Search for:
Code:
if ((Other.ChanceSuccess(1.5)) || (BossMob && Other.ChanceSuccess(20)))// Dragonball Drop rate { string Item = "1088000-0-0-0-0-0";
Code:
//created by Exia13 if ((Other.ChanceSuccess(2)) || (BossMob && Other.ChanceSuccess(20)))// NPG { string Item = "700001-0-0-0-0-0"; DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops); World.ItemDrops(item); } if ((Other.ChanceSuccess(2)) || (BossMob && Other.ChanceSuccess(20)))// NDG { string Item = "700011-0-0-0-0-0"; DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops); World.ItemDrops(item); } if ((Other.ChanceSuccess(2)) || (BossMob && Other.ChanceSuccess(20)))// NRG { string Item = "700031-0-0-0-0-0"; DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops); World.ItemDrops(item); } if ((Other.ChanceSuccess(1)) || (BossMob && Other.ChanceSuccess(20)))// NTG { string Item = "700071-0-0-0-0-0"; DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops); World.ItemDrops(item); } //created by Exia13
P.S. i added NTGs just for fun ^^
This is my VERY FIRST release even if it is pretty basic coding.
You know the drill PRESS THANKS IF I HELPED YOU OUT