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[Release] C3 File Viewer

Discussion on [Release] C3 File Viewer within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.

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Old   #1
 
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Smile [Release] C3 File Viewer

Introduction

This utility will allow you to double click a C3 File and show its mesh within a viewer. The utility will automatically attempt to find the correct dds for the C3 File using special techniques otherwise a generic color texture will be used.



Requirements

In order to use the viewer you need the following.

Microsoft .Net 4.0 Framework


Microsoft XNA 4.0 End User Runtime.


Screenshots


Note: This viewer is 100% compatible with the

Updates
14/03/2014 - Changed Profile to Reach Profile for the lower end machines.



link removed.. Not supporting epvp anymore
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Old 03/13/2014, 23:19   #2
 
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WHOOP WHOOP! Nice one!

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Old 03/13/2014, 23:28   #3
 
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Your welcome !
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Old 03/13/2014, 23:33   #4
 
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Quote:
Originally Posted by Ultimation View Post
Your welcome !

ATTACK CHINESE GUY!



I KEEL YALL WITH RANDOMLY MOVING CREEPY RAINBOW LADY!

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Old 03/14/2014, 04:07   #5
 
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Quote:
Originally Posted by Ultimation View Post
Your welcome !
Sorry Ult, but that needs to be included in your signature.
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Old 03/14/2014, 15:24   #6
 
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HiDef Profile unhandeled exepction
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Old 03/14/2014, 17:28   #7


 
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He can`t run your software because his graphics card does not have the XNA HiDef requirements. For such "low" rendering (I mean not high end with postprocess and everything), Reach should be used for NO ******* REASON (at least, not for PC targets). I mean if you dont use DX10 features why would you need a DX10 card???? I know it can be a pain in the ***, just add this to your project so it works on low end machines.



This overrides the XNA profile check bullshit, but I have had random crashes on very low end machines with it (even though no one wants to target those anyways). Also, hint hint : Monogame.

By the way, I really like your work. If you need a 3d graphics guy anytime (I mean developer not artist), contact me.
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Old 03/14/2014, 18:28   #8
 
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ill just change the xna target type to reach.
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Old 03/14/2014, 18:29   #9


 
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ill just change the xna target type to reach.
If you use shaders that are reach compatible, yes, that would be the best solution. I think it`s up to SM 2.0.
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Old 03/14/2014, 18:33   #10
 
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uploading now Reach Compatible

Done
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Old 03/14/2014, 20:44   #11
 
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Guys , you must setup XNA redist 4.0
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Old 03/18/2014, 09:46   #12
 
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#Request Cleanup & Sticky
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Old 03/18/2014, 19:54   #13


 
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Did a small cleanup.

#Stickied
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Old 03/24/2014, 12:56   #14
 
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why i can't see the texture if i open a .c3?
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Old 03/25/2014, 20:50   #15
 
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Great share
Just to confirm, it is possible view the animations, too?
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Tags
c3, conquer, eudemons, mesh


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