Register for your free account! | Forgot your password?

You last visited: Today at 14:39

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



6% Damage Gems...

Discussion on 6% Damage Gems... within the Dekaron Private Server forum part of the Dekaron category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Apr 2007
Posts: 315
Received Thanks: 93
6% Damage Gems...

I haven't had time to search, so yeah. But I was curious, are these even possible to add into the files? I mean, I haven't seen anyone ask for them yet. It would be nice to see them enter the PServers.
ADHDKiD is offline  
Old 01/08/2009, 09:29   #2
 
-GeForce-'s Avatar
 
elite*gold: 0
Join Date: Sep 2008
Posts: 2,766
Received Thanks: 686
yeah
that would be nice
-GeForce- is offline  
Old 01/08/2009, 10:49   #3
 
inferno66666's Avatar
 
elite*gold: 0
Join Date: Mar 2008
Posts: 795
Received Thanks: 74
No neeed
10% crit bijous and 50% increase crit dmg = AK47
inferno66666 is offline  
Old 01/08/2009, 11:44   #4
 
elite*gold: 0
Join Date: Jan 2008
Posts: 313
Received Thanks: 10
Quote:
Originally Posted by inferno66666 View Post
No neeed
10% crit bijous and 50% increase crit dmg = AK47
I agree...Why You need them if You can make Your critical rate much higher and critical damage 2 times higher? :P
MrYoda is offline  
Old 01/08/2009, 17:15   #5
 
elite*gold: 0
Join Date: Apr 2007
Posts: 315
Received Thanks: 93
Quote:
Originally Posted by MrYoda View Post
I agree...Why You need them if You can make Your critical rate much higher and critical damage 2 times higher? :P
Some people might want them for GM's only. But still, I'd like to know more about item editing if any ones willing to write a tutorial or two about them.
ADHDKiD is offline  
Old 01/08/2009, 21:50   #6
 
Raknohv's Avatar
 
elite*gold: 0
Join Date: Sep 2008
Posts: 261
Received Thanks: 43
- Inside the itemoption_etc.csv you are able to modify the maximum or minimum option of the item. For example, 5% is the maximum for atack gems, but you can modify it to 9%,or the critical bijous to 10%.

- I haven't test it yet, cause I'm still testing so many things but give it a shot. I think it will work. Remember you still have to modify it on the csv and the data.pak.
Raknohv is offline  
Old 01/08/2009, 21:53   #7
 
-GeForce-'s Avatar
 
elite*gold: 0
Join Date: Sep 2008
Posts: 2,766
Received Thanks: 686
Quote:
Originally Posted by inferno66666 View Post
No neeed
10% crit bijous and 50% increase crit dmg = AK47

nah these gems to strong

i think +5%/+6% would be beter idea
-GeForce- is offline  
Old 01/09/2009, 08:00   #8
 
elite*gold: 0
Join Date: Dec 2008
Posts: 56
Received Thanks: 10
Anything is possible on Dekaron/2moons. Heck you could even make your own custom maps/weapons/skills/class.
LastDesire is offline  
Old 01/09/2009, 13:45   #9


 
Gentleman Jack's Avatar
 
elite*gold: 0
Join Date: Jan 2008
Posts: 20,279
Received Thanks: 7,682
Quote:
Originally Posted by inferno66666 View Post
No neeed
10% crit bijous and 50% increase crit dmg = AK47
that destory a good pvp in a game teh dmg grow so high look my mage hit 66k on a bagi in pvp and that 1-3 times in arow+otehr skills where is teh fun ?

bring %gems 1-2%critrate gems
and not that 50% crit dmg junk
Gentleman Jack is offline  
Old 01/09/2009, 14:01   #10
 
-GeForce-'s Avatar
 
elite*gold: 0
Join Date: Sep 2008
Posts: 2,766
Received Thanks: 686
yeah 50% to ownage gems

+5% ice/light etc would be beter
-GeForce- is offline  
Old 01/09/2009, 18:55   #11
 
Zombe's Avatar
 
elite*gold: 20
Join Date: Dec 2007
Posts: 1,450
Received Thanks: 833
I would accually like 100%crit bijous and 999999% crit dmg gems. For GMS only ofcourse. Because that is the only way to bypass the 16byte limit (65536). Because I think normal damage is using 16byte and crit dmg is using 32byte (4294967296). That could accually make gms 1hit kill almost anything, because 4mil dmg could kill the Reincarnation Of Helion in around 30 sec (he has 690 mil hp).

I wish I knew how to accually change the byte types of values. I think that would involve editing the main core of the game, but if I could set damage limit to 64 bytes (18446744073709551616) That would be nice. Kill strongest boss in 1 hit no skill. ^^
Zombe is offline  
Old 01/10/2009, 07:41   #12
 
elite*gold: 0
Join Date: Dec 2008
Posts: 56
Received Thanks: 10
Quote:
Originally Posted by Zombe View Post
I would accually like 100%crit bijous and 999999% crit dmg gems. For GMS only ofcourse. Because that is the only way to bypass the 16byte limit (65536). Because I think normal damage is using 16byte and crit dmg is using 32byte (4294967296). That could accually make gms 1hit kill almost anything, because 4mil dmg could kill the Reincarnation Of Helion in around 30 sec (he has 690 mil hp).

I wish I knew how to accually change the byte types of values. I think that would involve editing the main core of the game, but if I could set damage limit to 64 bytes (18446744073709551616) That would be nice. Kill strongest boss in 1 hit no skill. ^^
Then you would overpower everybody in a GM pvp event which is no fun ._.

This is also to whoever said increasing the max skill levels. That is also possible/does work. Probably increase max skill levels to 15 or 20 for all of the left over skill points that people havent used.
LastDesire is offline  
Old 01/10/2009, 16:55   #13


 
Gentleman Jack's Avatar
 
elite*gold: 0
Join Date: Jan 2008
Posts: 20,279
Received Thanks: 7,682
Quote:
Originally Posted by LastDesire View Post
Then you would overpower everybody in a GM pvp event which is no fun ._.

This is also to whoever said increasing the max skill levels. That is also possible/does work. Probably increase max skill levels to 15 or 20 for all of the left over skill points that people havent used.

when u rise the skill lvl u will have huge bugs and massiv work the skills are now fair for each klass but when u increase it much more u'll destroy teh balance. a lvl 20 wonder firing or crowwings uhm lvl 20 cf hut then 20/30k ^^

maybe just a idea increase the mastery add by 1-10% at lvl 10
Gentleman Jack is offline  
Old 01/10/2009, 18:25   #14
 
elite*gold: 0
Join Date: Dec 2008
Posts: 56
Received Thanks: 10
Quote:
Originally Posted by derAtze View Post
when u rise the skill lvl u will have huge bugs and massiv work the skills are now fair for each klass but when u increase it much more u'll destroy teh balance. a lvl 20 wonder firing or crowwings uhm lvl 20 cf hut then 20/30k ^^

maybe just a idea increase the mastery add by 1-10% at lvl 10
There probably will be bugs, but I doubt it since its nothing serious. It's just the level of the skills. Unless the client can't read any skill level beyond level 10 xP

That's a great idea. Forget adding new levels to the Active skills. What about adding like 30-40 more levels to the weapon mastery?
LastDesire is offline  
Old 01/10/2009, 21:27   #15
 
elite*gold: 0
Join Date: Nov 2008
Posts: 156
Received Thanks: 32
Quote:
Originally Posted by LastDesire View Post
There probably will be bugs, but I doubt it since its nothing serious. It's just the level of the skills. Unless the client can't read any skill level beyond level 10 xP

That's a great idea. Forget adding new levels to the Active skills. What about adding like 30-40 more levels to the weapon mastery?
Actually, the client can't read above 10. Dekaron-Extreme had a HUGE problem with that. They "Fixed" it, then bugged Fishing, and glitched all the skills to where you lost all the skills you've learned. Anyways, I don't suggest taking skills above level 10, unless you want to do some heavy over-hauls on the client side. The server would be easy, just telling it to raise the max skill limit to whatever you want, and you SHOULDN'T have a problem.

But does anyone know if adding 6% gems will work? I mean, Acclaim has them in 4.5.x+ atm. But can we add them without too much work? (And too much work, I mean Server side ASMing and Client side as well).
Krunky is offline  
Reply


Similar Threads Similar Threads
[WTS/WTT] 6% DAMAGE GEMS - SIZ
06/22/2010 - Dekaron Trading - 4 Replies
Hello I WTS/WTT: http://img28.imageshack.us/img28/5839/dekaron2010 061912h47m15.jpg http://img3.imageshack.us/img3/24/dekaron20100619 12h47m28.jpg * 6% Cruse Damage - OFFER $/DILS/BAGI ITEMS * 6% Ice Damage - OFFER $/DILS/BAGI ITEMS
Selling 6% curse gems and 6% lightning gems [SIZ]
11/23/2009 - Dekaron Trading - 0 Replies
looking to trade for coins or for dil on siz pm me with your msn or post here
[Release] Fix Archer/Taoist Damage and Huge Thunder/Fire Damage
04/20/2009 - CO2 PServer Guides & Releases - 14 Replies
This is what you need to Fix Archer (Skills)/Taoist Damage and Huge Thunder/Fire Damage in LOTF source. Open Other.cs public static uint CalculateDamage(Character Attacker, Character Attacked, byte AttackType, ushort SkillId, byte SkillLvl) Replace the whole method with the following method public static uint CalculateDamage(Character Attacker, Character Attacked, byte AttackType, ushort SkillId, byte SkillLvl) {
Need Help : 10x damage launcher / melee ---> 10x damage range
06/07/2008 - RF Online - 0 Replies
As long as i tried this cheat only work for the launcher / melee weapon. I tried several times but i only get the animation speed increase when using range weapons. Have anyone succesful using the 10x damage cheat to the range weapon :confused:
Physical Damage/Damage Reduction Question
05/20/2006 - Conquer Online 2 - 5 Replies
How does phys damage work with the RB def bonus and then with blessed % dmg reduction along with tortoise gem %. Can someone just show me how to calculate the damage in a short mathematical equation showing attack, defense, reborn bonus, blessed pct and tortoise pct? Thanks in advance, it seems that not many people fully understand the way this works (me included) so I think it would help out a lot of people if they knew. EDIT: Is the reborn 30% defense calculated in the beginning off the...



All times are GMT +1. The time now is 14:39.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2024 elitepvpers All Rights Reserved.