My old ass 5017 Source. Split Auth/Game, market vending,..
Discussion on My old ass 5017 Source. Split Auth/Game, market vending,.. within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
My old *** 5017 Source. Split Auth/Game, market vending,..
This is based on īs release.
I changed the Sockets to hybrids sockets, i must have modified them back in the days, or i must have planned to do so because i changed their name to YukIsockets. Anyway, this source is based off LOTF, recoded it. I put in Hybrids sockets, i recoded some more.
I do not dare to call it my Work.
Take it. If you take it, atleast give me and a thanks.
Extract the DB to C:\ or change the path inside the source files.
I try to find my way back to Co2 dev. and therefore i need to get rid of my previous work.
I should release my custom 5017 source... It would be way more better than any derived one from my LOTF releases But eh, thanks for using my work and crediting it ?
"this source is based off LOTF"
I'm going to take a wild guess and say no. I could be wrong though since it's recoded. It depends how hard they worked on restructuring and redesigning the server.
Edit: Took a look at it. It's not a masterpiece, but it's far better than the original LOTF. I can foresee rollback issues. The client class is a mess, as well as most of the source... but as I said, it's really not that bad.
"this source is based off LOTF"
I'm going to take a wild guess and say no. I could be wrong though since it's recoded. It depends how hard they worked on restructuring and redesigning the server.
Edit: Took a look at it. It's not a masterpiece, but it's far better than the original LOTF. I can foresee rollback issues. The client class is a mess, as well as most of the source... but as I said, it's really not that bad.
I don't know what Yuki did on it, but originally, the source could handle ~50-75 players, but required reboots after some times (I think it is related to a static Random instance which isn't thread-safe). So, it can be mostly fixed and working. It's not really a good source, but a working one... And way better than LOTF.
I've been working with that base for like 5 or 6 months... Not sure and I'm sure that it could stay up for more than 3 days (tested) with atleast 30 people on it, I also know that it needs a fair amount of work to make it perfect.
I don't know what Yuki did on it, but originally, the source could handle ~50-75 players, but required reboots after some times (I think it is related to a static Random instance which isn't thread-safe). So, it can be mostly fixed and working. It's not really a good source, but a working one... And way better than LOTF.
The biggest problem with the original lotf was the mysql and database handling.
5017 working market vending 09/16/2011 - CO2 Private Server - 2 Replies Doe's anyone have working market vending for the 5017 loft? I've been trying to convert the higher version vending to the 5017 but having lots of trouble. Would appreciate it if someone posted it in private message or here. Thanks.
[Question] Source with Market Vending 06/18/2010 - CO2 Private Server - 6 Replies hello does anyone know a source (5017) that got fixed market vending?
[Question] market vending in 5017 06/16/2010 - CO2 Private Server - 6 Replies hello,
could anyone tell me if its possible to code market vending in 5017? if yes then could u tell me hiw? or a link for a source who got it xD
[help] 5017 market vending 09/27/2009 - CO2 Private Server - 11 Replies hello anyone know how to fix the market in a 5017 source that you can vending?
[HELP]split auth and game server 12/05/2008 - CO2 Private Server - 6 Replies hey all
i heard that it can be much better for a server to split the auth and game server
but i don't know how to do it if anyone can help me pls post it or add me on msn my msn is on my profile thanks already