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Script Detection Tests

Discussion on Script Detection Tests within the DayZ forum part of the Shooter category.

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Old   #1
 
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Post Script Detection Tests

Made some tests with scripts on my server. Server updated with the latest BE, createvehicle.txt, remoteexec.txt and scripts.txt (can be found here). What does it mean? It means that if script will be detected then you have a pretty good chance to get local ban for that script on updated server.

Also keep in mind that if script will not be detected that doesn't mean that you will not be caught: some servers have additional anti-hax software + modified script restriction filters + smart admins.

BattlEye version: 1.169
Script restriction files version: 8/28/12

NOTE: There is interesting thing about teleporting. I dunno why but Dwarden still does not exclude Sniper1_DZ, DZ_Backpack_EP1 and DZ_Assault_Pack_EP1 in createvehicle.txt. That means that if you wear Ghillie Suit, Assault Pack or Coyote Backpack then you will be in logs. So if you will use teleport frequently then you will be logged much more then other players with the same suit/pack and this may be pretty suspicious.

Admin Fucker (script by *****.hax) SAFE

Code:
while {true} do
{
    if (serverCommandAvailable "#kick") then 
    {
        disableUserInput true;
    };
    sleep 0.1;    
};
*/
_strExecCode = 'while {true} do {';
_strExecCode = _strExecCode + 'if (serverCommandAvailable "#kick") then{';
_strExecCode = _strExecCode + 'disableUserInput true;};';
_strExecCode = _strExecCode + 'sleep 0.1;};'

player setVehicleInit _strExecCode;
sleep 0.2;
processInitCommands;
sleep 0.2;
clearVehicleInit player;
sleep 0.2;
Antifreeze (script by Silent) SAFE

Code:
if (isnil "asdfgh") then {asdfgh=0};

if (asdfgh==0) then
{
titleText["Antilock activated", "PLAIN DOWN"];
	asdfgh=1;
	unitList = allUnits;
	j = count unitList;
	i = 0;
    adsgjgjg= true;

	while {adsgjgjg} do
	{ 
        unfreeze = disableUserInput false;
        sleep 5.0;
	};
}
else
{
titleText["Antilock disabled", "PLAIN DOWN"];
asdfgh=0;
adsgjgjg = false;
};

Autorepair (script by Necro) SAFE

Code:
while{ true }do
{
vehicle player setfuel 1;
vehicle player setvehicleammo 1;
vehicle player setdammage 0;
sleep 0.001;
}
//Created by Necro
Boost (script by r00tbag) SAFE

Code:
_fwvvfw2vw = getdir player;
_eyhqweqd3 = getPos player;
_eyhqweqd3 = [(_eyhqweqd3 select 0)+100*sin(_fwvvfw2vw),(_eyhqweqd3 select 1)+100*cos(_fwvvfw2vw)];
_dlkak2="ve"+"hicl"+"e play"+"er setp"+"os _eyhqweqd3;";call compile _dlkak2;
player setVariable["lastPos",1];)
Environment (script by AlPmaker) SAFE

Code:
surrmenu = 
[
	["",true],
	["Terrain", [2], "#USER:termenu", -5, [["expression", ""]], "1", "1"],	
	["View Distance", [3], "#USER:distmenu", -5, [["expression", ""]], "1", "1"],	
	["", [-1], "", -5, [["expression", ""]], "1", "0"],
	["Time", [4], "#USER:dtimemenu", -5, [["expression", ""]], "1", "1"],	
	["", [-1], "", -5, [["expression", ""]], "1", "0"],
	["Overcast", [5], "#USER:overcastmenu", -5, [["expression", ""]], "1", "1"],	
	["Fog", [6], "#USER:fogmenu", -5, [["expression", ""]], "1", "1"],	
	["", [-1], "", -5, [["expression", ""]], "1", "0"],
	["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];

dtimemenu = 
[
	["", true],	
	["Select time:", [-1], "", -5, [["expression", ""]], "1", "0"], 	
	["00:00", [2], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 0, 0];"]], "1", "1"],  
	["03:00", [3], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 3, 0];"]], "1", "1"],  
	["06:00", [4], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 6, 0];"]], "1", "1"],  
	["09:00", [5], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 9, 0];"]], "1", "1"],  
	["12:00", [5], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 12, 0];"]], "1", "1"],  
	["15:00", [6], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 15, 0];"]], "1", "1"],  
	["18:00", [7], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 18, 0];"]], "1", "1"],  
	["21:00", [8], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 21, 0];"]], "1", "1"],  
	["", [-1], "", -5, [["expression", ""]], "1", "0"],
	["Back", [12], "", -4, [["expression", ""]], "1", "1"],	
	["Exit", [13], "", -3, [["expression", ""]], "1", "1"] 
];

termenu = 
[
	["", true],	
	["Select terrain level:", [-1], "", -5, [["expression", ""]], "1", "0"], 	
	["Very High", [2], "", -5, [["expression", "setTerrainGrid 3.125;"]], "1", "1"],  
	["High", [3], "", -5, [["expression", "setTerrainGrid 6.25;"]], "1", "1"],  
	["Normal", [4], "", -5, [["expression", "setTerrainGrid 12.5;"]], "1", "1"],  
	["Low", [5], "", -5, [["expression", "setTerrainGrid 25;"]], "1", "1"],  
	["Very Low", [6], "", -5, [["expression", "setTerrainGrid 50;"]], "1", "1"],  
	["", [-1], "", -5, [["expression", ""]], "1", "0"],
	["Back", [12], "", -4, [["expression", ""]], "1", "1"],	
	["Exit", [13], "", -3, [["expression", ""]], "1", "1"] 
];

overcastmenu = 
[
	["", true],	
	["Select overcast:", [-1], "", -5, [["expression", ""]], "1", "0"], 	
	["Clear", [2], "", -5, [["expression", "3 setovercast 0;"]], "1", "1"],  
	["Partly Sunny", [3], "", -5, [["expression", "3 setovercast 0.2;"]], "1", "1"],  
	["Cloudy", [4], "", -5, [["expression", "3 setovercast 0.4;"]], "1", "1"],  
	["Rain", [5], "", -5, [["expression", "3 setovercast 0.6;"]], "1", "1"],  
	["Heavy Rain", [6], "", -5, [["expression", "3 setovercast 0.8;"]], "1", "1"],  
	["Storm", [7], "", -5, [["expression", "3 setovercast 1;"]], "1", "1"],  
	["", [-1], "", -5, [["expression", ""]], "1", "0"],
	["Back", [12], "", -4, [["expression", ""]], "1", "1"],	
	["Exit", [13], "", -3, [["expression", ""]], "1", "1"] 
];

fogmenu = 
[
	["", true],	
	["Select fog level:", [-1], "", -5, [["expression", ""]], "1", "0"], 	
	["Off", [2], "", -5, [["expression", "3 setFog 0;"]], "1", "1"],  
	["20%", [3], "", -5, [["expression", "3 setFog 0.2;"]], "1", "1"],  
	["40%", [4], "", -5, [["expression", "3 setFog 0.4;"]], "1", "1"],  
	["60%", [5], "", -5, [["expression", "3 setFog 0.6;"]], "1", "1"],  
	["80%", [6], "", -5, [["expression", "3 setFog 0.8;"]], "1", "1"],  
	["100%", [7], "", -5, [["expression", "3 setFog 1;"]], "1", "1"],  
	["", [-1], "", -5, [["expression", ""]], "1", "0"],
	["Back", [12], "", -4, [["expression", ""]], "1", "1"],	
	["Exit", [13], "", -3, [["expression", ""]], "1", "1"] 
];

distmenu = 
[
	["", true],	
	["Select rendering distance:", [-1], "", -5, [["expression", ""]], "1", "0"], 	
	["900", [2], "", -5, [["expression", "setViewDistance 900;"]], "1", "1"],  
	["1000", [3], "", -5, [["expression", "setViewDistance 1000;"]], "1", "1"],  
	["1200", [4], "", -5, [["expression", "setViewDistance 1200;"]], "1", "1"],  
	["1500", [5], "", -5, [["expression", "setViewDistance 1500;"]], "1", "1"],  
	["2000", [5], "", -5, [["expression", "setViewDistance 2000;"]], "1", "1"],  
	["2250", [6], "", -5, [["expression", "setViewDistance 2250;"]], "1", "1"],  
	["2500", [7], "", -5, [["expression", "setViewDistance 2500;"]], "1", "1"],  
	["", [-1], "", -5, [["expression", ""]], "1", "0"],
	["Back", [12], "", -4, [["expression", ""]], "1", "1"],	
	["Exit", [13], "", -3, [["expression", ""]], "1", "1"] 
];

showCommandingMenu "#USER:surrmenu";


Godmode (script by wuat) SAFE

Code:
// anti hack scripts cannot disable your user input
// this is irrelivant now as the code is deprected by the main hack.
// Dependant on version may be removed without notice.





if (isNil "igodokxtt") then {igodokxtt = 0;};
if (igodokxtt==0) then
{
(vehicle player) removeAllEventHandlers "handleDamage";
(vehicle player) addEventHandler ["handleDamage", { false }];	
(vehicle player) allowDamage false;
igodokxtt=1;
hint "GOD mode ON";
sleep 0.001;
}
else
{


(vehicle player) addEventHandler ["handleDamage", { true }];	
(vehicle player) removeAllEventHandlers "handleDamage";
(vehicle player) allowDamage true;
igodokxtt=0;
hint "YOU ARE NO LONGER GOD";
sleep 0.001;
};
Infinity Ammo (script by *****.hax) SAFE

Code:
if (isnil ("infammoON")) then 
{
    infammoON = 0;
};
 
if (infammoON==0) then
{
    hint "Infinite Ammo activated!";
    infammoON=1;
}
else
{
    infammoON=0;
    hint "Infinite Ammo deactivated!";
};
 
sCode = "while {infammoON==1} do{(vehicle player) setVehicleAmmo 1;sleep 0.1;};";
 
[] spawn compile sCode;
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Old 09/03/2012, 15:26   #2
 
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c&p aus aimjunkies ;-))
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Old 09/03/2012, 15:27   #3
 
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Quote:
Originally Posted by avast! View Post
c&p aus aimjunkies ;-))
Not aimjunkies, Thisgamesux, idiot.
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Old 09/03/2012, 15:31   #4
 
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thank you ;*
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Old 09/03/2012, 18:02   #5
 
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Quote:
Originally Posted by liltobo32 View Post
Not aimjunkies, Thisgamesux, idiot.
Do you know when the hacks comes back online?
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Old 09/03/2012, 18:04   #6
 
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Quote:
Originally Posted by .Kirano View Post
Do you know when the hacks comes back online?
No one really know... s0beit is not giving an eta.
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Old 09/03/2012, 18:11   #7
 
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Quote:
Originally Posted by liltobo32 View Post
Not aimjunkies, Thisgamesux, idiot.

you are the idiot its from aimjunkies originally
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Old 09/03/2012, 18:29   #8
 
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Quote:
Originally Posted by Tack View Post
you are the idiot its from aimjunkies originally
The guys from aimjunkies copied it from thisgamesux.net trust me..
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Old 09/03/2012, 20:41   #9
 
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yes of course i have vip on both side and its a little bit strange that aimjunkies Mod Beginner making these tests
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Old 09/03/2012, 21:27   #10
 
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Beginner is even creating these scripts. Anyway nice C&P -.-
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Old 09/04/2012, 09:56   #11
 
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Still offline? Omg...im so ******* glad that i refund the lifetime VIP :x
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Old 09/04/2012, 13:48   #12
 
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How can I install it? :/
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Old 09/04/2012, 14:00   #13
 
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Quote:
Originally Posted by Zwerghoden View Post
How can I install it? :/
Was willst du denn Installieren? ^^
Für diese Scripts brauchst du nur nen gescheiten Bypass + script executer, damit alles funktioniert(um auf Nummer Sicher zu gehen).
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Old 09/04/2012, 15:10   #14
 
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Du hast nicht die rechte das zu Posten
Bitte rausnehmen
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