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Invisible NPC

Discussion on Invisible NPC within the Dekaron Private Server forum part of the Dekaron category.

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Invisible NPC

After searching and not finding anything, I'm trying to figure out why my Aloken NPC is invisible. I know that the mesh, skel, texture, texturepack, and the dds images have the information for each NPC. I've looked in the NPC file in the creature folder to see if that NPC is listed and it is but when I add a new NPC to the LOA map for an NPC that I know is working, that NPC doesn't show up. What am I missing here?
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Old 02/13/2012, 12:18   #2
 
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If you created new npc I mean working npc but with new index number so you must add it to npc_shape.csv too. Have you done that? You can find that file in data/script/creature folder.
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Old 02/14/2012, 02:13   #3
 
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What I meant was that I added an NPC that was already in the game, such as Pablos. When I put his index number in the map, it didn't show up either.
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Old 02/14/2012, 04:10   #4
 
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make sure u placed her with right coords.
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Old 02/15/2012, 04:15   #5
 
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I'm sure. All I changed was the index number for the NPC. That's what makes it confusing on why it won't work.
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Old 02/15/2012, 07:02   #6
 
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Quote:
Originally Posted by ryufireblade View Post
I'm sure. All I changed was the index number for the NPC. That's what makes it confusing on why it won't work.
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Originally Posted by gedimazs View Post
If you created new npc I mean working npc but with new index number so you must add it to npc_shape.csv too. Have you done that? You can find that file in data/script/creature folder.
do you read posts? I said you the answear where is your problem and you talking about same **** again
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Old 02/16/2012, 01:21   #7
 
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I didn't create a new npc with a new index number. I used an existing one. I added Adrian (index 1) to the Loa map with the same coords as Ainu (759) and she showed up in Ainu's place.

How does the index number (343-Ainu) of the npc in the npc_shape.csv correlate with the index number (759-Ainu) of the npc in the npc.csv?
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Old 02/16/2012, 12:54   #8
 
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How does the index number (343-Ainu) of the npc in the npc_shape.csv correlate with the index number (759-Ainu) of the npc in the npc.csv?
OMG, dude do you understand what you are asking?



Just make index numbers the same
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Old 02/16/2012, 15:40   #9
 
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Try setting all the job values (JobCount,JobType1 etc) to 0 for that NPC in the npc.csv file.
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Old 02/17/2012, 03:54   #10
 
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Quote:
Originally Posted by gedimazs View Post
OMG, dude do you understand what you are asking?



Just make index numbers the same
So if that is the case, the index numbers should match? Answer this question. Why is the index numbers for Pablos different in each file and he is showing up (166-npc_shape and 713-npc)? This is the case for most of the npcs between both files. There are more indexes in the npc file than the npc_shape file. I know that the shapes can be used over and over on a different npcs.
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Old 02/17/2012, 07:32   #11
 
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dude give me your npc_loa....csv (from share/map/07_loa_castle), give me npc.csv (share/creature), give npc_shape.csv (from data/script/creature) and shopset.csv (from share/item)
And give coordinates where you want your NPC in Loa
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Old 02/17/2012, 23:28   #12
 
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Here you go.
Location_X - 345
Location_Y - 215.2
If you find a problem, please let me know what you did so that I know what to look for next time. Thanks for your time and help.
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Old 02/18/2012, 08:45   #13
 
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Quote:
Originally Posted by ryufireblade View Post
Here you go.
Location_X - 345
Location_Y - 215.2
If you find a problem, please let me know what you did so that I know what to look for next time. Thanks for your time and help.
I need your shop.csv too from share/item or add by your self column like this, cause it is itemset indexes what Ainu will be selling. And everything will be fine then.

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Old 02/18/2012, 20:07   #14
 
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Thanks again for your help.

Edit:
I've tried adding this to the shop file and my npc is still invisible.
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Old 02/22/2012, 02:51   #15
 
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Were you able to find an error yet?
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