What am I talking about? For example, someone released this code:
Code:
public static void Face(int Face, ClientSocket CSocket) { CSocket.Send(ConquerPacket.NPCTalk(2544, Face, 255, 4)); }
The offset of the image to the actual directory, as per the client; is 11.
They put:
Code:
Face(30, CSocket);
This is because they didn't take into account the offset of 11, so they got an incorrect image; on top of their incorrect code. The correct code would be:
Code:
public static void Face(int Face, ClientSocket CSocket) { CSocket.Send(ConquerPacket.NPCTalk(2544, Face + 11, 255, 4)); }
Code:
Face(30, CSocket);
Also, the correct image is () to my knowledge, anyway.
Feel free to use that graphic list for finding the right face for your NPC's, that's why I made it.
@programmers: Look up a packet before you post code, k? </rant>