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[Release] Super-Basic Server Base
Discussion on [Release] Super-Basic Server Base within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
07/25/2011, 21:40
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#31
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would be cool if u add packets lol, iam having some serious troubles with them
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07/25/2011, 21:46
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#32
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Join Date: May 2011
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well when i try to log in the client closes itself (its a 5515 so its latest) and the console shows the following message:
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07/25/2011, 23:16
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#33
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Join Date: Dec 2006
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how ever help me get the source online , i will give all my code-ins (what i have coded)
how ever help me get the source online , i will give all my code-ins (what i have coded)
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07/26/2011, 02:05
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#34
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Quote:
Originally Posted by ImmuneOne
A quadtree for a co private server ?
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Yeah I thought it might be benificial, but after discussing with Sparkie I've voted against it.
Quote:
Originally Posted by [GM]
would be cool if u add packets lol, iam having some serious troubles with them
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Yeah I will add packets as I code the server more.
Quote:
Originally Posted by HerpDerpNigga
well when i try to log in the client closes itself (its a 5515 so its latest) and the console shows the following message:
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Did you change the database connection info? Did you make sure your account's id is 100000(I think) or higher?
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07/26/2011, 03:26
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#35
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Join Date: Jun 2009
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Quote:
Originally Posted by .Kinshi
Yeah I thought it might be benificial, but after discussing with Sparkie I've voted against it.
Yeah I will add packets as I code the server more.
Did you change the database connection info? Did you make sure your account's id is 100000(I think) or higher?
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my id is 1 and i login just fne but than again i use patch 5512
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07/26/2011, 07:07
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#36
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Join Date: Aug 2006
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Nice base Kinshi
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07/26/2011, 10:58
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#37
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Quote:
Originally Posted by .Kinshi
Did you make sure your account's id is 100000(I think) or higher?
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Its 1000001+
--------------------------------------------------
any one can help me i still have the same problem
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07/26/2011, 11:12
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#38
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Join Date: Jun 2010
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Quote:
Originally Posted by ImmuneOne
A quadtree for a co private server ?
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Point made, You really shouldnt use a quad-tree for games such as conquer that are 2(2.5?)D. I remember a conversation about quad-trees and that was pretty much what came out, QuadTrees are made for 3D games, not conquer.
ps, I could be talking ****.
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07/26/2011, 12:17
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#39
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elite*gold: 20
Join Date: Mar 2006
Posts: 6,125
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Quote:
Originally Posted by _DreadNought_
Point made, You really shouldnt use a quad-tree for games such as conquer that are 2(2.5?)D. I remember a conversation about quad-trees and that was pretty much what came out, QuadTrees are made for 3D games, not conquer.
ps, I could be talking ****.
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You are.
Quadtrees were specifically designed to track object positions in a 2D plane, if a game wants to implement a similar system for 3D they would use an OctTree.
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07/26/2011, 19:53
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#40
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However, the benefits of using a quadtree (fast area searching, etc) aren't really as useful for objects which move constantly. If I'm not mistaken, every time an object moves you have to remove it and reinsert it at a new position.
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07/26/2011, 20:37
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#41
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Quote:
Originally Posted by hady
Its 1000001+
--------------------------------------------------
any one can help me i still have the same problem
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what is your problem?
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07/26/2011, 21:17
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#42
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Join Date: Mar 2006
Posts: 6,125
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Quote:
Originally Posted by _tao4229_
However, the benefits of using a quadtree (fast area searching, etc) aren't really as useful for objects which move constantly. If I'm not mistaken, every time an object moves you have to remove it and reinsert it at a new position.
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You can implement a method to horizontally move objections by allowing an entity to know its position relative to other collections in the area, and then moving into the relative one directly, reduces the need to add/remove everytime, not too complex either.
Originally however it was designed to hold stationary objects, not moving ones, but provided you implement horizontal moving and keep the depth relatively low then objects can move without being added or removed which makes performance excellent.
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07/27/2011, 00:39
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#43
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Join Date: Dec 2006
Posts: 72
Received Thanks: 9
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guys the mysql error still there
i cant login
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07/27/2011, 12:22
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#44
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Join Date: Feb 2007
Posts: 240
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Whats wrong with this i cant see the name ^^
Uploaded with
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07/27/2011, 13:02
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#45
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elite*gold: 0
Join Date: Dec 2006
Posts: 72
Received Thanks: 9
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and again i say to you guys ....(IT HAVE NO PACKETS )
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