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[suggestions] OSDS V4

Discussion on [suggestions] OSDS V4 within the Dekaron Private Server forum part of the Dekaron category.

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Old 11/01/2010, 00:13   #16
 
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I'd like to see a global curency system I.E they can exchange PVP for tickets and when a certain ammount is collected they can exchange the "item/ticket" for unique pieces
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Old 11/01/2010, 06:27   #17
 
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Quote:
Originally Posted by janvier123 View Post
example: 1 coin for 1 pk point ?
still server admins can set this as they want
no no pk point , when you kill someone you got ip exapme : ip 50 or (more-less)
and if you dont whant to wait, you need get in town in df or someware ware you can got when in pk when yo go in user panel and clear those ip points
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Old 11/01/2010, 11:13   #18
 
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D:

Sounds good OsDs.
Welcome back janvier lol
I hope about it.
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Old 11/03/2010, 06:08   #19
 
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NEW SYSTEM IDEA (1):

Credits: This type of currency can be used for buying coins, ingame items, etc
Items that cant be sold ingame, and can be used in OSDS Shop

- Admins can setup their own items that can be sold in the OSDS shop.
--- Weapons, armor, items, etc...
- Admins can setup to get some free credits if they register a new account
- Credits will be NON transferable to other account (Prevents new registers to get even more free credits)
- Admins can give credits to players at any given time (No need to logout)
- Credits will not be used ingame
- Purchase system: Paypal, ... etc
- Credits can be used to buy coins for use of the D-Shop

----------------------------------------------------------------------------------------------

NEW SYSTEM (2): (Already in beta)

Secret Number: Private key that will allow users to change the following:

- Change Email
- Change Password
- Buy Credits
- Use Credits

- Users will get a unique key that will be bind to their account, this key cannot be change nor edited
- Users that fail to use the correct key after 3 attempts will be blocked from their account to prevent abuse (Hacked account)
- Users that lost their SN (Secret Number) can still login but wont be able to change anything, a unique key can be retrieved by a admin
- Users that lost their account have to validate their account by a admin


----------------------------------------------------------------------------------------------

NEW SYSTEM (3): (Already in beta)

Users logged into OSDS V4 will be kicked out of the control panel after 1 hour, to prevent other users to access the account

- This can be set by admins if they want too (Default: 3600 sec)

----------------------------------------------------------------------------------------------

OSDS V4 will need to be installed on a new server with a clean DB (for now)
Until i or peter comes up with a "convert DB function"

- Tbl_user will not be used anymore (their is no need to use it)
- OSDS V4 DB will not work on V1-V2-V3
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Old 11/03/2010, 13:20   #20
 
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Quote:
Originally Posted by janvier123 View Post
NEW SYSTEM IDEA (1):

Credits: This type of currency can be used for buying coins, ingame items, etc
Items that cant be sold ingame, and can be used in OSDS Shop

- Admins can setup their own items that can be sold in the OSDS shop.
--- Weapons, armor, items, etc...
- Admins can setup to get some free credits if they register a new account
- Credits will be NON transferable to other account (Prevents new registers to get even more free credits)
- Admins can give credits to players at any given time (No need to logout)
- Credits will not be used ingame
- Purchase system: Paypal, ... etc
- Credits can be used to buy coins for use of the D-Shop

----------------------------------------------------------------------------------------------

NEW SYSTEM (2): (Already in beta)

Secret Number: Private key that will allow users to change the following:

- Change Email
- Change Password
- Buy Credits
- Use Credits

- Users will get a unique key that will be bind to their account, this key cannot be change nor edited
- Users that fail to use the correct key after 3 attempts will be blocked from their account to prevent abuse (Hacked account)
- Users that lost their SN (Secret Number) can still login but wont be able to change anything, a unique key can be retrieved by a admin
- Users that lost their account have to validate their account by a admin


----------------------------------------------------------------------------------------------

NEW SYSTEM (3): (Already in beta)

Users logged into OSDS V4 will be kicked out of the control panel after 1 hour, to prevent other users to access the account

- This can be set by admins if they want too (Default: 3600 sec)

----------------------------------------------------------------------------------------------

OSDS V4 will need to be installed on a new server with a clean DB (for now)
Until i or peter comes up with a "convert DB function"

- Tbl_user will not be used anymore (their is no need to use it)
- OSDS V4 DB will not work on V1-V2-V3
when release ?
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Old 11/03/2010, 14:07   #21
 
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if you PM me what needs to be changed to the DB i can look into making a script that add's the collumns and even add data where needed
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Old 11/04/2010, 00:40   #22
 
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Quote:
Originally Posted by janvier123 View Post
NEW SYSTEM IDEA I STOLE FROM SOMEONE ELSE CUS I CANT COME UP WITH IDEAS OF MY OWN NOR GIVE CREDIT WHERE CREDIT IS DUE (1):

Credits: This type of currency can be used for buying coins, ingame items, etc
Items that cant be sold ingame, and can be used in OSDS Shop

- Admins can setup their own items that can be sold in the OSDS shop.
--- Weapons, armor, items, etc...
- Admins can setup to get some free credits if they register a new account
- Credits will be NON transferable to other account (Prevents new registers to get even more free credits)
- Admins can give credits to players at any given time (No need to logout)
- Credits will not be used ingame
- Purchase system: Paypal, ... etc
- Credits can be used to buy coins for use of the D-Shop
this sounds awfully familiar as well . . . .

dont get me wrong, i like janvier and his stuff, but he doesnt need to take ideas and scripts from other ppl, the ppl with them would prolly be more then happy to allow him to use if asked, and not to mention he seems smart enuff to come up with things himself, this is what errks me most, he has all the potential in the world, and ppl would hand stuff to him to make it better, but instead he just takes and puts his stamp on it

give credit where credit is due, ur a stand up guy, u should keep it that way, dont get all bent either janvier, it wasnt intended to **** you off or cut u down, i just want you to see the reality of the issue, ur an awesome coder, i would like you to stay that way legit is all, hate me if u must!
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Old 11/05/2010, 13:42   #23
 
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i thought DKU links where allowed kak?
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Old 11/08/2010, 11:07   #24
 
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Smarty is way to hard for me, so ill be scripting in normal PHP / HTML
iam just not ready for that just yet so ...
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Old 11/09/2010, 01:18   #25
 
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nice janvier i will test after you finish :-)
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Old 11/12/2010, 01:20   #26
 
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Ill make a test server, simple windows XP, mssql and XAMPP
with the osds V4 on it

it will display a DATE (a date that it was last updated, added new functions)
i will not make it public just yet, but post on here why you want to test, i know peter and deathmage are willing to test it, you dont have to ask

If you want to test it, tell me why you want to test it, then ill give you all the info you need

Some helpful video ive found
Quote:
-> Iam using it already

optikalefxx
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Old 11/12/2010, 01:24   #27
 
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Nice work janvier...cant wait to check it out.
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Old 11/12/2010, 09:39   #28
 
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alot of 404's when clicking stuff but it looks pretty impressive allready
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Old 11/12/2010, 14:44   #29
 
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ye i know, thats why its still a beta

Ideas
(Decima, think twice before you post anything!)


Sroll of Name Change:


Players can buy a "name change" for their character

Scroll of Guild Change
Same as name change


Clone Character:

Allows to "clone" a character....
maybe ....
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Old 11/12/2010, 16:19   #30
 
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thats pretty easy, make it check the user_bag for a count(windex) of acertain item id

if = 1
set new name in character, guild_char_info, friendlist table etc (else the char will loose guild/friends)
delete from user_bag where windex = itemid

if > 1
set new name in character, guild_char_info, friendlist table etc (else the char will loose guild/friends)
delete first from user_bag where windex = itemid

if < 1
dont allow namechange

it's thats 'kinda' how i handle the legend quest (requires players to do stuff ingame) on my server

clone character can be achieved abusing an existing stored procedure CHAR_COPY_
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