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providing what help i can

Discussion on providing what help i can within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.

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Old 03/30/2008, 16:24   #61
 
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Quote:
Originally Posted by pitborn View Post
can anyone tell me how to shop hack i see it in parca temple sometimes and i want to learn? pls any help on this
check this:
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Old 05/01/2008, 09:11   #62
 
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could i know how to do the invisiblity hack?
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Old 05/01/2008, 19:46   #63
 
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O_O idk if this be any help.

using cursefield there is this glitch sometimes when u get kb ur able to throw a 2nd cursefield without waiting for cooldown ( yes i have experienced this many times in maze) ...i was hoping some1 can make a program or something for us to get kb so that the glitch can allow us to use 2 cf ^^ without waiting for cooldown..or maybe even more 2 cf.. im still researching an maybe some1 can hint me a way so i can develope this.. btw its bettter then editing the skills to throw down cursefield faster an cooldown wait .. ^_^ idk just a thought ..oh i forgot my question is where can i find curse field speed attk in data.pak through winhex? O_O an does anyone know how to change it ?
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Old 05/02/2008, 01:40   #64
 
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whats the offsets for zooming out in BMR data.pak
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Old 05/02/2008, 13:42   #65
 
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cooldown

I dont think anyone found out how to completely remove the cooldown,

i managed to edit the data.pak simply removing the CoolTick, i can cast the skill like 7-8 times before the cooldown starts.
this works on my incar magician, i heard it does work for some segita skills also but about other skills im not really sure,
just find the index of ur skill, and change the cooltick to 0, if u dont know where number the cooltick is. use search

its not hard just find some tuts and find it our by urself.

lotsa people just asking OMFG PLS GIMME HACK.
just try to edit some stuff urself, and if u get stuck with something, dont say OMFG PLS GIMME HACK, but search for help.

kk thx


PS. find a data unpacker so its way easyer of finding the index of the object u are looking for.
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Old 05/03/2008, 22:32   #66
 
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I am attempting to make Heras non-aggressive. I have followed the various tutorials, and still they attack normally. (I am not interested in stopping all mobs from attacking, just Heras).

Here is the UNMODIFIED .pak data for a Hera (copied from monster.csv for clarity):

2256,Hera,2,19,102,47188,1,650,929,10,70,1,6,0,0,0 ,0,0,0,5,0,50,0,2.5,5,1,1,hera,ÀÛ¼ºÁß,8944,665,898 ,30100,3,1,3,86,86,76,76,3,18,15,1624,1969,41,97,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1 9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,1425,1728,41,97,14,3600,3000001,220,0, 0,0,0,0,0,6,1728,2094,41,97,14,2400,3000001,218,0, 0,0,100,1041,10000,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,464,10, 38,193,40,193,40,161,40,97,115,171,116,171,116,143 ,116,86,507,14,408,40,0,0,463,70,314,4,0,0,0,0,0,0

Here is what I did on my last attempt (changes in bold):

2256,Hera,2,19,102,47188,1,650,929,10,70,1,6,0,0,0 ,0,0,0,5,0,50,0,2.5,5,1,1,hera,ÀÛ¼ºÁß,8944,665,898 ,30100,6,1,3,86,86,76,76,3,18,15,1624,1969,41,97,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,1425,1728,41,97,00,3600,3000001,220,0,0,0,0,0,0,6,1728,2094,41,97,14 ,2400,3000001,218,0,0,0,100,1041,10000,6,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,464,10,38,193,40,193,40,161,40,97,115 ,171,116,171,116,143,116,86,507,14,408,40,0,0,463, 70,314,4,0,0,0,0,0,0

Yes, I did make the changes in the .pak file using winhex. What have I done wrong? Wrong Values entered? Wrong values changed? Or am I missing a step? Any help in figuring out my mistake would be appreciated.
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