Register for your free account! | Forgot your password?

Go Back   elitepvpers > Other Online Games > Browsergames > DarkOrbit
You last visited: Today at 16:25

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[HELP]PBDO GG not shooting!

Discussion on [HELP]PBDO GG not shooting! within the DarkOrbit forum part of the Browsergames category.

Closed Thread
 
Old   #1
 
elite*gold: 0
Join Date: Feb 2012
Posts: 159
Received Thanks: 24
Arrow [HELP]PBDO GG not shooting!

Hey guys , so I left my laptop over the night to do the gates , as i was hoping it would the waves without a problem , but... It's still circling , its not hitting the sibelons , I tried moving it around , playing with the config file NOTHING. It just circles it , and the distance from the npc is too far , so its not even being hit. Here is my task file
PLEASE HELP!

using System.Threading;
using System.Collections.Generic;
using PBDOBot.Helper;
using PBDOBot.Api;
using PBDOBot.Api.Task;

namespace Tasks
{
public class Task : BBaseTask
{

/*
*
* Sgt.Peperov's GG Beta Task
*
*/

public override void OnReset()
{
Enums.ResourceType[] protectedCollection = new Enums.ResourceType[] {
Enums.ResourceType.ore_promerium
};
this.ProtectResourcesList.AddRange(protectedCollec tion);

Dictionary<string, Enums.ResourceType> boostCollection = new Dictionary<string, Enums.ResourceType>();

boostCollection.Add("Speed", Enums.ResourceType.ore_promerium);
boostCollection.Add("Shield", Enums.ResourceType.ore_promerium);
boostCollection.Add("Lasers", Enums.ResourceType.ore_promerium);
//boostCollection.Add("Rockets", Enums.ResourceType.ore_promerium );

this.BoostDictionary = boostCollection;

//GGWaveConfig: (string enemyName, Enums.LaserAmmoType laserType, Enums.RocketAmmoType rocketType, int configuration, bool exitAfter)
//that is:
// enemyName: the complete Name of the Enemy that is encountered in the Wave you want to configure
// laserType: Type of LaserAmmo you want to use to kill them
// rocketType: Type of RocketAmmo you want to use to kill them
// configuration: the ship-config to do this wave in
// exitAfter: exit after this Wave and start doing the "third part" of this taskfile (reentering is currently only possible by restarting the complete pbdo-bot.exe!)
GGWaveConfigList.Add(new GGWaveConfig("-=[ Streuner ]=-", Enums.LaserAmmoType.LCB_10, Enums.RocketAmmoType.PLT_2026, 2, false));
GGWaveConfigList.Add(new GGWaveConfig("-=[ Lordakia ]=-", Enums.LaserAmmoType.LCB_10, Enums.RocketAmmoType.PLT_2026, 1, false));
GGWaveConfigList.Add(new GGWaveConfig("-=[ Mordon ]=-", Enums.LaserAmmoType.LCB_10, Enums.RocketAmmoType.PLT_2026, 2, false));
GGWaveConfigList.Add(new GGWaveConfig("-=[ Saimon ]=-", Enums.LaserAmmoType.LCB_10, Enums.RocketAmmoType.PLT_2026, 1, false));
GGWaveConfigList.Add(new GGWaveConfig("-=[ Devolarium ]=-", Enums.LaserAmmoType.LCB_10, Enums.RocketAmmoType.PLT_2026, 2, false));
GGWaveConfigList.Add(new GGWaveConfig("-=[ Kristallin ]=-", Enums.LaserAmmoType.MCB_25, Enums.RocketAmmoType.PLT_2026, 1, false));
GGWaveConfigList.Add(new GGWaveConfig("-=[ Sibelon ]=-", Enums.LaserAmmoType.MCB_25, Enums.RocketAmmoType.PLT_2026, 2, false));
GGWaveConfigList.Add(new GGWaveConfig("-=[ Sibelonit ]=-", Enums.LaserAmmoType.LCB_10, Enums.RocketAmmoType.PLT_2026, 1, false));
GGWaveConfigList.Add(new GGWaveConfig("-=[ Kristallon ]=-", Enums.LaserAmmoType.MCB_25, Enums.RocketAmmoType.PLT_2026, 2, false));
GGWaveConfigList.Add(new GGWaveConfig("-=[ Protegit ]=-", Enums.LaserAmmoType.MCB_25, Enums.RocketAmmoType.PLT_2026, 1, false));


//activate Pet here, if wanted:

// UsePet = true;
// PetMode = Enums.PetMode.Guard_Mode;
// RestockPetFuel = true;
// DeactivatePetWhileFleeing = true;
// RepairPetWhenDead = true;
}

public override void ChooseLogic()
{
//Obviously we only want to make the GG A, if the portal is already open (and we didnt clear it)
if (BMain.Deaths < 0 && BMain.IsGalaxyGateBetaOpen)
{
//This first Part ist for traveling to the start map (where the gate is)
// it also regenerates you to max HP
// and avoids enemy players while traveling
if (!ActionList.Contains("GG B Prep") && (!(BMain.MapName == "GG B")))
{
Reset();
BMain.WriteLog("GG B Preparation");

DoGalaxyGateBeta = true;

LaserAmmoType = Enums.LaserAmmoType.any;
RocketAmmoType = Enums.RocketAmmoType.any;


UsePet = false;

Restock = true;
AttackNpcs = false;
Refine = true;
Sell = true;

CollectResources = false;
CollectBonusBoxes = false;
CollectCargoBoxes = false;

FleeOnEnemyInRadius = true;
FleeRadius = 5000;

Repair = true;
MinDurability = 80;
MinFreeSlots = 850;


ActionList.Add("GG B Prep");
}
//This second part handles the GalaxyGate waves
// Repair is false, but the bot will still automaticly repair inbetween waves (but wont bug out)
else if (!ActionList.Contains("GG B") && (BMain.MapName == "GG B"))
{
Reset();

BMain.WriteLog("GG B");

DoGalaxyGateBeta = true;

LaserAmmoType = Enums.LaserAmmoType.any;
RocketAmmoType = Enums.RocketAmmoType.any;


AttackNpcs = true;
Restock = true;
Refine = true;
Sell = true;


PetMode = Enums.PetMode.Guard_Mode;

CollectResources = false;
CollectBonusBoxes = true;
CollectCargoBoxes = true;

Repair = false;
MinDurability = 60;
MinFreeSlots = 150;

ActionList.Add("GG B");
}
}
//This third part handles the case that the Gate isn't open,
//or if we just finished the Gate and need something to do afterwards
//or if we just left the Gate because exitAfter was true for the current Wave of enemies
else
{
Dictionary<TaskLoadDelegate, int> TaskLoadDictionary = new Dictionary<TaskLoadDelegate, int>();


//this time, we only add one entry to our cycle task
TaskLoadDictionary.Add(
delegate()
{
if (!ActionList.Contains("gather x-2 invis"))
{
BMain.WriteLog("loading gather bonus x-2 invisible task");
Reset();

TaskMap = "x-4";

AttackNpcs = false;
BuyInvisibleAddon = true;

Refine = true;
Sell = true;

CollectResources = false;
CollectBonusBoxes = true;
CollectSunBoxes = true;
CollectCargoBoxes = true;

FleeOnEnemyInRadius = true;
FleeRadius = 4000;

PetMode = Enums.PetMode.Auto_Looter;

Repair = true;
MinDurability = 60;

MinFreeSlots = 100;
UseExtraGateEnergy = true;

ActionList.Add("gather x-2 invis");
}
}, 35); //enter CyleTime of this TaskPart in minutes (here it is 35)

TaskLoadDictionary.Add(
delegate()
{
if (!ActionList.Contains("gather x-3 invis"))
{
BMain.WriteLog("loading gather bonus x-3 invisible task");
Reset();


TaskMap = "x-3";

AttackNpcs = false;
BuyInvisibleAddon = true;

Refine = true;
Sell = true;
MinFreeSlots = 100;

CollectResources = false;
CollectBonusBoxes = true;
CollectSunBoxes = true;
CollectCargoBoxes = true;

PetMode = Enums.PetMode.Auto_Looter;

FleeOnEnemyInRadius = true;
FleeRadius = 3500;

Repair = true;
MinDurability = 60;

UseExtraGateEnergy = true;

ActionList.Add("gather x-3 invis");
}
}, 30);




TaskLoadDictionary.Add(
delegate()
{
if (!ActionList.Contains("gather x-4 invis"))
{
BMain.WriteLog("loading gather bonus x-4 invisible task");
Reset();


TaskMap = "x-4";

AttackNpcs = false;
BuyInvisibleAddon = true;

Refine = true;
Sell = true;
MinFreeSlots = 100;

PetMode = Enums.PetMode.Auto_Looter;

CollectResources = false;
CollectBonusBoxes = true;
CollectSunBoxes = true;
CollectCargoBoxes = true;

FleeOnEnemyInRadius = true;
FleeRadius = 3500;

Repair = true;
MinDurability = 60;

UseExtraGateEnergy = true;

ActionList.Add("gather x-4 invis");
}
}, 35);

CycleTaskDictionary = TaskLoadDictionary;
}
}
}
}
stasiubaran is offline  
Old 04/08/2013, 13:39   #2


 
Requi's Avatar
 
elite*gold: 3800
The Black Market: 244/0/0
Join Date: Dec 2012
Posts: 13,039
Received Thanks: 8,243
PBDO have still some problems. It doesn't shoot with laser sometimes and maybe doesn't see the npc's on the map.

Please use the next time
Requi is offline  
Old 04/08/2013, 13:40   #3
 
elite*gold: 0
Join Date: Feb 2012
Posts: 159
Received Thanks: 24
But this is my last life in beta!?
stasiubaran is offline  
Old 04/08/2013, 13:41   #4


 
Requi's Avatar
 
elite*gold: 3800
The Black Market: 244/0/0
Join Date: Dec 2012
Posts: 13,039
Received Thanks: 8,243
Do the gate yourself?
Please? Why you bot in the game, if you can't do the gates yourself?

Do you ever played the game via hand?
Requi is offline  
Thanks
1 User
Old 04/08/2013, 13:42   #5
 
elite*gold: 0
Join Date: Feb 2012
Posts: 159
Received Thanks: 24
Yes I actually do , first day botting , cuz GG is tiring , and what about you? You bot 24/7 probably
stasiubaran is offline  
Old 04/08/2013, 13:43   #6




 
Elsastylez's Avatar
 
elite*gold: 32
The Black Market: 160/0/0
Join Date: Jul 2010
Posts: 8,279
Received Thanks: 4,430
#closed

There you will get fast support
Elsastylez is offline  
Thanks
4 Users
Closed Thread


Similar Threads Similar Threads
The problem of re-shooting
11/17/2012 - DarkOrbit - 9 Replies
like in post.... what you think ?! what's the probem how to avoid it!? regards
shooting and other bots
11/13/2012 - DarkOrbit - 15 Replies
does anyone know if there really fire the bot, or shield hitpoints? thank you, hello
Practice shooting this
04/27/2009 - Soldier Front - 2 Replies
http://img21.imageshack.us/img21/5780/shootthedogi .jpg
trouble shooting
05/23/2006 - Conquer Online 2 - 1 Replies
Ok well ive played CO for about a year 1/2 now, never had realy any troble with it, but about a month ago during game play my computor would just shutdown, no error are nothing. Scaned n nothing came up. So it still kept happening , and i reinstalled the game, but it still happens computor shutsdown when pling CO almost every tens mins. I dont know a great deal about computors , but i would greatly apriciate any adive.



All times are GMT +2. The time now is 16:25.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2024 elitepvpers All Rights Reserved.