und zwar möchte ich alle raren und unique:
-ringe
-amus
-diadem
-circlets
-sc's
unid lassen .. habe schon viel gegoogeld und bin dabei auf das ergebniss gekommen ienfach das # wegzulassen .. momentan sieht meine pickit so aus:
Code:
//UNIQUE AMULETS [Type] == Amulet && [Quality] == Unique //UNIQUE JEWELS [Name] == Jewel && [Quality] == Unique //UNIQUE RINGS [Type] == Ring && [Quality] == Unique //GHEEDS [Name] == GrandCharm && [Quality] == Unique // ******* RARES SECTION ******* [r01] //MAGIC RINGS [Type] == Ring && [Quality] == Magic [ItemMagicBonus] >= 40 [Type] == Ring && [Quality] == Magic [FCR] >= 10 && [MaxMana] >= 120 //RARE RINGS [Type] == Ring && [Quality] == Rare //MAGIC +2 CLASS AMULET [Type] == Amulet && [Quality] == Rare // ****** JEWELS SECTION ****** [j01] //MAGIC JEWELS [Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 30 || [FireResist] >= 30 || [LightResist] >= 30 || [PoisonResist] == 30) && ([IAS] == 15 || [MaxHP] >= 20 || [HPRegen] == 4 || [Strength] >= 9|| [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10 || [MAXDamage] >= 15) [Type] == Jewel && [Quality] == Magic # ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60) && ([IAS] == 15 || [MaxHP] >= 20 || [HPRegen] == 4 || [Strength] >= 9|| [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10 || [MAXDamage] >= 15) [Type] == Jewel && [Quality] == Magic # [EnhancedDamage] >= 40 && ([ToHit] >= 95 || [IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9|| [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10 || [MAXDamage] >= 15) [Type] == Jewel && [Quality] == Magic # [MaxMana] == 20 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9 || [Dexterity] >= 9 || [HPRegen] == 4 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10 || [MAXDamage] >= 15) [Type] == Jewel && [Quality] == Magic # [itemdamagetomana] == 12 && ([MaxHP] >= 20 || [Strength] >= 9 || [Energy] >= 9 || [Dexterity] >= 9 || [FHR] == 7 || [HPRegen] == 4 || [ItemReqPercent] == -15 || [MINDamage] >= 10 || [MAXDamage] >= 15 || [IAS] >= 15) [Type] == Jewel && [Quality] == Magic # [MAXDamage] == 15 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9|| [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15) [Type] == Jewel && [Quality] == Magic # [IAS] >= 15 && ([MaxHP] >= 20 || [Strength] >= 9|| [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10 || [MAXDamage] >= 15) [Type] == Jewel && [Quality] == Magic # [MAXDamage] == 30 //RARE JEWELS [Type] == jewel && [Quality] == rare
(habe logischerweise cain ausgeschaltet)
falls jemand meine volle pickit braucht:
vielen dank!