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[Release] My edited version of Redux

Discussion on [Release] My edited version of Redux within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old 10/24/2016, 04:29   #31
 
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thx
but i wann client to login .. can u put the link .. cuz i tird to search about the client
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Old 10/25/2016, 00:30   #32
 
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Originally Posted by Bad^Blood View Post
thx
but i wann client to login .. can u put the link .. cuz i tird to search about the client
1-

2-
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Old 10/28/2016, 12:28   #33
 
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Thank you

But the source not fully fixd..
Alot of npc no work ..
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Old 10/28/2016, 15:11   #34
 
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Smile

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Originally Posted by Bad^Blood View Post
Thank you

But the source not fully fixd..
Alot of npc no work ..
Redux is not a conventional source redux is a project that we can all work to make good.
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Old 10/30/2016, 13:51   #35
 
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How do I run it, please?!
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Old 10/30/2016, 22:49   #36
 
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How do I run it, please?!




I dont understand people who want to make a server but doesnt have a experience, the more if doesnt read forum... But good luck
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Old 10/31/2016, 01:50   #37
 
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Wasn't this source worked on by Aceking, P4N, Turk and others in the original thread? I assume you guys are just resuming development? If so I can maybe help out a bit.
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Old 10/31/2016, 12:31   #38
 
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Originally Posted by Execution! View Post
Wasn't this source worked on by Aceking, P4N, Turk and others in the original thread? I assume you guys are just resuming development? If so I can maybe help out a bit.
You're totally welcome to help us in development, but as I mentioned before I'm busy working so I wont be able to contribute in the meantime.
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Old 11/01/2016, 19:42   #39
 
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Originally Posted by m e n a View Post
Well, I just fixed/edited/added lots of stuff into it, download and check it yourself.

The source is so messy but it's something you can start with if you're going to make your own Redux version too, so you can use it like source of ideas lol

I will keep that post as open source so I'll keep updating the post with what ever changes I make.

Again, the source is so messy it will be updated.

Let's just keep this as a develop thread, just for the newbies with C# as myself.

P.S: I didn't code all of the methods myself, there's some copy pasted methods I take no credits for this shits anyway. xD

New update: 21/8/16 - Version 017

1- Lottery working perfectly
2- Fixed some minor bugs.

New update: 11/10/16 - Version 018

1- Removed the GUI, the built in console & brought the original GUI back.
2- HealingRain, Nectar now healing the teammates.
3- Moonbox quest\spawn\drops now implemented.
4- ArrowsReload - Added.
5- Repairing now fully works. the calculation isn't 100% accurate but it's close enough.
6- Ghost channel - Added.
7- Map Names now showing on map the first when you access to this.map.
8- LuckyTime/Praying - Now ends on move, need more adjustment.
9- Charactar creation fixed, now the new created char goes to BirthVillage.
10- BirthVillage NPC's has been implemented.
11- TG - fixed minor bugs, still in progress.
12- Added spawns
13- Flying - Fixed
14- Blue\Red\BlackNames - Fixed.

Well, there's much more changes that I didn't mention, I don't really remember because I didn't work on that source since the last month I guess.

P.S: I know most of these fixes\added futures aren't really that big, but I'm just trying.
Cheers!

Download Ver 018 -

(Ver 018) Password - www.elitepvpers.com

// : The source and the database in the attachement.
Do You Have Code For GuildWar Event Sample.
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Old 11/02/2016, 10:39   #40
 
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the GuildWar Event is perfectly done before Mena recoded the redux. All you need to do is to call the GuildWarStart() to start it.
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Old 11/04/2016, 20:48   #41
 
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Nice Mena <3 ,
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Old 11/04/2016, 21:49   #42
 
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Great job man, will test it
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Old 11/06/2016, 02:56   #43
 
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Do you have guildwar event on this?
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Old 11/06/2016, 21:34   #44
 
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Quote:
Originally Posted by arneljan View Post
Do you have guildwar event on this?
Quote:
Originally Posted by Soulfly25 View Post
the GuildWar Event is perfectly done before Mena recoded the redux. All you need to do is to call the GuildWarStart() to start it.
READ PLEASE READ.
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Old 11/07/2016, 13:31   #45
 
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Stay tuned for the new updates in the next few days.

For those who wants to help updating this theard please report to me the bugs that facing you, in an arranged list.
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