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[Release] My 5165 Source
Discussion on [Release] My 5165 Source within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
02/19/2010, 01:02
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#1
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Join Date: Feb 2010
Posts: 480
Received Thanks: 207
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[Release] My 5165 Source
Hello
I would like to release my 5165 source to everyone.
Enjoy!
Features:
Code:
Houses
Top Halos
Class PK Envoy
PK Tournament
Scroll Commands
Life Command
Mana Command
Revive Command
Fixed Marriage
Fixed fb/ss system
Fix So GM's/PM's Can PK
Fixed Trade
Frozen Grotto
NPC To Clear Inventory
Furniture NPC
Proficiency ***
Penitence Amulet
Guild War Starting NPC
1st Reborn
2nd Reborn
Ninja Amulet
Mount Officer
Lab + Lab Spawns
Ethereal
Bless NPC
Attribute Seller NPC
Super Gems Effect
Cool Effect
Guard Summoning
Monster Summoning
Nearly Perfect EXPBall Calculations
Note:
All NPC's are in a seperate map, a npc in tc will teleport you there.
Press Thanks!
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02/19/2010, 01:54
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#2
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Join Date: May 2009
Posts: 884
Received Thanks: 211
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Here's what I always say...
be happy he even released it because this is a "contributing" section meaning this site was created to share your ideas to the world! now stop insulting _Decker It's not his fault that the 5165 source was created >.<... btw, this isn't a child's playground...
@_Decker
GoodJob I'm happy your learning step by step!
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02/19/2010, 02:17
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#3
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Join Date: May 2009
Posts: 884
Received Thanks: 211
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Quote:
Originally Posted by .Arco
No, I started out by looking at the 5017 source and seeing the way it was structured then I read ebooks on c# then a good friend mentored me.
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Maybe that's the same way he learned? but when a mentor tutored him he/she might have told him the best way to learn is: copy+paste codes on your source and learning from the errors you get and fixing them yourself...and by that a good code is written...
@_Decker
I'll give you thanks just cause I see you learning...don't go by what any "rude" post tells you...If you want to release something that is "contributing" to the forum, then do it
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02/19/2010, 03:18
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#4
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elite*gold: 20
Join Date: Oct 2009
Posts: 1,009
Received Thanks: 621
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Great release Decker, keep it up.
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02/19/2010, 06:52
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#5
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elite*gold: 106
Join Date: Oct 2006
Posts: 6,047
Received Thanks: 1,164
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Deamn this thread got short.
And etleast arco were smart enough to delete his post, i can read em anyhow but oh well.
#Cleaned
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02/19/2010, 12:26
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#6
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elite*gold: 20
Join Date: Mar 2006
Posts: 6,125
Received Thanks: 2,518
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Back to the topic please >_>.
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02/20/2010, 13:51
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#7
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Join Date: Feb 2010
Posts: 6
Received Thanks: 0
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Source eiro
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02/23/2010, 06:30
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#8
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elite*gold: 0
Join Date: Jun 2009
Posts: 5
Received Thanks: 0
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Hey decker how can i keep my server stable like my server keeps crashing
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02/23/2010, 06:31
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#9
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Join Date: Oct 2009
Posts: 8,765
Received Thanks: 5,291
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Quote:
Originally Posted by tyrel12
Hey decker how can i keep my server stable like my server keeps crashing
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Decker will not be able to answer that question correctly.
But I can help, PM me.
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02/23/2010, 17:05
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#10
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Join Date: Jul 2008
Posts: 259
Received Thanks: 73
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Quote:
Originally Posted by Decker_
Hello
I would like to release my 5165 source to everyone.
Enjoy!
Features:
Code:
Houses
Top Halos
Class PK Envoy
PK Tournament
Scroll Commands
Life Command
Mana Command
Revive Command
Fixed Marriage
Fixed fb/ss system
Fix So GM's/PM's Can PK
Fixed Trade
Frozen Grotto
NPC To Clear Inventory
Furniture NPC
Proficiency ***
Penitence Amulet
Guild War Starting NPC
1st Reborn
2nd Reborn
Ninja Amulet
Mount Officer
Lab + Lab Spawns
Ethereal
Bless NPC
Attribute Seller NPC
Super Gems Effect
Cool Effect
Guard Summoning
Monster Summoning
Nearly Perfect EXPBall Calculations
Note:
All NPC's are in a seperate map, a npc in tc will teleport you there.
Press Thanks!
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Decker I am proud of you for contributing BUT i wouldnt download this source even if you payed me. +k
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02/23/2010, 18:57
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#11
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Join Date: Feb 2010
Posts: 480
Received Thanks: 207
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I got this source from ********...
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02/23/2010, 21:08
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#12
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Join Date: Sep 2008
Posts: 259
Received Thanks: 64
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Well yea every source can be good , it just depends on the knowledge of the user of it . anyway thanks for releasing .
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02/23/2010, 22:38
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#13
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Join Date: Feb 2007
Posts: 23
Received Thanks: 2
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Hello i have seen here a lot of guides, i make it step by step, a lot of times, and nothing, i have still this error:
My system configuration(and software what i installed):
- C# - installed
- Windows XP SP2
- Net framework 3.5
- AppServer - installed
Maybe its something missed, please help me
And i use A LOT OF different sources every time i had same error/bug whatever.
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02/23/2010, 22:52
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#14
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elite*gold: 0
Join Date: May 2009
Posts: 884
Received Thanks: 211
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Quote:
Originally Posted by Finch
Hello i have seen here a lot of guides, i make it step by step, a lot of times, and nothing, i have still this error:
My system configuration(and software what i installed):
- C# - installed
- Windows XP SP2
- Net framework 3.5
- AppServer - installed
Maybe its something missed, please help me
And i use A LOT OF different sources every time i had same error/bug whatever.
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Okay...u see in the cmd where it says /Database Line: 1713 or something like that...go to that line with the error in database.cs and the other lines aswell and post those lines here or the whole code which the line is in...and I'll try my BEST to help u
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02/24/2010, 11:21
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#15
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Join Date: Feb 2007
Posts: 23
Received Thanks: 2
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Ok so the database (lines with errors are Underline)
Quote:
{
string section = "[" + Section + "]";
IniSectionStructure ISS = null;
Sections.TryGetValue(section, out ISS);
if (ISS != null)
{
IniValueStructure IVS = null;
ISS.Variables.TryGetValue(Key, out IVS);
if (IVS != null)
return double.Parse(IVS.Value);
}
return 0;
}
public float ReadFloat(string Section, string Key)
{
string section = "[" + Section + "]";
IniSectionStructure ISS = null;
Sections.TryGetValue(section, out ISS);
if (ISS != null)
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Next one - DropRates:
Quote:
public int MonsterID;
public uint ID;
public byte Sockets;
public byte Plus;
public byte Bless;
public double DropChance;
}
public static void Load()
{
IniFile iNi = new IniFile(@"C:\OldCODB\DropRates.ini");
DragonBall = iNi.ReadDouble("Rates", "DragonBall");
Meteor = iNi.ReadDouble("Rates", "Meteor");
PlusOne = iNi.ReadDouble("Rates", "PlusOne");
Refined = iNi.ReadDouble("Rates", "Refined");
Unique = iNi.ReadDouble("Rates", "Unique");
Elite = iNi.ReadDouble("Rates", "Elite");
Super = iNi.ReadDouble("Rates", "Super");
OneSoc = iNi.ReadDouble("Rates", "OneSoc");
TwoSoc = iNi.ReadDouble("Rates", "TwoSoc");
Gem = iNi.ReadDouble("Rates", "Gem");
Silver = iNi.ReadDouble("Rates", "Silver");
CP10 = iNi.ReadDouble("Rates", "CP10");
CP30 = iNi.ReadDouble("Rates", "CP30");
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And the Program.cs (It tells me that is error in line 1...0.o LOL)
Quote:
using System;
using System.Collections.Generic;
using System.Collections;
using System.Linq;
using System.Text;
using NewestCOServer.Game;
namespace NewestCOServer
{
class Program
{
public static void WriteLine(Exception Exc)
{
Console.WriteLine(Exc.ToString());
try
{
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FrozenGrotto(works but the mobs do to high dmg)
lab npc and spawns
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Should i release my source for 5165? ^^
Works:
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Removed.
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