Register for your free account! | Forgot your password?

Go Back   elitepvpers > Other Online Games > Browsergames > DarkOrbit
You last visited: Today at 07:10

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[Download] PolskaBot - Complete source code

Discussion on [Download] PolskaBot - Complete source code within the DarkOrbit forum part of the Browsergames category.

Reply
 
Old 01/24/2016, 03:17   #31
 
melikhan's Avatar
 
elite*gold: 0
Join Date: Dec 2011
Posts: 3,249
Received Thanks: 2,240
Quote:
Originally Posted by 0cf5e View Post
We weren't fighting Bigpoint. We were fighting our own skills.
Not fighting your skills, but testing them out. Nevertheless I respect you (and your team) for someone who actually stood up to bp and actually made a packetbot.

Didn't last too long unfortunately. Oh well. May another guy appear with a superior packetbot
melikhan is offline  
Thanks
1 User
Old 01/24/2016, 05:25   #32
 
cryz35's Avatar
 
elite*gold: 0
Join Date: Feb 2009
Posts: 1,716
Received Thanks: 2,380
Quote:
Originally Posted by melikhan View Post
Not fighting your skills, but testing them out. Nevertheless I respect you (and your team) for someone who actually stood up to bp and actually made a packetbot.

Didn't last too long unfortunately. Oh well. May another guy appear with a superior packetbot
I have a project sitting for almost 3 months

but it works with a weird method(it uses 2 swf's ), probably going to change it before releasing.
It's a simple packet bot(actually proxy) like openstealth.
I believe it is not easily detected because client still sends weird packets.
cryz35 is offline  
Thanks
2 Users
Old 12/05/2016, 15:42   #33
 
jajaxdxd's Avatar
 
elite*gold: 0
Join Date: Jun 2013
Posts: 96
Received Thanks: 13
Quote:
Originally Posted by cryz35 View Post
I have a project sitting for almost 3 months

but it works with a weird method(it uses 2 swf's ), probably going to change it before releasing.
It's a simple packet bot(actually proxy) like openstealth.
I believe it is not easily detected because client still sends weird packets.
any notice about your program? :S
jajaxdxd is offline  
Old 02/19/2017, 22:38   #34
 
elite*gold: 0
Join Date: Oct 2014
Posts: 3
Received Thanks: 0
I'm sorry for the bump, that's a great project!

I see so many resemblances with Sulake (Habbo Devs) job, interesting how things repeats all over again.

I will have fun updating this, thanks. (Hoping that the protocol didn't change :3)

I have only one question, does anyone know how BP obfuscate the strings in the classes? but i think that's my job to figure out :P

^ Question answered "Hador" Project.
szUsername is offline  
Old 02/19/2017, 23:12   #35
 
jorg*'s Avatar
 
elite*gold: 0
Join Date: May 2011
Posts: 1,764
Received Thanks: 1,577
Quote:
Originally Posted by szUsername View Post
I'm sorry for the bump, that's a great project!

I see so many resemblances with Sulake (Habbo Devs) job, interesting how things repeats all over again.

I will have fun updating this, thanks. (Hoping that the protocol didn't change :3)

I have only one question, does anyone know how BP obfuscate the strings in the classes? but i think that's my job to figure out :P

^ Question answered "Hador" Project.

dont push old threads !
jorg* is offline  
Old 02/19/2017, 23:18   #36
 
AliG-DO's Avatar
 
elite*gold: 0
Join Date: Jul 2011
Posts: 620
Received Thanks: 1,146
Quote:
Originally Posted by jorg* View Post
dont push old threads !
Why? Source still works, he's not doing offtopic or anything. It's still relevant resource, you can use Fade to create working packetbot at the moment.
AliG-DO is offline  
Thanks
7 Users
Old 02/20/2017, 11:27   #37
 
manulaiko3.0's Avatar
 
elite*gold: 0
Join Date: May 2014
Posts: 662
Received Thanks: 1,154
Quote:
Originally Posted by szUsername View Post
I'm sorry for the bump, that's a great project!

I see so many resemblances with Sulake (Habbo Devs) job, interesting how things repeats all over again.

I will have fun updating this, thanks. (Hoping that the protocol didn't change :3)

I have only one question, does anyone know how BP obfuscate the strings in the classes? but i think that's my job to figure out :P

^ Question answered "Hador" Project.


As you can see from source, it just reads the decompiled classes and parses them into an XML document.
At the moment the tool was made there was still no name obfuscation.
manulaiko3.0 is offline  
Old 02/20/2017, 19:56   #38
 
elite*gold: 0
Join Date: Oct 2014
Posts: 3
Received Thanks: 0
Quote:
Originally Posted by manulaiko3.0 View Post


As you can see from source, it just reads the decompiled classes and parses them into an XML document.
At the moment the tool was made there was still no name obfuscation.
Yeah, it uses , i'm fully aware of this.

The file is obfuscated with "secureSWF", no obfuscation is safe from memory dumps probably attaching a debugger and checking inside the plugin container of firefox would be the best approach :-)

P.s not saying it's easy, but certainly not impossible
szUsername is offline  
Old 02/20/2017, 20:09   #39
 
Diаmonds's Avatar
 
elite*gold: 1
Join Date: Oct 2013
Posts: 1,257
Received Thanks: 1,276
Quote:
Originally Posted by szUsername View Post
Yeah, it uses , i'm fully aware of this.

The file is obfuscated with "secureSWF", no obfuscation is safe from memory dumps probably attaching a debugger and checking inside the plugin container of firefox would be the best approach :-)

P.s not saying it's easy, but certainly not impossible
The method names are not decrypted at runtime afaik...
Diаmonds is offline  
Old 05/30/2018, 22:33   #40
 
UGTMCAVIO's Avatar
 
elite*gold: 0
Join Date: Jun 2016
Posts: 4
Received Thanks: 0
what is it?
UGTMCAVIO is offline  
Reply


Similar Threads Similar Threads
[help] my d3d8 and d3d9 source code please help me to complete it
09/28/2010 - Soldier Front - 11 Replies
Hello!!! this is my source code of my wallhack for pSF ahmn well anyway here is my source code that ive compiled for Philippine Special force ive switched to d3d9 but it seems to be that this code is detected this wallhack is only XQZ and i have set its key to F1
[help] my d3d8 and d3d9 source code please help me to complete it
03/28/2010 - Soldier Front Philippines - 10 Replies
Hello!!! this is my source code of my wallhack for pSF ahmn well anyway here is my source code that ive compiled for Philippine Special force ive switched to d3d9 but it seems to be that this code is detected this wallhack is only XQZ and i have set its key to F1
[help] my d3d8 and d3d9 source code please help me to complete it
01/22/2010 - Soldier Front Hacks, Bots, Cheats & Exploits - 2 Replies
Hello!!! ahmn well anyway here is my source code that ive compiled for Philippine Special force ive switched to d3d9 but it seems to be that this code is detected this wallhack is only XQZ and i have set its key to F1



All times are GMT +2. The time now is 07:10.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2024 elitepvpers All Rights Reserved.