HI PVPERS
NPCs.txt
example:
179 1086 16 0 1036 230 197
179 is the id of the npc
1086 is the type of npc(its cloths )
16 is the npc function whether it will be a shop or a dialog npc
0 is the direction that the npc look at its up to 0-8
1036 is the map where you want to put the npc
230 is the x cord where you want to put the npc
197 is the y cord where you want to put it
MobInfos
example:
5 Robin 1 132 12 183 0 0 0 31 35 1 36 2 True 2 8 150 1000 12 True
1 is the mob id
robin is the mob name
1 is the behavior It can be 1, 2, 3, 4, or 6.
-If its 1, then it just hunts players.
-If its 2, then it just hunts other mobs.
-If its 3, then it hunts others mobs and players.
-If its 4, then it just hunts bluenames.
-If its, then is hunts mobs and bluenames. This is for guards!.
132 is the mesh of the mob
12 is the mob level
OPPS IN Complete i will complete it after some hours g2g sleeep