After several tests I could do all exes connect with the ip 127.0.0.1 but some error appeared when I try to login with the client that Itsnobody provided I get an error message.
Just below I have the log server connections A9 debuger Hellspider monitor, Cast Server, Login Server, Account Server App, Billing Server, Messager Server, Session Server and Store Server:
14:23:29 13B4 .\DeadFront\Provider.cpp(124) :
14:23:29 13B4 [ DEADFRONT QUERY ALARM REGIST ]
14:23:29 13B4 .\Provider.cpp(124) :
14:23:29 13B4 <--------------- CastServer Started --------------->
14:23:29 13B4 .\Construct\Provider.cpp(378) :
14:23:29 13B4 SP_GUILD_SERVERID_SET SUCCESS
14:23:41 13B4 .\DeadFront\Provider.cpp(144) :
14:23:41 13B4 [ DEADFRONT QUERY CALL ]
14:23:41 13B4 .\DeadFront\Provider.cpp(230) :
14:23:41 13B4 [ DEADFRONT SETTING ] [ PARTYWAR INDEX [ 0 ] TIME [ 11179 ]]
14:23:41 13B4 .\DeadFront\Provider.cpp(230) :
14:23:41 13B4 [ DEADFRONT SETTING ] [ PARTYWAR INDEX [ 1 ] TIME [ 25579 ]]
14:23:41 13B4 .\DeadFront\Provider.cpp(230) :
14:23:41 13B4 [ DEADFRONT SETTING ] [ PARTYWAR INDEX [ 2 ] TIME [ 39979 ]]
14:23:41 13B4 .\DeadFront\Provider.cpp(246) :
14:23:41 13B4 [ DEAD FRONT SETTING SUCCESS ]
14:23:41 13B4 .\DeadFront\Provider.cpp(78) :
14:23:41 13B4 [ DEAD FRONT INFO SUCCESS ]
14:23:58 13E8 .\GameChu\Provider.cpp(22) :
14:23:58 13E8 [Module] [Japan GameChu Login module loading Success...]
14:23:59 13E8 .\Provider.cpp(124) :
14:23:59 13E8 <--------------- LoginServer Started --------------->
14:24:11 0EAC (0) :,8/2/2014 14:24:11,PostAccept Start call Count [ 1 ]
14:24:13 0EAC (0) :,8/2/2014 14:24:13,GameHiAuthServer Url :
14:24:13 0EAC (0) :,8/2/2014 14:24:13,GameHiInterface Url :
14:24:13 0EAC (0) :,8/2/2014 14:24:13,GameHiInterface Url :
14:24:13 0EAC (0) :,8/2/2014 14:24:13,HongKonhInterface Url :
14:24:13 0EAC (0) :,8/2/2014 14:24:13,onProcess.Threads 13
14:24:13 0EAC (0) :,8/2/2014 14:24:13,AcceptComplete EndAccept
14:24:13 0EAC (0) :,8/2/2014 14:24:13,[ Property.Open ] [NetObject Index 0] Tick [2188]
14:24:13 0EAC (0) :,8/2/2014 14:24:13,[ State.Offline.Open ] [NetObject Index 0]
14:24:13 0EAC (0) :,8/2/2014 14:24:13,[ HandShake.OnOpen ] PASSIVE [NetObject Index 0] To Listen State
14:24:13 0EAC (0) :,8/2/2014 14:24:13,[Acceptor] Node Factory Freed [ 1024 ]
14:24:13 0EAC (0) :,8/2/2014 14:24:13,AcceptComplete Success Count [ 1 ]
14:24:13 0EAC (0) :,8/2/2014 14:24:13,AcceptComplete NetObject 0 From [127.0.0.1:1296]
14:24:13 0EAC (0) :,8/2/2014 14:24:13,PostAccept Start call Count [ 2 ]
14:24:13 0EAC (0) :,8/2/2014 14:24:13,[ State.Listen.Read ] [ Error 0 ] CompletingSize 20
14:24:13 0EAC (0) :,8/2/2014 14:24:13,[ State.Listen.onPacket ] on KeySYN
14:24:13 0EAC (0) :,8/2/2014 14:24:13,[ State.Listen.onPacket ] on KeySYN To Accept State
14:24:13 13E8 .\Server\AccountGate\Provider.cpp(89) :
14:24:13 13E8 ------------------ Connect AccountGate Server IP : [ 127.0.0.1 ] ------------------
14:24:13 0EAC (0) :,8/2/2014 14:24:13,Client.Create ClientIndex : 1 ListCount : 2
14:24:13 0EAC (0) :,8/2/2014 14:24:13,SystemAddon.OnCapture ClientIndex : 1 HiCode : 0x0091
14:24:13 0EAC (0) :,8/2/2014 14:24:13,SystemAddon.OnCapture ClientIndex : 1 HiCode : 0x0011
14:24:13 0EAC (0) :,8/2/2014 14:24:13,Client.OnOpen NetObjectIndex 0 ClientIndex 1 Connection 127.0.0.1:1296
14:24:14 0EAC (0) :,8/2/2014 14:24:14,GameHiAuthServer Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,GameHiInterface Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,GameHiInterface Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,HongKonhInterface Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,onProcess.Threads 15
14:24:14 0EAC (0) :,8/2/2014 14:24:14,GameHiAuthServer Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,GameHiInterface Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,GameHiInterface Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,HongKonhInterface Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,onProcess.Threads 16
14:24:15 0EAC (0) :,8/2/2014 14:24:15,GameHiAuthServer Url :
14:24:15 0EAC (0) :,8/2/2014 14:24:15,GameHiInterface Url :
14:24:15 0EAC (0) :,8/2/2014 14:24:15,GameHiInterface Url :
14:24:15 0EAC (0) :,8/2/2014 14:24:15,HongKonhInterface Url :
14:24:15 0EAC (0) :,8/2/2014 14:24:15,onProcess.Threads 17
14:24:32 0138 .\Provider.cpp(124) :
14:24:32 0138 <--------------- BillingServer Started --------------->
14:24:36 13E8 .\Server\Account\Provider.cpp(74) :
14:24:36 13E8 ------------------ Connect Account Server IP : [ 127.0.0.1 ] ------------------
14:24:36 0138 .\Client\Provider.cpp(74) :
14:24:36 0138 ------------------ [ ONOPEN ] [ CONNECT GAMESERVER IP ] : [ 127.0.0.1 ] ------------------
14:24:45 0138 .\Client\State\Init.cpp(41) :
14:24:45 0138 [Init::OnPacket] [Invalid Packet : 10083]
14:24:48 07E0 .\World\Provider.cpp(26) :
14:24:48 07E0 [WORLD::Provider][Update is TRUE.]
14:24:48 07E0 .\Provider.cpp(124) :
14:24:48 07E0 <--------------- SessionServer Started --------------->
14:24:48 07E0 .\World\Provider.cpp(257) :
14:24:48 07E0 [World OnMethod] [SP_LOGIN_FLAG_SET is success]
14:24:48 07E0 .\World\Provider.cpp(262) :
14:24:48 07E0 [DONATION READ PROCEDURE CALL]
14:24:48 07E0 .\World\Provider.cpp(322) :
14:24:48 07E0 [World OnMethod] [SP_SUPPLYGOODS_DONATION_READ is success][UID = 08010101][TargetPoint = 10000][TotalPoint = 70][EventTarget = 0][EventTotal = 0]
14:24:50 13E8 .\Server\Session\Provider.cpp(106) :
14:24:51 13E8 ------------------ Connect Session Server IP : [ 127.0.0.1 ] ------------------
14:25:00 17D8 LOG_SYSTEM: [GoogleUpdate:goopdate]: ERROR - Cannot create ETW log writer
14:25:15 11EC MsgServer Started
14:26:05 14DC .\Provider.cpp(124) :
14:26:05 14DC <--------------- Store Started --------------->
14:23:29 13B4 [ DEADFRONT QUERY ALARM REGIST ]
14:23:29 13B4 .\Provider.cpp(124) :
14:23:29 13B4 <--------------- CastServer Started --------------->
14:23:29 13B4 .\Construct\Provider.cpp(378) :
14:23:29 13B4 SP_GUILD_SERVERID_SET SUCCESS
14:23:41 13B4 .\DeadFront\Provider.cpp(144) :
14:23:41 13B4 [ DEADFRONT QUERY CALL ]
14:23:41 13B4 .\DeadFront\Provider.cpp(230) :
14:23:41 13B4 [ DEADFRONT SETTING ] [ PARTYWAR INDEX [ 0 ] TIME [ 11179 ]]
14:23:41 13B4 .\DeadFront\Provider.cpp(230) :
14:23:41 13B4 [ DEADFRONT SETTING ] [ PARTYWAR INDEX [ 1 ] TIME [ 25579 ]]
14:23:41 13B4 .\DeadFront\Provider.cpp(230) :
14:23:41 13B4 [ DEADFRONT SETTING ] [ PARTYWAR INDEX [ 2 ] TIME [ 39979 ]]
14:23:41 13B4 .\DeadFront\Provider.cpp(246) :
14:23:41 13B4 [ DEAD FRONT SETTING SUCCESS ]
14:23:41 13B4 .\DeadFront\Provider.cpp(78) :
14:23:41 13B4 [ DEAD FRONT INFO SUCCESS ]
14:23:58 13E8 .\GameChu\Provider.cpp(22) :
14:23:58 13E8 [Module] [Japan GameChu Login module loading Success...]
14:23:59 13E8 .\Provider.cpp(124) :
14:23:59 13E8 <--------------- LoginServer Started --------------->
14:24:11 0EAC (0) :,8/2/2014 14:24:11,PostAccept Start call Count [ 1 ]
14:24:13 0EAC (0) :,8/2/2014 14:24:13,GameHiAuthServer Url :
14:24:13 0EAC (0) :,8/2/2014 14:24:13,GameHiInterface Url :
14:24:13 0EAC (0) :,8/2/2014 14:24:13,GameHiInterface Url :
14:24:13 0EAC (0) :,8/2/2014 14:24:13,HongKonhInterface Url :
14:24:13 0EAC (0) :,8/2/2014 14:24:13,onProcess.Threads 13
14:24:13 0EAC (0) :,8/2/2014 14:24:13,AcceptComplete EndAccept
14:24:13 0EAC (0) :,8/2/2014 14:24:13,[ Property.Open ] [NetObject Index 0] Tick [2188]
14:24:13 0EAC (0) :,8/2/2014 14:24:13,[ State.Offline.Open ] [NetObject Index 0]
14:24:13 0EAC (0) :,8/2/2014 14:24:13,[ HandShake.OnOpen ] PASSIVE [NetObject Index 0] To Listen State
14:24:13 0EAC (0) :,8/2/2014 14:24:13,[Acceptor] Node Factory Freed [ 1024 ]
14:24:13 0EAC (0) :,8/2/2014 14:24:13,AcceptComplete Success Count [ 1 ]
14:24:13 0EAC (0) :,8/2/2014 14:24:13,AcceptComplete NetObject 0 From [127.0.0.1:1296]
14:24:13 0EAC (0) :,8/2/2014 14:24:13,PostAccept Start call Count [ 2 ]
14:24:13 0EAC (0) :,8/2/2014 14:24:13,[ State.Listen.Read ] [ Error 0 ] CompletingSize 20
14:24:13 0EAC (0) :,8/2/2014 14:24:13,[ State.Listen.onPacket ] on KeySYN
14:24:13 0EAC (0) :,8/2/2014 14:24:13,[ State.Listen.onPacket ] on KeySYN To Accept State
14:24:13 13E8 .\Server\AccountGate\Provider.cpp(89) :
14:24:13 13E8 ------------------ Connect AccountGate Server IP : [ 127.0.0.1 ] ------------------
14:24:13 0EAC (0) :,8/2/2014 14:24:13,Client.Create ClientIndex : 1 ListCount : 2
14:24:13 0EAC (0) :,8/2/2014 14:24:13,SystemAddon.OnCapture ClientIndex : 1 HiCode : 0x0091
14:24:13 0EAC (0) :,8/2/2014 14:24:13,SystemAddon.OnCapture ClientIndex : 1 HiCode : 0x0011
14:24:13 0EAC (0) :,8/2/2014 14:24:13,Client.OnOpen NetObjectIndex 0 ClientIndex 1 Connection 127.0.0.1:1296
14:24:14 0EAC (0) :,8/2/2014 14:24:14,GameHiAuthServer Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,GameHiInterface Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,GameHiInterface Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,HongKonhInterface Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,onProcess.Threads 15
14:24:14 0EAC (0) :,8/2/2014 14:24:14,GameHiAuthServer Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,GameHiInterface Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,GameHiInterface Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,HongKonhInterface Url :
14:24:14 0EAC (0) :,8/2/2014 14:24:14,onProcess.Threads 16
14:24:15 0EAC (0) :,8/2/2014 14:24:15,GameHiAuthServer Url :
14:24:15 0EAC (0) :,8/2/2014 14:24:15,GameHiInterface Url :
14:24:15 0EAC (0) :,8/2/2014 14:24:15,GameHiInterface Url :
14:24:15 0EAC (0) :,8/2/2014 14:24:15,HongKonhInterface Url :
14:24:15 0EAC (0) :,8/2/2014 14:24:15,onProcess.Threads 17
14:24:32 0138 .\Provider.cpp(124) :
14:24:32 0138 <--------------- BillingServer Started --------------->
14:24:36 13E8 .\Server\Account\Provider.cpp(74) :
14:24:36 13E8 ------------------ Connect Account Server IP : [ 127.0.0.1 ] ------------------
14:24:36 0138 .\Client\Provider.cpp(74) :
14:24:36 0138 ------------------ [ ONOPEN ] [ CONNECT GAMESERVER IP ] : [ 127.0.0.1 ] ------------------
14:24:45 0138 .\Client\State\Init.cpp(41) :
14:24:45 0138 [Init::OnPacket] [Invalid Packet : 10083]
14:24:48 07E0 .\World\Provider.cpp(26) :
14:24:48 07E0 [WORLD::Provider][Update is TRUE.]
14:24:48 07E0 .\Provider.cpp(124) :
14:24:48 07E0 <--------------- SessionServer Started --------------->
14:24:48 07E0 .\World\Provider.cpp(257) :
14:24:48 07E0 [World OnMethod] [SP_LOGIN_FLAG_SET is success]
14:24:48 07E0 .\World\Provider.cpp(262) :
14:24:48 07E0 [DONATION READ PROCEDURE CALL]
14:24:48 07E0 .\World\Provider.cpp(322) :
14:24:48 07E0 [World OnMethod] [SP_SUPPLYGOODS_DONATION_READ is success][UID = 08010101][TargetPoint = 10000][TotalPoint = 70][EventTarget = 0][EventTotal = 0]
14:24:50 13E8 .\Server\Session\Provider.cpp(106) :
14:24:51 13E8 ------------------ Connect Session Server IP : [ 127.0.0.1 ] ------------------
14:25:00 17D8 LOG_SYSTEM: [GoogleUpdate:goopdate]: ERROR - Cannot create ETW log writer
14:25:15 11EC MsgServer Started
14:26:05 14DC .\Provider.cpp(124) :
14:26:05 14DC <--------------- Store Started --------------->
Below I have Dekaron A9 Server connected but when I try to connect in my account I get the message:
14:32:18 166C [DEKARON SERVER START]
14:32:28 166C .\World\Provider.cpp(82) :
14:32:28 166C [ WORLD ONALRM ] [ SESSION IS NULL ]
14:32:39 166C .\World\Provider.cpp(82) :
14:32:39 166C [ WORLD ONALRM ] [ SESSION IS NULL ]
14:32:49 0EEC (0) :,8/2/2014 14:32:49,Dispatching() Fail Result Origin : 785 (0x0311) ErrorCode : 15794721 (0x00F1 0x0221) Source :
GameHiWebReference.AuthGameStartCheckGHDK.Exceptio n Description : System.Net.WebException: Impossible to connect to remote server --->
System.Net.Sockets.SocketException:No connection could be made
because the target machine actively refused it 192.168.1.1:8001
em System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
em System.Net.Sockets.Socket.InternalConnect(EndPoint remoteEP)
em System.Net.ServicePoint.ConnectSocketInternal(Bool ean connectFailure, Socket s4, Socket s6, Socket& socket,
IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
--- End of stack trace internal executions ---
em System.Net.HttpWebRequest.GetRequestStream(Transpo rtContext& context)
em System.Net.HttpWebRequest.GetRequestStream()
em System.Web.Services.Protocols.SoapHttpClientProtoc ol.Invoke(String methodName, Object[] parameters)
em Account.GameHi.GameHiWebReference.GameHiAuthServer .AuthGame_StartCheck_GHDK(String user_id, String user_pwd, String ip_addr, String game_code, String server_id)
em Account.GameHi.NMethod.AuthGame_StartCheck_GHDK.Ex ecute(IServer server, Task task)
14:32:49 14A0 .\Client\Pc\State\NotLogins\Authening.cpp(157) :
14:32:49 14A0 [OnAccountGatePacket][Recv AccountGate Packet]
14:32:50 166C .\World\Provider.cpp(82) :
14:32:50 166C [ WORLD ONALRM ] [ SESSION IS NULL ]
14:32:28 166C .\World\Provider.cpp(82) :
14:32:28 166C [ WORLD ONALRM ] [ SESSION IS NULL ]
14:32:39 166C .\World\Provider.cpp(82) :
14:32:39 166C [ WORLD ONALRM ] [ SESSION IS NULL ]
14:32:49 0EEC (0) :,8/2/2014 14:32:49,Dispatching() Fail Result Origin : 785 (0x0311) ErrorCode : 15794721 (0x00F1 0x0221) Source :
GameHiWebReference.AuthGameStartCheckGHDK.Exceptio n Description : System.Net.WebException: Impossible to connect to remote server --->
System.Net.Sockets.SocketException:No connection could be made
because the target machine actively refused it 192.168.1.1:8001
em System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
em System.Net.Sockets.Socket.InternalConnect(EndPoint remoteEP)
em System.Net.ServicePoint.ConnectSocketInternal(Bool ean connectFailure, Socket s4, Socket s6, Socket& socket,
IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
--- End of stack trace internal executions ---
em System.Net.HttpWebRequest.GetRequestStream(Transpo rtContext& context)
em System.Net.HttpWebRequest.GetRequestStream()
em System.Web.Services.Protocols.SoapHttpClientProtoc ol.Invoke(String methodName, Object[] parameters)
em Account.GameHi.GameHiWebReference.GameHiAuthServer .AuthGame_StartCheck_GHDK(String user_id, String user_pwd, String ip_addr, String game_code, String server_id)
em Account.GameHi.NMethod.AuthGame_StartCheck_GHDK.Ex ecute(IServer server, Task task)
14:32:49 14A0 .\Client\Pc\State\NotLogins\Authening.cpp(157) :
14:32:49 14A0 [OnAccountGatePacket][Recv AccountGate Packet]
14:32:50 166C .\World\Provider.cpp(82) :
14:32:50 166C [ WORLD ONALRM ] [ SESSION IS NULL ]
There's one more problem that it would appear the message:
[World on Alarm] [Session is Null]
PS: I'm eager to share all the files when I'm done to fix these problems, but I need help to fix, we will end the monopoly of the A9 server files.
If anyone has any idea how to fix these errors and interest in helping send PM.
Sorry for my bad English.
I live in Thailand.
Thank you.