Quality = Unique ; Stormshield


;================ UNIQUE WEAPONS =================== = [uw01]


; |||--- Swords ---|||

;Name = Champion Sword : Quality = Unique : Enhanced Damage = 250 : Mana Leech = 7 ; DoomBringer
Name = Colossus Blade : Quality = Unique : Enhanced Damage > 230 ; Grandfather
Name = Phase Blade : Quality = Unique : level req = 85 ; Azurewrath
;Name = Phase Blade : Quality = Unique : level req = 58 ; Lightsabre

; |||--- Axes ---|||

Name = Ettin Axe : Quality = Unique : Sockets = 5: Flag = Eth ; Rune Master Etheral
Name = Berserker Axe : Quality = Unique : Enhanced Damage >= 280 : Flag != Eth ; Death Cleaver
Name = Berserker Axe : Quality = Unique : Flag = Eth ; Unid Death Cleaver Etheral

; |||--- Bows ---|||

Name = Hydra Bow : Quality = Unique ; Windforce

; |||--- Maces ---|||

Name = Thunder Maul : Quality = Unique : 105 = 10 ; Earth Shifter
Name = Thunder Maul : Quality = Unique : 105 = 10 : Flag = Eth ; Earth Shifter Etheral
Name = Thunder Maul : Quality = Unique : 0 = 25 : Flag = Eth ; The Cranium Basher Etheral

; |||--- Polearms ---|||

Name = Ogre axe : Quality = Unique : Enhanced Damage >= 290 : Flag = Eth ; Bonehew
;Name = Thresher : Quality = Unique : Flag = Eth : Enhanced Damage > 220 : Life Leech > 10 ; The Reaper's Toll Etheral
Name = Cryptic Axe : Quality = Unique : Flag = Eth ; Tomb Reaver Etheral
Name = Cryptic Axe : Quality = Unique : Sockets = 3 : Flag = Eth ; Tomb Reaver Etheral
;Name = Giant Thresher : Quality = Unique ; Stormspire

; |||--- Scepters ---|||

Name = Caduceus : Quality = Unique ; Astreon's Iron Ward

; |||--- Spears ---|||

;Name = Yari : Quality = Unique : Flag = Eth : Enhanced Damage = 200 ; Hone Sundan Etheral
;Name = War Pike : Quality = Unique ; Steel Pillar

; |||--- Staves ---|||

Name = Elder Staff : Quality = Unique ; Ondal's Wisdom

; |||--- Throwing Wepons ---|||

;Name = Winged Knife : Quality = Unique : Flag = Eth ; Warshrike Etheral
;Name = Winged Axe : Quality = Unique : Flag = Eth ; Lacerator Etheral

; |||--- Wands ---|||

;Name = Lich Wand : Quality = Unique ; Boneshade
Name = Unearthed Wand : Quality = Unique ; Death's Web


;================ CLASS SPECIFIC =================== = [ucs01]


; |||--- AMAZON ---|||

Name = Ceremonial Javelin : Quality = Unique : Flag = Eth ; Titan's Revenge Etheral
Name = Ceremonial Javelin : Quality = Unique : Enhanced Damage =200 : Flag != Eth ; Titan's Revenge
Name = Matriarchal Javelin : Quality = Unique : Flag = Eth ; Thunderstroke Etheral

; |||--- ASSASSIN ---|||

Name = Greater Talons : Quality = Unique : Enhanced Damage >= 200 : Flag != Eth ; Bartuc's Cut-Throat
Name = Greater Talons : Quality = Unique : Enhanced Damage >= 175 : Flag = Eth ; Bartuc's Cut-Throat Etheral

; |||--- NECROMANCER ---|||

Name = Hierophant Trophy : Quality = Unique : Enhanced Defense = 200 : Flag != Eth ; Homunculus
Name = Bloodlord Skull : Quality = Unique : necromancersummoningskilltab >= 3 : poisonandboneskilltab >= 3 : cursesskilltab >= 3 ; Darkforce Spawn
;Name = Succubus Skull : Quality = Unique : 39 = 30 : 41 = 30 : 43 = 30 : 45 = 30 ; Boneflame

; |||--- BARBARIAN ---|||

Name = Slayer Guard : Quality = Unique : Enhanced Defense >= 150 ; Arreat's Face

; |||--- SORCERESS ---|||

Name = Eldritch Orb : Quality = Unique : Sorceress Skills = 3 ; Eschuta's Temper 20% Fire Skill Damage
Name = Swirling Crystal : Quality = Unique ; The Oculus
Name = Dimensional Shard : Quality = Unique ; Death's Fathom

; |||--- DRUID ---|||

Name = Totemic Mask : Quality = Unique : Enhanced Defense = 200 ; Jalal's Mane

; |||--- PALADIN ---|||

Name = Gilded Shield : Quality = Unique ; Herald Of Zakarum
Name = Zakarum Shield : Quality = Unique : itemabsorbfirepercent = 20 ; Dragonscale 20% Fire Absorb


; ####### EXEPTIONNAL & ELITE SETS SECTION ####### = [ees01]


; |||--- Tal Rasha's Wrappings ---|||

Name = Swirling Crystal : Quality = set :61=2 :63=2 :65=2 ; Tal Rasha's Lidless Eye
Name = Death Mask : Quality = set ; Tal Rasha's Horadric Crest
Name = Lacquered Plate : Quality = set ; Tal Rasha's Guardianship
Name = amulet : Quality = set : sorceressskills = 2 ; Tal Rasha's Adjucation
Name = Mesh Belt : Quality = set : itemmagicbonus = 15 ; Tal Rasha's Fine-Spun Cloth

; |||--- Trang-Oul's Avatar ---|||

;Name = Bone Visage : Quality = set ; Trang-Oul's Guise
;Name = Chaos Armor : Quality = set ; Trang-Oul's Scales
;Name = Cantor Trophy : Quality = set ; Trang-Oul's Wing
;Name = Troll Belt : Quality = set ; Trang-Oul's Girth
;Name = Heavy Bracers : Quality = set ; Trang-Oul's Claws

; |||--- Griswold's Legacy ---|||

;Name = Ornate Plate : Quality = set ; Griswold's Heart
Name = Corona : Quality = set : itemmagicbonus = 30 ; 30% MF Griswold's Valor
Name = Caduceus : Quality = set : sockets = 4 ; 4 socket Griz Caddy
Name = Vortex Shield : Quality = set ; Griswold's Honor

; |||--- Immortal King ---|||

;Name = War Belt : Quality = set ; Immortal King's Detail
;Name = Avenger Guard : Quality = set ; Immortal King's Will
;Name = Ogre Maul : Quality = set ; Immortal King's Stone Crusher
Name = Sacred Armor : Quality = set ; Immortal King's Soul Cage
;Name = War Gauntlets : Quality = set ; Immortal King's Forge
;Name = War Boots : Quality = set ; Immortal King's Pillar

; |||--- Cow King's Leathers ---|||

Name = Heavy Boots : Quality = set : 2 = 20 : 80 = 25 ; Cow King's Hooves


; ####### CHARMS SECTION ####### = [c01]


;================ GRAND CHARMS =================== = [gc01]


; |||--- Skillers ---|||

Name = grandcharm : Quality = magic : itemaddbowandcrossbowskilltab = 1 ; bow and crossbow skiller
;Name = grandcharm : Quality = magic : itemaddpassiveandmagicskilltab = 1 ; passive and magic skiller
Name = grandcharm : Quality = magic : itemaddjavelinandspearskilltab = 1 ; javelin and spear skiller
Name = grandcharm : Quality = magic : itemaddfireskilltab = 1 ; fire skiller
Name = grandcharm : Quality = magic : itemaddlightningskilltab = 1 ; lightning skiller
Name = grandcharm : Quality = magic : itemaddcoldskilltab = 1 ; cold skiller
Name = grandcharm : Quality = magic : itemaddcursesskilltab = 1 ; curses skiller
Name = grandcharm : Quality = magic : itemaddpoisonandboneskilltab = 1 ; poison and bone skiller
Name = grandcharm : Quality = magic : itemaddnecromancersummoningskilltab = 1 ; necromancer summoning skiller
Name = grandcharm : Quality = magic : itemaddpalicombatskilltab = 1 ; paladin combat skiller
Name = grandcharm : Quality = magic : itemaddoffensiveaurasskilltab = 1 ; offensive aura skiller
Name = grandcharm : Quality = magic : itemadddefensiveaurasskilltab = 1 ; defensive aura skiller
Name = grandcharm : Quality = magic : itemaddbarbcombatskilltab = 1 ; barbarian combat skiller
Name = grandcharm : Quality = magic : itemaddmasteriesskilltab = 1 ; masteries skiller
Name = grandcharm : Quality = magic : itemaddwarcriesskilltab = 1 ; warcries skiller
Name = grandcharm : Quality = magic : itemadddruidsummoningskilltab = 1 ; druid summoning skiller
Name = grandcharm : Quality = magic : itemaddshapeshiftingskilltab= 1 ; shape shifting skiller
Name = grandcharm : Quality = magic : itemaddelementalskilltab >= 1 ; elemental skiller
Name = grandcharm : Quality = magic : itemaddtrapsskilltab = 1 ; trap skiller
Name = grandcharm : Quality = magic : itemaddshadowdisciplinesskilltab = 1 ; shadow disciplines skiller
Name = grandcharm : Quality = magic : itemaddmartialartsskilltab = 1 ; martial arts skiller

; |||--- All Resist Grand Charms ---|||

Name = GrandCharm : Quality = Magic : 39 = 12 : 41 = 12 : 43 = 12 : 45 = 12 ;
Name = GrandCharm : Quality = Magic : 39 = 13 : 41 = 13 : 43 = 13 : 45 = 13 ;
Name = GrandCharm : Quality = Magic : 39 = 14 : 41 = 14 : 43 = 14 : 45 = 14 ;
Name = GrandCharm : Quality = Magic : 39 = 15 : 41 = 15 : 43 = 15 : 45 = 15 ;
Name = GrandCharm : Quality = Magic : 39 >= 12 : 41 >= 12 : 43 >= 12 : 45 >= 12 : Frw = 7 ;
Name = GrandCharm : Quality = Magic : 39 >= 12 : 41 >= 12 : 43 >= 12 : 45 >= 12 : Fhr = 12 ;
Name = GrandCharm : Quality = Magic : 39 >= 12 : 41 >= 12 : 43 >= 12 : 45 >= 12 : MaxHP >= 30 ;
Name = GrandCharm : Quality = Magic : 39 >= 14 : 41 >= 14 : 43 >= 14 : 45 >= 14 : Frw = 7 ;
Name = GrandCharm : Quality = Magic : 39 >= 14 : 41 >= 14 : 43 >= 14 : 45 >= 14 : FHR = 12 ;
Name = GrandCharm : Quality = Magic : 39 >= 14 : 41 >= 14 : 43 >= 14 : 45 >= 14 : MaxHP >= 30 ;

; |||--- Max Damage Charms ---|||

Name = grandcharm : Quality = magic : Max Damage >= 7 : MaxHP >= 30 ; Grand charm with 7+ to max dmg, and 30+ to life
Name = grandcharm : Quality = magic : Max Damage >= 9 : MaxHP >= 30 ;
Name = grandcharm : Quality = Magic : Max Damage >= 7 : Tohit >= 70 ;
Name = grandcharm : Quality = Magic : Max Damage >= 9 : Tohit >= 50 ;
Name = grandcharm : Quality = Magic : Max Damage >= 7 : Tohit >= 50 : MaxHP >= 20 ;
Name = grandcharm : Quality = Magic : Max Damage >= 9 : Tohit >= 50 : MaxHP >= 20 ;
Name = grandcharm : Quality = Magic : Max Damage = 10 : Tohit >=50 ;
Name = grandcharm : Quality = Magic : Max Damage = 10 : MaxHP >= 25 ;
Name = grandcharm : Quality = Magic : Max Damage >= 7 : FHR = 12 ;
Name = grandcharm : Quality = Magic : Max Damage >= 9 : FHR = 12 ;
Name = grandcharm : Quality = Magic : Max Damage >= 7 : FRW = 7 ;
Name = grandcharm : Quality = Magic : Max Damage >= 9 : FRW = 7 ;
Name = grandcharm : Quality = Magic : Max Damage >= 7 : tohit >= 20 : FHR = 12 ;
Name = grandcharm : Quality = Magic : Max Damage >= 9 : tohit >= 20 : FHR = 12 ;
Name = grandcharm : Quality = Magic : Max Damage >= 7 : tohit >= 20 : FRW = 7 ;
Name = grandcharm : Quality = Magic : Max Damage >= 7 : tohit >= 20 : FRW = 7 ;
Name = grandcharm : ilvl >= 94 ; baal gc

; |||--- Other ---|||

Name = GrandCharm : Quality = Magic : MaxHP >= 35 : mana >= 30 ; 35+ Life 30+ Mana GC
Name = GrandCharm : Quality = Magic : MaxHP >= 40 : mana >= 35 ; 40+ Life 35+ Mana GC


;================ LARGE CHARMS =================== = [lc01]


; |||--- Large Charms ---|||

;Name = Large Charm : ilvl = 99 ; Baal LC

; |||--- All Resist Large Charms ---|||

Name = Largecharm : Quality = Magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 ;
Name = Largecharm : Quality = Magic : 39 >= 5 : 41 >= 5 : 43 >= 5 : 45 >= 5 ;
Name = Largecharm : Quality = Magic : 39 >= 7 : 41 >= 7 : 43 >= 7 : 45 >= 7 ;
Name = Largecharm : Quality = Magic : 39 = 8 : 41 = 8 : 43 = 8 : 45 = 8 ;
Name = Largecharm : Quality = Magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : MaxHP >= 25 ;
Name = Largecharm : Quality = Magic : 39 >= 5 : 41 >= 5 : 43 >= 5 : 45 >= 5 : MaxHP >= 25 ;
Name = Largecharm : Quality = Magic : 39 >= 7 : 41 >= 7 : 43 >= 7 : 45 >= 7 : MaxHP >= 25 ;
Name = Largecharm : Quality = Magic : 39 = 8 : 41 = 8 : 43 = 8 : 45 = 8 : MaxHP >= 25 ;
Name = Largecharm : Quality = Magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : FHR = 8 ;
Name = Largecharm : Quality = Magic : 39 >= 5 : 41 >= 5 : 43 >= 5 : 45 >= 5 : FHR = 8 ;
Name = Largecharm : Quality = Magic : 39 >= 7 : 41 >= 7 : 43 >= 7 : 45 >= 7 : FHR = 8 ;
Name = Largecharm : Quality = Magic : 39 >= 8 : 41 >= 8 : 43 >= 8 : 45 >= 8 : FHR = 8 ;
Name = Largecharm : Quality = Magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : FRW = 5 ;
Name = Largecharm : Quality = Magic : 39 >= 5 : 41 >= 5 : 43 >= 5 : 45 >= 5 : FRW = 5 ;
Name = Largecharm : Quality = Magic : 39 >= 7 : 41 >= 7 : 43 >= 7 : 45 >= 7 : FRW = 5 ;
Name = Largecharm : Quality = Magic : 39 >= 8 : 41 >= 8 : 43 >= 8 : 45 >= 8 : FRW = 5 ;

; |||--- Max Damage Large Charms ---|||

Name = Largecharm : Quality = Magic : Max Damage >= 5 : tohit >= 25 ;
Name = Largecharm : Quality = Magic : Max Damage = 6 : tohit >= 25 ;
Name = Largecharm : Quality = Magic : Max Damage >= 5 : MaxHP >= 30 ;
Name = Largecharm : Quality = Magic : Max Damage = 6 : MaxHP >= 25 ;
Name = Largecharm : Quality = Magic : Max Damage >= 5 : FHR = 8 ;
Name = Largecharm : Quality = Magic : Max Damage = 6 : FHR = 8 ;
Name = Largecharm : Quality = Magic : Max Damage >= 5 : FRW = 5 ;
Name = Largecharm : Quality = Magic : Max Damage = 6 : FRW = 5 ;
Name = Largecharm : Quality = Magic : Max Damage >= 5 : tohit >= 25 : MaxHP >= 20 ;
Name = Largecharm : Quality = Magic : Max Damage >= 5 : tohit >= 25 : FHR = 8 ;
Name = Largecharm : Quality = Magic : Max Damage >= 5 : tohit >= 25 : FRW = 5 ;


;================ SMALL CHARMS =================== = [sc01]


; |||--- Small Charms ---|||

Name = Small Charm : ilvl = 99 ; Baal SC
Name = smallcharm : Quality = magic : MaxHP = 18 ; +18 life small charm
Name = smallcharm : Quality = magic : MaxHP = 19 ; +19 life small charm
Name = smallcharm : Quality = magic : MaxHP = 20 ; +20 life small charm
Name = Smallcharm : Quality = Magic : Mana >= 15 ; 15+ Mana Sc
Name = Smallcharm : Quality = Magic : Mana = 17 ; 17 Mana Sc
Name = smallcharm : Quality = magic : 80 = 6 ; +6% mf small charm ; 6+& Mfsc
Name = smallcharm : Quality = magic : 80 = 7 ; +7% mf small charm ; 7% Mfsc
Name = smallcharm : Quality = magic : MaxHP >= 15 : Frw = 3 ; 15+ life FRW small charm
Name = smallcharm : Quality = magic : MaxHP >= 15 : Fhr = 5 ; 15+ life FHR small charm
Name = smallcharm : Quality = magic : MaxHP >= 17 : Frw = 3 ; 17+ life FRW small charm
Name = smallcharm : Quality = magic : MaxHP >= 17 : Fhr = 5 ; 17+ life FHR small charm
Name = smallcharm : Quality = magic : MaxHP >= 14 : 9 >= 12 ; Small charm with 14+ life 12+ mana
Name = Smallcharm : Quality = Magic : itemgoldbonus = 10 ; Small Charm with Gold Find

; |||--- All Resist Small Charms ---|||

Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 ; 3+ all resist small charm
Name = smallcharm : Quality = magic : 39 >= 4 : 41 >= 4 : 43 >= 4 : 45 >= 4 ; +4 all resist small charm
Name = smallcharm : Quality = magic : 39 >= 5 : 41 >= 5 : 43 >= 5 : 45 >= 5 ; +5 all resist small charm
Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : MaxHP >= 10 ; 3+ all resist 10+Life small charm
Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : FRW = 3 ; 3+ all resist Frw small charm
Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : FHR = 5 ; 3+ all resist FHR small charm
Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : 80 >= 5 ; 3+ all resist 5+% MF small charm
Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : Strength = 2 ; 3+ all resist 2Str small charm

; |||--- Max Damage Charms ---|||

Name = smallcharm : Quality = magic : 22 = 3 ; Small Charm with 3 max dmg
Name = smallcharm : Quality = magic : 22 = 3 : 7 >= 10 ; Small Charm with 3 max dmg 10+ life
Name = smallcharm : Quality = magic : 22 = 3 : 7 >= 15 ; Small Charm with 3 max dmg 15+ life
Name = Smallcharm : Quality = Magic : 22 = 3 : Frw = 3 ;
Name = Smallcharm : Quality = Magic : 22 = 3 : Fhr = 5 ;
Name = Smallcharm : Quality = Magic : 22 = 3 : 68 >= 10 ;
Name = Smallcharm : Quality = Magic : 22 = 3 : 68 >= 15 ;
Name = Smallcharm : Quality = Magic : 22 = 3 : 68 >= 20 ;
Name = Smallcharm : Quality = Magic : 22 >= 2 : tohit >= 10 : FRW = 3 ;
Name = Smallcharm : Quality = Magic : 22 >= 2 : tohit >= 10 : FHR = 5 ;
Name = Smallcharm : Quality = Magic : 22 >= 1 : tohit >= 10 : MaxHP >= 10 ;
Name = Smallcharm : Quality = Magic : 22 >= 3 : tohit >= 10 : FRW = 3 ;
Name = Smallcharm : Quality = Magic : 22 >= 1 : tohit >= 10 : FHR = 5 ;
Name = Smallcharm : Quality = Magic : 22 >= 3 : tohit >= 10 : MaxHP >= 10 ;


; ####### JEWELS SECTION ####### = [j01]


; |||--- Rare Jewel ---|||

Name = jewel : Quality = rare : 39 >= 27 : strength >= 8
Name = jewel : Quality = rare : 41 >= 27 : strength >= 8
Name = jewel : Quality = rare : 43 >= 27 : strength >= 8
Name = jewel : Quality = rare : 39 >= 27 : dexterity >= 8
Name = jewel : Quality = rare : 41 >= 27 : dexterity >= 8
Name = jewel : Quality = rare : 43 >= 27 : dexterity >= 8
Name = jewel : Quality = rare : 39 >= 27 : fhr = 7
Name = jewel : Quality = rare : 41 >= 27 : fhr = 7
Name = jewel : Quality = rare : 43 >= 27 : fhr = 7
Name = jewel : Quality = rare : 45 >= 27 : fhr = 7
Name = jewel : Quality = rare : 39 >= 8 : 41 >= 25 : 43 >=8 : 45 >= 8
Name = jewel : Quality = rare : 39 >= 25 : 41 >= 8 : 43 >=8 : 45 >= 8
Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=25 : 45 >= 8
Name = jewel : Quality = rare : 39 >= 9 : 41 >= 9 : 43 >=9 : 45 >= 25
Name = jewel : Quality = rare : 39 >= 12 : 41 >= 12 : 43 >=12 : 45 >= 12
Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=8 : 45 >= 8 : fhr = 7
Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=8 : 45 >= 8 : strength >= 8
Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=8 : 45 >= 8 : dexterity >= 8
Name = jewel : Quality = rare : maxdamage >= 25
Name = jewel : Quality = rare : mindamage >= 16
Name = jewel : Quality = rare : strength >= 7 : dexterity >= 7
Name = jewel : Quality = rare : strength >= 8 : dexterity >= 5
Name = jewel : Quality = rare : strength >= 5 : dexterity >= 9
Name = jewel : Quality = rare : strength >= 8 : fhr = 7
Name = jewel : Quality = rare : dexterity >= 8 : fhr = 7
Name = jewel : Quality = rare : enhanceddamage >= 25 : strength >= 8
Name = jewel : Quality = rare : enhanceddamage >= 25 : dexterity >= 8
Name = jewel : Quality = rare : enhanceddamage >= 28 : fhr = 7
Name = jewel : Quality = rare : itemmagicbonus >= 14
Name = jewel : Quality = rare : 91 = -15 : enhanceddamage >= 29
Name = jewel : Quality = rare : 91 = -15 : 39 >= 25
Name = jewel : Quality = rare : 91 = -15 : 41 >= 25
Name = jewel : Quality = rare : 91 = -15 : 43 >= 26
Name = jewel : Quality = rare : 91 = -15 : 45 >= 29
Name = jewel : Quality = rare : 91 = -15 : 39 >= 10 : 41 >= 10 : 43 >= 10 : 45 >= 10
Name = jewel : Quality = rare : 91 = -15 : maxdamage >= 10
Name = jewel : Quality = rare : 91 = -15 : mindamage >= 9
Name = jewel : Quality = rare : 91 = -15 : strength >= 8
Name = jewel : Quality = rare : 91 = -15 : dexterity >= 8
Name = jewel : Quality = rare : 91 = -15 : fhr = 7
Name = jewel : Quality = rare : 91 = -15 : strength >= 5 : dexterity >= 5
Name = jewel : Quality = rare : 91 = -15 : strength >= 5 : 39 >= 10
Name = jewel : Quality = rare : 91 = -15 : dexterity >= 5 : 39 >= 10
Name = jewel : Quality = rare : 91 = -15 : dexterity >= 5 : 19 >= 50
Name = jewel : Quality = rare : enhanceddamage >= 25 : 19 >= 50 : strength >= 5
Name = jewel : Quality = rare : enhanceddamage >= 25 : 19 >= 50 : dexterity >= 5

; |||--- Unique Jewel ---|||

Name = jewel : Quality = Unique : 329 >= 5 : 333 >= 5
Name = jewel : Quality = Unique : 332 >= 5 : 336 >= 5
Name = jewel : Quality = Unique : 330 >= 5 : 334 >= 5
Name = jewel : Quality = Unique : 331 >= 5 : 335 >= 5


; ####### RINGS & AMULETS SECTION ####### = [ra01]


; |||--- Rare Rings ---|||

Type = Ring : Quality = rare : 80 > 30 ; rare Ring With 30+ MF
Type = Ring : Quality = rare : FCR >= 10 : 39 >= 7 : 41 >= 7 : 43 >= 7 : 45 >= 7 ; fcr 10% +7 all res
Type = Ring : Quality = rare : FCR >= 10 : Fireresist >= 25 ; fcr 10% +25 fire res
Type = Ring : Quality = rare : FCR >= 10 : Coldresist >= 25 ; fcr 10% +25 cold res
Type = Ring : Quality = rare : FCR >= 10 : lightresist >= 25 ; fcr 10% +25 light res
Type = Ring : Quality = rare : FCR >= 10 : maxmana >= 50 : Fireresist >= 15 ; 15% fire res +50 mana
Type = Ring : Quality = rare : FCR >= 10 : maxmana >= 50 : Coldresist >= 15 ; 15% cold res +50 mana
Type = Ring : Quality = rare : FCR >= 10 : maxmana >= 50 : lightresist >= 15 ; 15% light res +50 mana
Type = Ring : Quality = rare : manaleech >= 5 : lifeleech > 5 ; dual leech ring
Type = Ring : Quality = rare : FCR >= 10 : maxhp >= 20 : Fireresist >= 15 ; 15% fire res +20 hp
Type = Ring : Quality = rare : FCR >= 10 : maxhp >= 20 : Coldresist >= 15 ; 15% cold res +20 hp
Type = Ring : Quality = rare : FCR >= 10 : maxhp >= 20 : lightresist >= 15 ; 15% light res +20 hp
Type = Ring : Quality = Rare : FCR = 10 : Dexterity >= 5
Type = Ring : Quality = Rare : FCR = 10 : Strength >= 5
Type = Ring : Quality = Rare : Dexterity >= 15 : Strength >= 10
Type = Ring : Quality = rare : 80 > 30 ; rare Ring With 30+ MF
Type = Ring : Quality = Rare : FCR = 10 : MaxHP >= 30 ;10fcr 30+life
Type = Ring : Quality = Rare : FCR = 10 : Strength >= 15 ;10fcr 15+str
Type = Ring : Quality = Rare : FCR = 10 : Dexterity >= 10 ;10fcr 10+dex
Type = Ring : Quality = Rare : Dexterity >= 15 : Strength >= 15 ;15+dex 15+str
Type = Ring : Quality = Rare : Dexterity >= 15 : MaxHP >= 30 ;15+dex 10+dex
Type = Ring : Quality = Rare : Dexterity >= 15 : 60 >= 6 ;15+dex 6ll
Type = Ring : Quality = Rare : 60 >= 6 : 62 >= 5 ;6+ll 5+ml

; |||--- Rare Amulets ---|||

Type = Amulet : Quality = rare : 80 > 45 ; 45+ rare Find Amulet
Type = Amulet : Quality = rare : 80 = 50 ; 50 rare Find Amulet

; |||--- Rareal Skill Amulets ---|||

; |||--- +2Char Type, Amulets ---|||

Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 ;
Type = Amulet : Quality = rare : Assassin skills = 2 : MaxHP >= 70 ;
Type = Amulet : Quality = rare : Sorceress skills = 2 : FCR = 10 ;
Type = Amulet : Quality = rare : Sorceress skills = 2 : 80 >= 20 ;
Type = Amulet : Quality = rare : Druid skills = 2 : FCR = 10 ;
Type = Amulet : Quality = rare : Druid skills = 2 : MaxHP >= 70 ;
Type = Amulet : Quality = rare : Necromancer skills = 2 : FCR = 10 ;
Type = Amulet : Quality = rare : Necromancer skills = 2 : MaxHP >= 70 ;
Type = Amulet : Quality = rare : Paladin skills = 2 : FCR = 10 ;
Type = Amulet : Quality = rare : Paladin skills = 2 : 80 >= 20 ;
Type = Amulet : Quality = rare : Paladin skills = 2 : MaxHP >= 50 ;
;Type = Amulet : Quality = rare : Amazon Skills = 2 : 80 >= 20 ;
;Type = Amulet : Quality = rare : Amazon Skills = 2 : MaxHP >= 50 ;

; |||--- +2Class Specific, Amulets ---|||

;Type = Amulet : Quality = rare : palicombatskilltab = 3 ; +3 Pally Combat Amulet
Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR >= 10 ; +3 Pally Combat Amulet With FCR >= 10
Type = Amulet : Quality = rare : palicombatskilltab = 2 : MaxHP >= 50 ; +3 Pally Combat Amulet With health >= 50
Type = Amulet : Quality = rare : palicombatskilltab = 2 : 80 >= 20 ; +3 Pally Combat Amulet With MF >= 20
Type = Amulet : Quality = rare : palicombatskilltab = 2 : strength >= 16 ; +3 Pally Combat Amulet With Strength >= 16
Type = Amulet : Quality = rare : palicombatskilltab = 2 : dexterity >= 16 ; +3 Pally Combat Amulet With Dex >= 16

;Type = Amulet : Quality = rare : trapsskilltab = 2 ; +3 Trap Skill Amulet
Type = Amulet : Quality = rare : trapsskilltab = 2: FCR >= 10 ; +3 Trap Skill Amulet With FCR >= 10
Type = Amulet : Quality = rare : trapsskilltab = 2: MaxHP >= 80 ; +3 Trap Skill Amulet With Health >= 80
Type = Amulet : Quality = rare : trapsskilltab = 2: Strength >= 16 ; +3 Trap Skill Amulet With Strength >= 16
Type = Amulet : Quality = rare : trapsskilltab = 2: Dexterity >= 16 ; +3 Trap Skill Amulet With Dex >= 16

;Type = Amulet : Quality = rare : fireskilltab = 2 ; +3 Fire Skill Amulet
Type = Amulet : Quality = rare : fireskilltab = 2: FCR >= 10 ; +3 Fire Skill Amulet With FCR >= 10
Type = Amulet : Quality = rare : fireskilltab = 2: MaxHP >= 80 ; +3 Fire Skill Amulet With Health >= 80
Type = Amulet : Quality = rare : fireskilltab = 2: 80 >= 20 ; +3 Fire Skill Amulet With MF >= 20
Type = Amulet : Quality = rare : fireskilltab = 2: Strength >= 16 ; +3 Fire Skill Amulet With Strength >= 16
Type = Amulet : Quality = rare : fireskilltab = 2: Dexterity >= 16 ; +3 Fire Skill Amulet With Dex >= 16

;Type = Amulet : Quality = rare : coldskilltab = 2 ; +3 Cold Skill Amulet
Type = Amulet : Quality = rare : coldskilltab = 2: FCR >= 10 ; +3 Cold Skill Amulet With FCR >= 10
Type = Amulet : Quality = rare : coldskilltab = 2: MaxHP >= 80 ; +3 Cold Skill Amulet With Health >= 80
Type = Amulet : Quality = rare : coldskilltab = 2: 80 >= 20 ; +3 Cold Skill Amulet With MF >= 20
Type = Amulet : Quality = rare : coldskilltab = 2: Strength >= 16 ; +3 Cold Skill Amulet With Strength >= 16
Type = Amulet : Quality = rare : coldskilltab = 2: Dexterity >= 16 ; +3 Cold Skill Amulet With Dex >= 16

Type = Amulet : Quality = rare : lightningskilltab = 2 ; +3 Lightning Skill Amulet
Type = Amulet : Quality = rare : lightningskilltab = 2: FCR >= 10 ; +3 Lightning Skill Amulet With FCR >= 10
Type = Amulet : Quality = rare : lightningskilltab = 2: MaxHP >= 80 ; +3 Lightning Skill Amulet With health >= 80
Type = Amulet : Quality = rare : lightningskilltab = 2: 80 >= 20 ; +3 Lightning Skill Amulet With MF >= 20
Type = Amulet : Quality = rare : lightningskilltab = 2: Strength >= 16 ; +3 Lightning Skill Amulet With Strength >= 16
Type = Amulet : Quality = rare : lightningskilltab = 2: Dexterity >= 16 ; +3 Lightning Skill Amulet With Dex >= 16

;Type = Amulet : Quality = rare : poisonandboneskilltab = 2 ; +3 Poison & Bone Skill Amulet
Type = Amulet : Quality = rare : poisonandboneskilltab = 2: FCR >= 10 ; +3 Poison & Bone Skill Amulet With FCR >= 10
Type = Amulet : Quality = rare : poisonandboneskilltab = 2: MaxHP >= 80 ; +3 Poison & Bone Skill Amulet With Health >= 80
;Type = Amulet : Quality = rare : poisonandboneskilltab = 2: 80 >= 20 ; +3 Poison & Bone Skill Amulet With MF >= 20
Type = Amulet : Quality = rare : poisonandboneskilltab = 2: Strength >= 16 ; +3 Poison & Bone Skill Amulet With Strength >= 16
Type = Amulet : Quality = rare : poisonandboneskilltab = 2: Dexterity >= 16 ; +3 Poison & Bone Skill Amulet With Dex >= 16

;Type = Amulet : Quality = rare : elementalskilltab = 2 ; +3 Elemtal Skill Amulet
Type = Amulet : Quality = rare : elementalskilltab = 2: FCR >= 10 ; +3 Elemental Skill Amulet With FCR >= 10
Type = Amulet : Quality = rare : elementalskilltab = 2: MaxHP >= 80 ; +3 Elemental Skill Amulet With Health >= 80
Type = Amulet : Quality = rare : elementalskilltab = 2: 80 >= 20 ; +3 Elemental Skill Amulet With MF >= 20
Type = Amulet : Quality = rare : elementalskilltab = 2: Strength >= 16 ; +3 Elemental Skill Amulet With Strength >= 16
Type = Amulet : Quality = rare : elementalskilltab = 2: Dexterity >= 16 ; +3 Elemental Skill Amulet With Dex >= 16
Type = Amulet : Quality = rare : warcriesskilltab >= 2 : FCR >= 10 ; Warcier Amulet

; ####### RARE DRUID SKILL HELMS SECTION ####### = [rdsh01]

Name = Wolf Head : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Hawk Helm : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Antlers : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Falcon Mask : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Spirit Mask : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2

Name = Alpha Helm : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Griffon Headdress : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Hunter's Guise : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Sacred Feathers : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Totemic Mask : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2

Name = Blood Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Sun Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Earth Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Sky Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Dream Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2

Name = Wolf Head : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Hawk Helm : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Antlers : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Falcon Mask : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Spirit Mask : Quality >=Magic : skillTornado = 3 : Druid skills = 2

Name = Alpha Helm : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Griffon Headdress : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Hunter's Guise : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Sacred Feathers : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Totemic Mask : Quality >=Magic : skillTornado = 3 : Druid skills = 2

Name = Blood Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Sun Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Earth Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Sky Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Dream Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2

Name = Blood Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3
Name = Sun Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3
Name = Earth Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3
Name = Sky Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3
Name = Dream Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3


; ####### RARES STUFF SECTION ####### = [rs01]


; |||--- Rare Circlet ---|||

Type = Circlet : Quality = Rare : Assassinskills = 2 : FCR = 20
Type = Circlet : Quality = Rare : Druid skills = 2 : FCR = 20
Type = Circlet : Quality = Rare : Sorceress skills = 2 : FCR = 20
Type = Circlet : Quality = Rare : Necromancer skills = 2 : FCR = 20
Type = Circlet : Quality = Rare : Paladin skills = 2 : FCR = 20
Type = Circlet : Quality = Rare : Amazon skills = 2 : FRW = 30
Type = Circlet : Quality = Rare : lightningskilltab = 2 : FCR = 20
Type = Circlet : Quality = Rare : coldskilltab = 2 : FCR = 20
Type = Circlet : Quality = Rare : fireskilltab = 2 : FCR = 20
Type = Circlet : Quality = Rare : poisonandBoneskilltab = 2 : FCR = 20

; |||--- Rare Gloves ---|||

Type = Gloves : Quality = Rare : IAS = 20 : Strength >= 10 : Dexterity >= 10
Type = Gloves : Quality = Rare : IAS = 20 : itemaddbowandcrossbowskilltab = 2
Type = Gloves : Quality = Rare : IAS = 20 : itemaddpassiveandmagicskilltab = 2
Type = Gloves : Quality = Rare : IAS = 20 : itemaddjavelinandspearskilltab = 2

; |||--- Rare Assassin Claws ---|||

;Type = assasinclaw : Quality = Rare : Assassin Skills = 2 : Enhanced Damage >= 300
;Type = assasinclaw : Quality = Rare : trapsskilltab = 2 : Enhanced Damage >= 300

; |||--- Rare Boots ---|||

Type = Boots : Quality = Rare : FRW >=20 : 41 >= 25 : 43 >= 25 : Flag != Eth
Type = Boots : Quality = Rare : FRW >=20 : 41 >= 25 : 39 >= 25 : Flag != Eth
Type = Boots : Quality = Rare : FRW >=20 : 43 >= 25 : 39 >= 25 : Flag != Eth
Type = Boots : Quality = Rare : 41 >= 25 : 43 >= 25 : 39 >= 25 : Flag != Eth
Type = Boots : Quality = Rare : 41 >= 25 : 39 >= 25 : 45 >= 28 : Flag != Eth
Type = Boots : Quality = Rare : 39 >= 25 : 43 >= 25 : 45 >= 28 : Flag != Eth
Type = Boots : Quality = Rare : 41 >= 25 : 43 >= 25 : 45 >= 28 : Flag != Eth
Type = Boots : Quality = Rare : itemmagicbonus >= 19 : 41 >= 25 : 43 >= 25 : Flag != Eth
Type = Boots : Quality = Rare : itemmagicbonus >= 19 : 41 >= 25 : 39 >= 25 : Flag != Eth
Type = Boots : Quality = Rare : itemmagicbonus >= 19 : 43 >= 25 : 39 >= 25 : Flag != Eth

; |||--- Rare Bows ---|||

Name = Grand Matron Bow : Quality = Rare : Enhanced Damage >= 380 : IAS >= 10
Name = Grand Matron Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
Name = Matriarchal Bow : Quality = Rare : Enhanced Damage >= 380 : IAS >= 10
Name = Matriarchal Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20

; |||--- Rare Belts ---|||

Type = Belt : Quality = Rare : FHR = 24 : strength >= 20 : MaxHP >= 48 : Flag != Eth
Type = Belt : Quality = Rare : FHR = 24 : strength >= 25 : MaxHP >= 42 : Flag != Eth
Type = Belt : Quality = Rare : FHR >= 17 : strength >= 28 : MaxHP >= 50 : Flag != Eth
Type = Belt : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 39 >=25 : Flag != Eth
Type = Belt : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 41 >=25 : Flag != Eth
Type = Belt : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 43 >=28 : Flag != Eth
Type = Belt : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 39 >=15 : 41 >=15 : Flag != Eth
Type = Belt : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 39 >=15 : 43 >=20 : Flag != Eth
Type = Belt : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 43 >=20 : 41 >=15 : Flag != Eth

; |||--- Rare Wepons ---|||

Type = Sword : Quality = Rare : Enhanced Damage >= 320 : IAS >= 10
Type = Bow : Quality = Rare : Enhanced Damage >= 360 : IAS >= 10
Type = Javelin : Quality = Rare : Enhanced Damage >= 300 : IAS >= 10
Type = Weapon : Quality = Rare : Enhanced Damage >= 390 : IAS >= 20

Name = Maiden Javelin : Quality = rare : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 10 ;
Name = Maiden Javelin : Quality = rare : javelinandspearskilltab >= 4 : IAS >= 30 ;
Name = Ceremonial Javelin : Quality = rare : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 10 ;
Name = Ceremonial Javelin : Quality = rare : javelinandspearskilltab >= 4 : IAS >= 30 ;
Name = Matriarchal Javelin : Quality = rare : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 10 ;
Name = Matriarchal Javelin : Quality = rare : javelinandspearskilltab >= 4 : IAS >= 30 ;
Name = Maiden Javelin : Quality = magic : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 10 ;
Name = Maiden Javelin : Quality = magic : javelinandspearskilltab >= 4 : IAS >= 30 ;
Name = Ceremonial Javelin : Quality = magic : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 10 ;
Name = Ceremonial Javelin : Quality = magic : javelinandspearskilltab >= 4 : IAS >= 30 ;
Name = Matriarchal Javelin : Quality = magic : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 10 ;
Name = Matriarchal Javelin : Quality = magic : javelinandspearskilltab >= 4 : IAS >= 30 ;


; ####### MAGIC STUFF SECTION ####### = [ms01]


; |||--- Magic Rings ---|||

Type = Ring : Quality = Magic : 80 = 40
Type = Ring : Quality = Magic : FCR = 10 : MaxMana = 120

; |||--- Magic Amulets ---|||

Type = Amulet : Quality = Magic : 80 > 40 ;45+mf

Type = Amulet : Quality = Magic : Assassin skills = 2 : MaxHP >= 90
Type = Amulet : Quality = Magic : Druid skills = 2 : MaxHP >= 90
Type = Amulet : Quality = Magic : Necromancer skills = 2 : MaxHP >= 90
Type = Amulet : Quality = Magic : Paladin skills = 2 : 80 >= 20
Type = Amulet : Quality = Magic : Paladin skills = 2 : MaxHP >= 90
Type = Amulet : Quality = Magic : palicombatskilltab = 3 : FCR >= 10
Type = Amulet : Quality = Magic : palicombatskilltab = 3 : MaxHP >= 90
Type = Amulet : Quality = Magic : offensiveaurasskilltab = 3
Type = Amulet : Quality = Magic : palicombatskilltab = 3 : 80 >= 20
Type = Amulet : Quality = Magic : trapsskilltab = 3 : FCR >= 10
Type = Amulet : Quality = Magic : trapsskilltab = 3 : MaxHP >= 90
Type = Amulet : Quality = Magic : fireskilltab = 3 : FCR >= 10
Type = Amulet : Quality = Magic : fireskilltab = 3 : MaxHP >= 90
Type = Amulet : Quality = Magic : coldskilltab = 3 : FCR >= 10
Type = Amulet : Quality = Magic : coldskilltab = 3 : MaxHP >= 90
Type = Amulet : Quality = Magic : lightningskilltab = 3 : FCR >= 10
Type = Amulet : Quality = Magic : lightningskilltab = 3 : MaxHP >= 90
Type = Amulet : Quality = Magic : poisonandboneskilltab = 3 : FCR >= 10
Type = Amulet : Quality = Magic : poisonandboneskilltab = 3 : MaxHP >= 90
Type = Amulet : Quality = Magic : elementalskilltab = 3 : FCR >= 10
Type = Amulet : Quality = Magic : elementalskilltab = 3 : MaxHP >= 90
Type = Amulet : Quality = Magic : warcriesskilltab = 3 : FCR >= 10

; |||--- Magic Circlets ---|||

Type = Circlet : Quality = Magic : Amazon skills = 2 : FRW = 30
Type = Circlet : Quality = Magic : Sockets = 3 : FRW = 30
Type = Circlet : Quality = Magic : Sockets = 3 : maxhp >= 85
Type = Circlet : Quality = Magic : Sockets = 3 : Dexterity >= 20

Type = Circlet : Quality = Magic : Assassin skills = 2 : FCR = 20
Type = Circlet : Quality = Magic : trapsskilltab = 3 : FCR = 20

Type = Circlet : Quality = Magic : Sorceress skills = 2 : FCR = 20
Type = Circlet : Quality = Magic : fireskilltab = 3 : FCR = 20
Type = Circlet : Quality = Magic : fireskilltab = 3 : maxhp >= 85
Type = Circlet : Quality = Magic : coldskilltab = 3 : FCR = 20
Type = Circlet : Quality = Magic : coldskilltab = 3 : maxhp >= 85
Type = Circlet : Quality = Magic : lightningskilltab = 3 : FCR = 20
Type = Circlet : Quality = Magic : lightningskilltab = 3 : maxhp >= 85

Type = Circlet : Quality = Magic : Druid skills = 2 : FCR = 20
Type = Circlet : Quality = Magic : elementalskilltab = 3 : FCR = 20
Type = Circlet : Quality = Magic : elementalskilltab = 3 : maxhp >= 85

Type = Circlet : Quality = Magic : Necromancer skills = 2 : FCR = 20
Type = Circlet : Quality = Magic : poisonandBoneskilltab = 3 : FCR = 20
Type = Circlet : Quality = Magic : poisonandBoneskilltab = 3 : maxhp >= 85

Type = Circlet : Quality = Magic : Paladin skills = 2 : FCR = 20
Type = Circlet : Quality = Magic : palicombatskilltab = 3 : FCR = 20
Type = Circlet : Quality = Magic : palicombatskilltab = 3 : maxhp >= 85

Type = Circlet : Quality = Magic : offensiveaurasskilltab = 3

; |||--- Magic Shields ---|||

;Type = Shield : Quality = Magic : offensiveaurasskilltab = 3
;Type = auricshields : Quality = Magic : offensiveaurasskilltab = 3
Name = Monarch : Quality = Magic : Sockets = 4 : 91 >= 20
Name = Monarch : Quality = Magic : Sockets = 4 : 99 >= 17
Name = Monarch : Quality = Magic : Sockets = 4 : 102 = 30

; |||--- Magic Armors ---|||

Name = Dusk Shroud : Quality = Magic : Sockets = 4 : maxhp >= 80
Name = Wyrmhide : Quality = Magic : Sockets = 4 : maxhp >= 80
Name = Scarab Husk : Quality = Magic : Sockets = 4 : maxhp >= 80
Name = Archon Plate : Quality = Magic : Sockets = 4 : maxhp >= 80
Name = Wirefleece : Quality = Magic : Sockets = 4 : maxhp >= 80
Name = Great Hauberk : Quality = Magic : Sockets = 4 : maxhp >= 80

Name = Dusk Shroud : Quality = Magic : Sockets = 4 : 99 = 24
Name = Wyrmhide : Quality = Magic : Sockets = 4 : 99 = 24
Name = Scarab Husk : Quality = Magic : Sockets = 4 : 99 = 24
Name = Archon Plate : Quality = Magic : Sockets = 4 : 99 = 24
Name = Wirefleece : Quality = Magic : Sockets = 4 : 99 = 24
Name = Great Hauberk : Quality = Magic : Sockets = 4 : 99 = 24

; |||--- Magic Helms ---|||

Name = Jawbone Cap : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Jawbone Cap : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Jawbone Cap : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Fanged helm : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Fanged helm : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Fanged helm : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Horned Helm : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Horned Helm : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Horned Helm : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Assault Helmet : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Assault Helmet : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Assault Helmet : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Avenger guard : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Avenger guard : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Avenger guard : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Jawbone Visor : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Jawbone Visor : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Jawbone Visor : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Lion helm : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Lion helm : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Lion helm : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Rage Mask : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Rage Mask : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Rage Mask : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Savage Helmet : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Savage Helmet : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Savage Helmet : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Slayer Guard : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Slayer Guard : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Slayer Guard : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Carnage Helm : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Carnage Helm : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Carnage Helm : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2

; |||--- Magic +5/+6 LS Claws ---|||

Type = Assassinitem : Quality <= Rare : Assassin skills = 2 : skilllightningsentry = 3
Type = Assassinitem : Quality <= Rare : itemaddtrapsskilltab = 3 : skilllightningsentry >= 2
Type = Assassinitem : Quality <= Rare : itemaddtrapsskilltab = 2 : skilllightningsentry = 3
Type = Assassinclaw : Quality <= Rare : Assassin skills = 2 : skilllightningsentry = 3
Type = Assassinclaw : Quality <= Rare : itemaddtrapsskilltab = 3 : skilllightningsentry >= 2
Type = Assassinclaw : Quality <= Rare : itemaddtrapsskilltab = 2 : skilllightningsentry = 3

; |||--- Magic Gloves ---|||

Type = Gloves : Quality = Magic : javelinandspearskilltab = 3 : IAS = 20 ;
Type = Gloves : Quality = Magic : bowandcrossbowskilltab = 3 : IAS = 20 ;
Type = Gloves : Quality = Magic : passiveandmagicskilltab = 3 : IAS = 20 ;
Type = Gloves : Quality = Magic : MartialArtsskilltab = 3 : IAS = 20 ;

; |||--- Magic Necromancer Shields ---|||

Type = Necromanceritem : Quality <= Rare : poisonandBoneskilltab >= 2 : Skillbonespear = 3
Type = Necromanceritem : Quality <= Rare : poisonandBoneskilltab >= 2 : Skillbonespirit = 3
Type = Necromanceritem : Quality <= Rare : Necromancer Skills = 2 : Skillbonespear = 3
Type = Necromanceritem : Quality <= Rare : Necromancer Skills = 2 : Skillbonespirit = 3
Type = Necromanceritem : Quality <= Rare : poisonandBoneskilltab = 3 : Skillbonespear >= 2
Type = Necromanceritem : Quality <= Rare : poisonandBoneskilltab = 3 : Skillbonespirit >= 2

; |||--- Magic Sorceress Orbs ---|||

Type = sorceressitem : Quality >= Magic : skillfireball >= 2 : fireskilltab = 3 : FCR >= 20
Type = sorceressitem : Quality >= Magic : skillfireball = 3 : fireskilltab = 2 : FCR >= 20
Type = sorceressitem : Quality >= Magic : skillfireball = 3 : sorceressskills = 2 : FCR >= 20
Type = sorceressitem : Quality >= Magic : skilllightning >= 2 : lightningskilltab = 3 : FCR >= 20
Type = sorceressitem : Quality >= Magic : skilllightning = 3 : lightningskilltab = 2 : FCR >= 20
Type = sorceressitem : Quality >= Magic : skilllightning = 3 : sorceressskills = 2 : FCR >= 20


; ####### RUNES SECTION ####### = [r01]


;Name = El rune
;Name = Eld rune
;Name = Tir rune
;Name = Nef rune
;Name = Eth rune
;Name = Ith rune
Name = Tal rune
Name = Ral rune
Name = Ort rune
Name = Thul Rune
Name = Amn rune
Name = Sol rune
;Name = Shael rune
Name = Dol rune
Name = Hel rune
;Name = Io rune
;Name = Lum rune
Name = Ko rune
Name = Fal rune
;Name = Lem rune
Name = Pul rune
Name = Um rune
Name = Mal rune
Name = Ist rune
Name = Gul rune
Name = Vex rune
Name = Ohm rune
Name = Lo rune
Name = Sur rune
Name = Ber rune
Name = Jah rune
Name = Cham rune
Name = Zod rune


; ####### WHITE ITEMS SECTION ####### = [wi01]


; |||--- White Armors ---|||

;Name = Ghost Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Serpentskin Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Demonhide Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Trellised Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Linked Mail : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Tigulated Mail : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Cuirass : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Mesh Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Russet Armor : Quality = Superior : Enhanced Defense = 15 : Flag ! = Eth
;Name = Sharktooth Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Templar Coat : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Embossed Plate : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Chaos Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Ornate Plate : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
Name = Mage Plate : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Mage Plate : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth

Name = Diamond Mail : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Loricated Mail : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Kraken Shell : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Hellforge Plate : Quality = Superior : Enhance Defense = 15 : Flag != Eth
;Name = Lacquered Plate : Quality = Superior : Enhance Defense = 15 : Flag != Eth
;Name = Shadow Plate : Quality = Superior : Enhance Defense = 15 : Flag != Eth
;Name = Boneweave : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Balrog Skin : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
Name = Dusk Shroud : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Dusk Shroud : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth
Name = Dusk Shroud : Quality = Superior : Sockets = 4 : Enhanced Defense = 15 : Flag != Eth
Name = Wyrmhide : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Wyrmhide : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth
Name = Wyrmhide : Quality = Superior : Sockets = 4 : Enhanced Defense = 15 : Flag != Eth
Name = Scarab Husk : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Scarab Husk : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth
Name = Scarab Husk : Quality = Superior : Sockets = 4 : Enhanced Defense = 15 : Flag != Eth
Name = Wirefleece : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Wirefleece : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth
Name = Wirefleece : Quality = Superior : Sockets = 4 : Enhanced Defense = 15 : Flag != Eth
Name = Great Hauberk : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Great Hauberk : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth
Name = Great Hauberk : Quality = Superior : Sockets = 4 : Enhanced Defense = 15 : Flag != Eth
Name = Archon Plate : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Archon Plate : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth
Name = Archon Plate : Quality = Superior : Sockets = 4 : Enhanced Defense = 15 : Flag != Eth
Name = Sacred Armor : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Sacred Armor : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth
Name = Sacred Armor : Quality = Superior : Sockets = 4 : Enhanced Defense = 15 : Flag != Eth

; |||--- White Wepons ---|||

Name = Boneweave : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 720
Name = Balrog skin : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 735
Name = Archon Plate : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 745
Name = Kraken Shell : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 745
Name = Hellforge Plate : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 750
Name = Lacquered Plate : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 765
Name = Shadow Plate : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 790
Name = Sacred Armor : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 850

Name = Berserker Axe : Quality <= Superior : Sockets = 0 : Flag = Eth
Name = Berserker Axe : Quality <= Superior : Sockets >= 4 : Flag = Eth
Name = Berserker Axe : Quality <= Superior : Sockets = 0 : Enhanced Damage >= 10 : Flag != Eth
Name = Berserker Axe : Quality <= Superior : Sockets = 5 : Enhanced Damage >= 5 : Flag != Eth
Name = Berserker Axe : Quality <= Superior : Sockets = 6 : Enhanced Damage >= 10 : Flag != Eth

Name = Phase Blade : Quality <= Superior : Sockets = 0 : Enhanced Damage = 15
Name = Phase Blade : Quality <= Superior : Sockets >= 4 : Enhanced Damage = 15

Name = Colossus Blade : Quality <= Superior : Sockets = 0 : Enhanced Damage = 15 : Flag = Eth
Name = Colossus Blade : Quality <= Superior : Sockets >= 4 : Enhanced Damage = 15 : Flag = Eth
Name = Colossus Blade : Quality <= Superior : Sockets = 5 : Enhanced Damage = 15 : Flag != Eth

Name = War Pike : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage = 15
Name = War Pike : Quality <= Superior : Sockets = 6 : Flag = Eth : Enhanced Damage = 15
Name = Ghost Spear : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage = 15
Name = Ghost Spear : Quality <= Superior : Sockets = 6 : Flag = Eth : Enhanced Damage = 15

Name = Cryptic Axe : Quality <= Superior : Sockets >= 4 : Flag = Eth : Enhanced Damage = 15
Name = Cryptic Axe : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage = 15
Name = Colossus Voulge : Quality <= Superior : Sockets = 4 : Flag = Eth : Enhanced Damage = 15
Name = Colossus Voulge : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage = 15
Name = Thresher : Quality <= Superior : Sockets >= 4 : Flag = Eth : Enhanced Damage = 15
Name = Thresher : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage = 15
Name = Giant Thresher : Quality <= Superior : Sockets >= 4 : Flag = Eth : Enhanced Damage = 15
Name = Giant Thresher : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage = 15
Name = Great Poleaxe : Quality <= Superior : Sockets >= 4 : Flag = Eth : Enhanced Damage = 15
Name = Great Poleaxe : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage = 15

Name = Crystal Sword : Quality <= Superior : Sockets = 5 : Flag = Eth

Name = Matriarchal Bow : Quality <= Superior : Sockets = 4 : bowandcrossbowskilltab = 3 : Enhanced Damage >= 10
Name = Grand Matron Bow : Quality <= Superior : Sockets = 4 : bowandcrossbowskilltab = 3 : Enhanced Damage >= 10
Name = Great Bow : Quality <= Superior : Sockets = 4 : Enhanced Damage = 15
Name = Great Bow : Quality <= Superior : Sockets = 0 : Enhanced Damage = 15

; |||--- Necromancer Wands ---|||

;Type = Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova = 3 : skillDecrepify >= 2
Type = Wand : Quality <= Superior : Sockets != 1 : skillbonespirit = 3 : skillDecrepify >= 2
;Type = Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova >= 2 : skillbonespirit >= 2
Type = Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 2 : skillbonespirit >= 2
Type = Wand : Quality <= Superior : Sockets != 1 : skillbonespear = 3 : skillbonespirit >= 1
Type = Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 1 : skillbonespirit = 3

; |||--- Bone Wands ---|||

Name = Bone Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova = 3 : skillDecrepify >= 2
Name = Bone Wand : Quality <= Superior : Sockets != 1 : skillbonespirit = 3 : skillDecrepify >= 2
Name = Bone Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova >= 2 : skillbonespirit >= 2
Name = Bone Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 2 : skillbonespirit >= 2
Name = Bone Wand : Quality <= Superior : Sockets != 1 : skillbonespear = 3 : skillbonespirit >= 1
Name = Bone Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 1 : skillbonespirit = 3

; |||--- Grim Wands ---|||

Name = Grim Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova = 3 : skillDecrepify >= 2
Name = Grim Wand : Quality <= Superior : Sockets != 1 : skillbonespirit = 3 : skillDecrepify >= 2
Name = Grim Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova >= 2 : skillbonespirit >= 2
Name = Grim Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 2 : skillbonespirit >= 2
Name = Grim Wand : Quality <= Superior : Sockets != 1 : skillbonespear = 3 : skillbonespirit >= 1
Name = Grim Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 1 : skillbonespirit = 3

; |||--- Petrified Wands ---|||

Name = Petrified Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova = 3 : skillDecrepify >= 2
Name = Petrified Wand : Quality <= Superior : Sockets != 1 : skillbonespirit = 3 : skillDecrepify >= 2
Name = Petrified Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova >= 2 : skillbonespirit >= 2
Name = Petrified Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 2 : skillbonespirit >= 2
Name = Petrified Wand : Quality <= Superior : Sockets != 1 : skillbonespear = 3 : skillbonespirit >= 1
Name = Petrified Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 1 : skillbonespirit = 3

; |||--- Tomb Wands ---|||

Name = Tomb Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova = 3 : skillDecrepify >= 2
Name = Tomb Wand : Quality <= Superior : Sockets != 1 : skillbonespirit = 3 : skillDecrepify >= 2
Name = Tomb Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova >= 2 : skillbonespirit >= 2
Name = Tomb Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 2 : skillbonespirit >= 2
Name = Tomb Wand : Quality <= Superior : Sockets != 1 : skillbonespear = 3 : skillbonespirit >= 1
Name = Tomb Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 1 : skillbonespirit = 3

; |||--- Grave Wands ---|||

Name = Grave Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova = 3 : skillDecrepify >= 2
Name = Grave Wand : Quality <= Superior : Sockets != 1 : skillbonespirit = 3 : skillDecrepify >= 2
Name = Grave Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova >= 2 : skillbonespirit >= 2
Name = Grave Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 2 : skillbonespirit >= 2
Name = Grave Wand : Quality <= Superior : Sockets != 1 : skillbonespear = 3 : skillbonespirit >= 1
Name = Grave Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 1 : skillbonespirit = 3

; |||--- Polished Wands ---|||

Name = Polished Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova = 3 : skillDecrepify >= 2
Name = Polished Wand : Quality <= Superior : Sockets != 1 : skillbonespirit = 3 : skillDecrepify >= 2
Name = Polished Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova >= 2 : skillbonespirit >= 2
Name = Polished Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 2 : skillbonespirit >= 2
Name = Polished Wand : Quality <= Superior : Sockets != 1 : skillbonespear = 3 : skillbonespirit >= 1
Name = Polished Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 1 : skillbonespirit = 3

; |||--- Ghost Wands ---|||

Name = Ghost Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova = 3 : skillDecrepify >= 2
Name = Ghost Wand : Quality <= Superior : Sockets != 1 : skillbonespirit = 3 : skillDecrepify >= 2
Name = Ghost Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova >= 2 : skillbonespirit >= 2
Name = Ghost Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 2 : skillbonespirit >= 2
Name = Ghost Wand : Quality <= Superior : Sockets != 1 : skillbonespear = 3 : skillbonespirit >= 1
Name = Ghost Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 1 : skillbonespirit = 3

; |||--- Lich Wands ---|||

Name = Lich Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova = 3 : skillDecrepify >= 2
Name = Lich Wand : Quality <= Superior : Sockets != 1 : skillbonespirit = 3 : skillDecrepify >= 2
Name = Lich Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova >= 2 : skillbonespirit >= 2
Name = Lich Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 2 : skillbonespirit >= 2
Name = Lich Wand : Quality <= Superior : Sockets != 1 : skillbonespear = 3 : skillbonespirit >= 1
Name = Lich Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 1 : skillbonespirit = 3

; |||--- Unearthed Wands ---|||

Name = Unearthed Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova = 3 : skillDecrepify >= 2
Name = Unearthed Wand : Quality <= Superior : Sockets != 1 : skillbonespirit = 3 : skillDecrepify >= 2
Name = Unearthed Wand : Quality <= Superior : Sockets != 1 : skillpoisonnova >= 2 : skillbonespirit >= 2
Name = Unearthed Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 2 : skillbonespirit >= 2
Name = Unearthed Wand : Quality <= Superior : Sockets != 1 : skillbonespear = 3 : skillbonespirit >= 1
Name = Unearthed Wand : Quality <= Superior : Sockets != 1 : skillbonespear >= 1 : skillbonespirit = 3

; |||--- Paladin Scepters ---|||

Name = War scepter : Quality <= Superior : Sockets = 5 : skillfistoftheheavens = 3
Name = War scepter : Quality <= Superior : Sockets = 0 : skillfistoftheheavens = 3
Name = Divine scepter : Quality <= Superior : Sockets = 5 : skillfistoftheheavens = 3
Name = Divine scepter : Quality <= Superior : Sockets = 0 : skillfistoftheheavens = 3
Name = Caduceus : Quality <= Superior : Sockets = 5 : skillfistoftheheavens = 3
Name = Caduceus : Quality <= Superior : Sockets = 0 : skillfistoftheheavens = 3

; |||--- Universal Dream ---|||

Name = Grand Crown : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 160
Name = Grand Crown : Quality = Superior : Sockets = 0 : Flag != Eth : Enhanced Defense = 15
Name = Grand Crown : Quality = Superior : Sockets = 3 : Flag != Eth : Enhanced Defense = 15
Name = Demonhead : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 220
Name = Demonhead : Quality = Superior : Sockets = 0 : Flag != Eth : Enhanced Defense = 15
Name = Demonhead : Quality = Superior : Sockets = 3 : Flag != Eth : Enhanced Defense = 15
Name = Bone Visage : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 225
Name = Bone Visage : Quality = Superior : Sockets = 0 : Flag != Eth : Enhanced Defense = 15
Name = Bone Visage : Quality = Superior : Sockets = 3 : Flag != Eth : Enhanced Defense = 15
Name = Diadem : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 85
Name = Troll Nest : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 250
Name = Troll Nest : Quality = Superior : Sockets = 0 : Flag != Eth : Enhanced Defense = 15
Name = Troll Nest : Quality = Superior : Sockets = 3 : Flag != Eth : Enhanced Defense = 15

; |||--- Paladin Elite Shield ---|||

Name = Sacred Targe : Quality <= Superior : Sockets = 0 : Flag = Eth : 39 >= 40 : 31 >= 220
Name = Sacred Targe : Quality <= Superior : Sockets = 4 : Flag = Eth : 39 >= 40 : 31 >= 220
Name = Sacred Targe : Quality <= Superior : Sockets = 3 : Flag != Eth : 39 >= 40
Name = Sacred Targe : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 40
Name = Sacred Targe : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage >= 60 : 31 >= 220
Name = Sacred Targe : Quality <= Superior : Sockets = 4 : Flag = Eth : Enhanced Damage >= 60 : 31 >= 220
Name = Sacred Rondache : Quality <= Superior : Sockets = 0 : Flag = Eth : 39 >= 40 : 31 >= 230
Name = Sacred Rondache : Quality <= Superior : Sockets = 4 : Flag = Eth : 39 >= 40 : 31 >= 230
Name = Sacred Rondache : Quality <= Superior : Sockets = 3 : Flag != Eth : 39 >= 40
Name = Sacred Rondache : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 40
Name = Sacred Rondache : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage >= 60 : 31 >= 230
Name = Sacred Rondache : Quality <= Superior : Sockets = 4 : Flag = Eth : Enhanced Damage >= 60 : 31 >= 230
Name = Kurast Shield : Quality <= Superior : Sockets = 0 : Flag = Eth : 39 >= 40 : 31 >= 240
Name = Kurast Shield : Quality <= Superior : Sockets = 4 : Flag = Eth : 39 >= 40 : 31 >= 240
Name = Kurast Shield : Quality <= Superior : Sockets = 3 : Flag != Eth : 39 >= 40
Name = Kurast Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 40
Name = Kurast Shield : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage >= 60 : 31 >= 240
Name = Kurast Shield : Quality <= Superior : Sockets = 4 : Flag = Eth : Enhanced Damage >= 60 : 31 >= 240
Name = Zakarum Shield : Quality <= Superior : Sockets = 0 : Flag = Eth : 39 >= 35 : 31 >= 270
Name = Zakarum Shield : Quality <= Superior : Sockets = 4 : Flag = Eth : 39 >= 35 : 31 >= 270
Name = Zakarum Shield : Quality <= Superior : Sockets = 3 : Flag != Eth : 39 >= 35
Name = Zakarum Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 35
Name = Zakarum Shield : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage >= 55 : 31 >= 270
Name = Zakarum Shield : Quality <= Superior : Sockets = 4 : Flag = Eth : Enhanced Damage >= 55 : 31 >= 270
Name = Vortex Shield : Quality <= Superior : Sockets = 0 : Flag = Eth : 39 >= 35 : 31 >= 300
Name = Vortex Shield : Quality <= Superior : Sockets = 4 : Flag = Eth : 39 >= 35 : 31 >= 300
Name = Vortex Shield : Quality <= Superior : Sockets = 3 : Flag != Eth : 39 >= 35
Name = Vortex Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 35
Name = Vortex Shield : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage >= 55 : 31 >= 300
Name = Vortex Shield : Quality <= Superior : Sockets = 4 : Flag = Eth : Enhanced Damage >= 55 : 31 >= 300

; |||--- Paladin Exceptional Shield ---|||

Name = Akaran Targe : Quality <= Superior : Sockets = 0 : Flag != Eth : 39 >= 42
Name = Akaran Targe : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 42
Name = Akaran Rondache : Quality <= Superior : Sockets = 0 : Flag != Eth : 39 >= 42
Name = Akaran Rondache : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 42
Name = Protector Shield : Quality <= Superior : Sockets = 0 : Flag != Eth : 39 >= 42
Name = Protector Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 42
Name = Gilded Shield : Quality <= Superior : Sockets = 0 : Flag != Eth : 39 >= 42
Name = Gilded Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 42
Name = Royal Shield : Quality <= Superior : Sockets = 0 : Flag != Eth : 39 >= 42
Name = Royal Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 42

; |||--- Assassin Claws ---|||

Name = Greater Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2
Name = Greater Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2
Name = Greater Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1
Name = Greater Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2
Name = Greater Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2
Name = Greater Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2
Name = Greater Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1
Name = Greater Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2
Name = Greater Claws : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2
Name = Greater Claws : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2
Name = Greater Claws : Quality <= Superior : Sockets = 0 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1
Name = Greater Claws : Quality <= Superior : Sockets = 0 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2
Name = Greater Claws : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2
Name = Greater Claws : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2
Name = Greater Claws : Quality <= Superior : Sockets = 3 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1
Name = Greater Claws : Quality <= Superior : Sockets = 3 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2
Name = Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2
Name = Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2
Name = Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1
Name = Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2
Name = Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2
Name = Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2
Name = Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1
Name = Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2
Name = Runic Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2
Name = Runic Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2
Name = Runic Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1
Name = Runic Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2
Name = Runic Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2
Name = Runic Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2
Name = Runic Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1
Name = Runic Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2
Name = Scissors Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2
Name = Scissors Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2
Name = Scissors Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1
Name = Scissors Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2
Name = Scissors Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2
Name = Scissors Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2
Name = Scissors Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1
Name = Scissors Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2

; |||--- Druid Helms ---|||

Name = Wolf Head : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2
Name = Hawk Helm : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2
Name = Antlers : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2
Name = Falcon Mask : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2
Name = Spirit Mask : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2

Name = Alpha Helm : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2
Name = Griffon Headdress : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2
Name = Hunter's Guise : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2
Name = Sacred Feathers : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2
Name = Totemic Mask : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2

Name = Blood Spirit : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2
Name = Sun Spirit : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2
Name = Earth Spirit : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2
Name = Sky Spirit : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2
Name = Dream Spirit : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2

Name = Wolf Head : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2
Name = Hawk Helm : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2
Name = Antlers : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2
Name = Falcon Mask : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2
Name = Spirit Mask : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2

Name = Alpha Helm : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2
Name = Griffon Headdress : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2
Name = Hunter's Guise : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2
Name = Sacred Feathers : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2
Name = Totemic Mask : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2

Name = Blood Spirit : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2
Name = Sun Spirit : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2
Name = Earth Spirit : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2
Name = Sky Spirit : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2
Name = Dream Spirit : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2

; |||--- Universal Spirit ---|||

Name = Crystal Sword : Quality <= Superior : Sockets = 4
Name = Monarch : Quality = Superior : Sockets = 4 : Flag != Eth : Enhanced Defense = 15
Name = Monarch : Quality = Superior : Sockets = 0 : Flag != Eth : Enhanced Defense = 15
Name = Monarch : Quality <= Superior : Flag = Eth : Sockets = 0 : 31 >= 190
Name = Monarch : Quality = Superior


; ####### GEMS & POTIONS SECTION ####### = [gp01]


; |||--- Chippeds gems ---|||

;Name = Chipped Amethyst;
;Name = Chipped Diamond;
;Name = Chipped Emerald;
;Name = Chipped Ruby;
;Name = Chipped Sapphire;
;Name = Chipped Skull;
;Name = Chipped Topaz;

; |||--- Flawed Gems ---|||

;Name = Flawed Amethyst;
;Name = Flawed Diamond;
;Name = Flawed Emerald;
;Name = Flawed Ruby;
;Name = Flawed Sapphire;
;Name = Flawed Skull;
;Name = Flawed Topaz;

; |||--- Gems ---|||

;Name = Amethyst;
;Name = Diamond;
;Name = Emerald;
;Name = Ruby;
;Name = Skull;
;Name = Sapphire;
;Name = Topaz;

; |||--- Flawless Gems ---|||

;Name = Flawless Amethyst;
;Name = Flawless Diamond;
;Name = Flawless Emerald;
;Name = Flawless Ruby;
;Name = Flawless Sapphire;
;Name = Flawless Skull;
;Name = Flawless Topaz;

; |||--- Perfect Gems ---|||

;Name = Perfect Amethyst;
;Name = Perfect Diamond;
;Name = Perfect Emerald;
;Name = Perfect Ruby;
;Name = Perfect Sapphire;
;Name = Perfect Skull;
;Name = Perfect Topaz;

; |||--- Potions ---|||

Name = Rejuvenation Potion
Name = Full Rejuvenation Potion

;Name = Greater Healing Potion
;Name = Super Healing Potion

;Name = Greater Mana Potion
;Name = Super Mana Potion


; ####### MONEY MAKING SECTION ####### = [mm01]


name=gold : 14>=1500

Type = sorceressitem : Quality = magic : dexterity = 1000
Type = Necromancer Item : Quality >= magic : dexterity = 1000
Type = sorceressitem : Quality = rare : dexterity = 1000
Name=Dusk Shroud : Quality = Rare : 1 = 1000
Name=Wyrmhide : Quality = Rare : 1 = 1000
Name=Scarab Husk : Quality = Rare : 1 = 1000
Name=Wire Fleece : Quality = Rare : 1 = 1000
Name=Diamond Mail : Quality = Rare : 1 = 1000
Name=Loricated Mail : Quality = Rare : 1 = 1000
Name=Great Hauberk : Quality = Rare : 1 = 1000
Name=Boneweave : Quality = Rare : 1 = 1000
Name=Balrog Skin : Quality = Rare : 1 = 1000
Name=Archon Plate : Quality = Rare : 1 = 1000
Name=Kraken Shell : Quality = Rare : 1 = 1000
Name=Hellforge Plate : Quality = Rare : 1 = 1000
Name=Lacquered Plate : Quality = Rare : 1 = 1000
Name=Shadow Plate : Quality = Rare : 1 = 1000
Name=Sacred Armor : Quality = Rare : 1 = 1000
Name=Dusk Shroud : Quality = Magic : 1 = 1000
Name=Wyrmhide : Quality = Magic : 1 = 1000
Name=Scarab Husk : Quality = Magic : 1 = 1000
Name=Wire Fleece : Quality = Magic : 1 = 1000
Name=Diamond Mail : Quality = Magic : 1 = 1000
Name=Loricated Mail : Quality = Magic : 1 = 1000
Name=Great Hauberk : Quality = Magic : 1 = 1000
Name=Boneweave : Quality = Magic : 1 = 1000
Name=Balrog Skin : Quality = Magic : 1 = 1000
Name=Archon Plate : Quality = Magic : 1 = 1000
Name=Kraken Shell : Quality = Magic : 1 = 1000
Name=Hellforge Plate : Quality = Magic : 1 = 1000
Name=Lacquered Plate : Quality = Magic : 1 = 1000
Name=Shadow Plate : Quality = Magic : 1 = 1000
Name=Sacred Armor : Quality = Magic : 1 = 1000


; ####### BUGS ARMORS SECTION ####### = [ba01]


Name=Dusk Shroud : Quality <= Superior : flag = eth
Name=Wyrmhide : Quality <= Superior : flag = eth
Name=Scarab Husk : Quality <= Superior : flag = eth
Name=Wire Fleece : Quality <= Superior : flag = eth
Name=Diamond Mail : Quality <= Superior : flag = eth
Name=Loricated Mail : Quality <= Superior : flag = eth
Name=Great Hauberk : Quality <= Superior : flag = eth
Name=Boneweave : Quality <= Superior : flag = eth
Name=Balrog Skin : Quality <= Superior : flag = eth
Name=Archon Plate : Quality <= Superior : flag = eth
Name=Kraken Shell : Quality <= Superior : flag = eth
Name=Hellforge Plate : Quality <= Superior : flag = eth
Name=Lacquered Plate : Quality <= Superior : flag = eth
Name=Shadow Plate : Quality <= Superior : flag = eth
Name=Sacred Armor : Quality <= Superior : flag = eth


; ####### KEYS & ORGANS SECTION ####### = [ko01]


Name = Key of Terror
Name = Key of Hate
Name = Key of Destruction

;Name = Diablo's Horn
;Name = Baal's Eye
;Name = Mephisto's Brain
FoGzone is offline  
Old 03/28/2010, 22:12   #2
 
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Nein dies ist glaube ich nicht kompatibel, weil die pickit anders geschrieben wurde.
Keine garantie, ansonsten probier es doch eifnach aus O_o
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Old 03/28/2010, 22:15   #3
 
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Klappt nicht :x
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Old 03/28/2010, 22:45   #4
 
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is eigentlich die standardpickit von dieser neuen version okay? oder du "streng" eingestellt dafür dass es ne neue ladder is? achso und muss ich diablo2 auf englisch haben damit alles korrekt geht? oder kanns deutsch bleiben?
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Old 03/28/2010, 23:21   #5
 
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solche fragen ab jez wieder in den 3.0 thread

closed
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Closed Thread


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