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[Release] Adding SuperGemEffect's

Discussion on [Release] Adding SuperGemEffect's within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old   #1
 
w00tare's Avatar
 
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[Release] Adding SuperGemEffect's

Hello people, this is my tuturial " How to add SG Effect's! "
For LOTF, Posted Because Pete1990 sort of requested me lawl
Lets start!

Goto Character.cs Find ;
Code:
public void GemEffect()
        {
        }
Delete it and replace it with ;
Code:
public void GemEffect()
        {
            int into = 0;
            if (Equips[1] != null && Equips[1] != "0")
                into = 1;
            else if (Equips[2] != null && Equips[2] != "0")
                into = 2;
            else if (Equips[3] != null && Equips[3] != "0")
                into = 3;
            else if (Equips[6] != null && Equips[6] != "0")
                into = 6;
            else if (Equips[8] != null && Equips[8] != "0")
                into = 8;
            else
                return;
            string[] item = Equips[into].Split('-');

            if (item[4] == "13")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldendragon"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldendragon"));
                }
            }
            if (item[5] == "13")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldendragon"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoegoldendragonnix"));
                }
            }
            if (item[4] == "3")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoenix"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoenix"));
                }
            }
            if (item[5] == "3")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoenix"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoenix"));
                }
            }
            if (item[4] == "33")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "rainbow"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "rainbow"));
                }
            }
            if (item[5] == "33")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "rainbow"));

                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "rainbow"));
                }
            }
            if (item[4] == "53")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "fastflash"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "fastflash"));
                }
            }
            if (item[5] == "53")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "fastflash"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "fastflash"));
                }
            }
            if (item[4] == "63")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "moon"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "moon"));
                }
            }
            if (item[5] == "63")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "moon"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "moon"));
                }
            }
            if (item[4] == "43")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldenkylin"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldenkylin"));
                }
            }
            if (item[5] == "43")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldenkylin"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldenkylin"));
                }
            }
            if (item[5] == "53")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "purpleray"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "purpleray"));
                }
            }

            if (item[4] == "53")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "purpleray"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "purpleray"));
                }
            }
            if (item[4] == "73")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "recovery"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "recovery"));
                }
            }
            if (item[4] == "73")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "recovery"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "recovery"));
                }
            }
        }
Next go to Client.cs Search
Code:
void TimerElapsed(object source, ElapsedEventArgs e)
After the first " { "
Code:
if (Attacking)
                GemEffect();
            Attack();
And now u finished Super Gem Effect's!

If u use this click thanks button!
w00tare is offline  
Thanks
14 Users
Old 05/04/2009, 22:34   #2
 
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Quote:
Originally Posted by w00tare View Post
Hello people, this is my tuturial " How to add SG Effect's! "
For LOTF
Lets start!

Goto Character.cs Find ;
Code:
public void GemEffect()
        {
        }
Delete it and replace it with ;
Code:
public void GemEffect()
        {
            int into = 0;
            if (Equips[1] != null && Equips[1] != "0")
                into = 1;
            else if (Equips[2] != null && Equips[2] != "0")
                into = 2;
            else if (Equips[3] != null && Equips[3] != "0")
                into = 3;
            else if (Equips[6] != null && Equips[6] != "0")
                into = 6;
            else if (Equips[8] != null && Equips[8] != "0")
                into = 8;
            else
                return;
            string[] item = Equips[into].Split('-');

            if (item[4] == "13")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldendragon"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldendragon"));
                }
            }
            if (item[5] == "13")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldendragon"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoegoldendragonnix"));
                }
            }
            if (item[4] == "3")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoenix"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoenix"));
                }
            }
            if (item[5] == "3")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoenix"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "phoenix"));
                }
            }
            if (item[4] == "33")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "rainbow"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "rainbow"));
                }
            }
            if (item[5] == "33")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "rainbow"));

                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "rainbow"));
                }
            }
            if (item[4] == "53")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "fastflash"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "fastflash"));
                }
            }
            if (item[5] == "53")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "fastflash"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "fastflash"));
                }
            }
            if (item[4] == "63")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "moon"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "moon"));
                }
            }
            if (item[5] == "63")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "moon"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "moon"));
                }
            }
            if (item[4] == "43")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldenkylin"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldenkylin"));
                }
            }
            if (item[5] == "43")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldenkylin"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "goldenkylin"));
                }
            }
            if (item[5] == "53")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "purpleray"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "purpleray"));
                }
            }

            if (item[4] == "53")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "purpleray"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "purpleray"));
                }
            }
            if (item[4] == "73")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "recovery"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "recovery"));
                }
            }
            if (item[4] == "73")
            {
                if (Other.ChanceSuccess(10))
                {
                    foreach (DictionaryEntry DE in World.AllChars)
                    {
                        Character Chaar = (Character)DE.Value;
                        if (Chaar.Name != Name)
                        {
                            Chaar.MyClient.SendPacket(General.MyPackets.String(UID, 10, "recovery"));
                        }
                    }
                    MyClient.SendPacket(General.MyPackets.String(UID, 10, "recovery"));
                }
            }
        }
Next go to Client.cs Search
Code:
void TimerElapsed(object source, ElapsedEventArgs e)
After the first " { "
Code:
if (Attacking)
                GemEffect();
            Attack();
And now u finished Super Gem Effect's!

If u use this click thanks button!


Been released already couple of times.
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Old 05/04/2009, 22:39   #3
 
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Good Job
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Old 05/04/2009, 22:42   #4
 
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@ damain ; I found only some (not even full) codes in threads, And i dindt say this whas the only thread with SG effect's...

@ Pete ; Thanks
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Old 05/04/2009, 23:07   #5
 
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Quote:
Originally Posted by w00tare View Post
@ damain ; I found only some (not even full) codes in threads, And i dindt say this whas the only thread with SG effect's...

@ Pete ; Thanks
Just one small Problem For archers if you use Scatter the effects wont work
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Old 05/04/2009, 23:12   #6
 
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Quote:
Originally Posted by w00tare View Post
@ damain ; I found only some (not even full) codes in threads, And i dindt say this whas the only thread with SG effect's...

@ Pete ; Thanks
noo way... i've seen it in tonnes of other threads and im there for rlly long and i've seen a lot of them for sure , just search.
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Old 05/05/2009, 05:24   #7
 
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Any ideal how to make this work with Scatter? i tryed but didnt work lol.
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Old 05/05/2009, 06:31   #8
 
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Here's my way doing it, may help you re-code it:

In attacktype 21;


Quote:
for (int i = 0; i < 10; i++)
{
Extra.Item s = C.MyChar.Equipment[i];
Extra.Gem s1 = s.Soc1;
Extra.Gem s2 = s.Soc2;
if ((int)s.Soc1 % 10 == 3 || (int)s.Soc2 % 10 == 3)
{
string e = "";
if ((int)s1 == 3 || (int)s2 == 3)
e = "phoenix";
else if ((int)s1 == 13 || (int)s2 == 13)
e = "goldendragon";
else if ((int)s1 == 23 || (int)s2 == 23)
e = "lounder1";
else if ((int)s1 == 33 || (int)s2 == 33)
e = "rainbow";
else if ((int)s1 == 43 || (int)s2 == 43)
e = "goldenkylin";
else if ((int)s1 == 53 || (int)s2 == 53)
e = "purpleray";
else if ((int)s1 == 63 || (int)s2 == 63)
e = "moon";
else if ((int)s1 == 73 || (int)s2 == 73)
e = "recovery";

if (Mess.ChanceSuccess(4))
{
C.SendData(Packets.String(C.MyChar.EntityID, 10, e));
}

}
}
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Old 05/05/2009, 06:48   #9
 
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Quote:
Originally Posted by EmmeTheCoder View Post
Here's my way doing it, may help you re-code it:

In attacktype 21;
I dont have Attcktype 21? im useing Lotf Ini files one should it be in Char.cs?
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Old 05/05/2009, 06:54   #10
 
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thankss
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Old 05/05/2009, 06:56   #11
 
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Quote:
Originally Posted by Pete1990 View Post
I dont have Attcktype 21? im useing Lotf Ini files one should it be in Char.cs?
Lol, yes you do, or else Magic Attacking wouldn't work.
I'm pretty sure its in Character.cs in Lotf (AtkType == 21)
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Old 05/05/2009, 07:06   #12
 
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Thank you
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Old 05/05/2009, 12:38   #13
 
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Quote:
Originally Posted by kinshi88 View Post
Lol, yes you do, or else Magic Attacking wouldn't work.
I'm pretty sure its in Character.cs in Lotf (AtkType == 21)
Ok, I will look / update my thread thanks.
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Old 05/12/2009, 13:49   #14
 
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I cant find
Code:
void TimerElapsed(object source, ElapsedEventArgs e)
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Old 05/12/2009, 15:37   #15
 
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Quote:
Originally Posted by Vortex. View Post
I cant find
Code:
void TimerElapsed(object source, ElapsedEventArgs e)
Same here, I can find it only in Character.cs and Entities.cs...
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