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[Help]Spawn Problem
Discussion on [Help]Spawn Problem within the CO2 Private Server forum part of the Conquer Online 2 category.
12/08/2010, 21:18
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#1
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[Help]Spawn Problem
I use a 5165 source ( the one Arco released ) and i want to delete the monster spawn because they are too big and the guards . i go into OldCOdb , mobspawns , delete the spawns and when i try to debug the server crashes . any help please ? :|
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12/08/2010, 22:05
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#2
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Chances are the source is trying to read them anyways. Try putting in just 1 spawn and see if it still crashes.
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12/08/2010, 23:58
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#3
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If he did not delete anything in the source and just deleted it from the txt file i can almost guarantee its still trying to read it.
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12/09/2010, 00:59
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#4
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Just go to Program.cs and comment Database.LoadMonsters() << or whatever it is. lol
This is an example of a code:
Database.LoadMonsterSpawns();
This is an example of a commented code which will pretend it's not there:
//Database.LoadMonsterSpawns();
woot
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12/09/2010, 01:17
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#5
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Quote:
Originally Posted by hunterman01
If he did not delete anything in the source and just deleted it from the txt file i can almost guarantee its still trying to read it.
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True, but if the source was written properly it would A: use try/catch to avoid fatal exception and B: not try to read past the end of the file stream.
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12/09/2010, 05:12
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#6
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lol he's using 5165 its not written properly
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12/09/2010, 06:18
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#7
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too bad i can't see where the error is cause the console closes fast
went to program.cs added Database.LoadMonsterSpawns(); , deleted the gay cows from tc and console crashes . any other suggestions ?
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12/09/2010, 08:57
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#8
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dont add it >_<
Remove it.
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12/09/2010, 20:57
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#9
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lol , managed to add ship map and make /hp command but i still fail at the spawn part o.o
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