Quote:
Originally Posted by .Summer
Dosn't they got different UID?
|
yes they do...I managed to spawn them at the right time with some "
if" in entities.cs with the
"Respawn()" thingy but the problem now is that I can't attack them and they won't move...they just look like stucked (I could attack them earlier but since then I couldn't anymore....I didn't make any changes since then(at all))....they are spawned from the Database at xx:15 and xx:16
Since they are spawned with the
"Respawn()" thingy shouldn't they be
reacheable*?
reachable* = to be able to attack something or that something to be able to attack you, that something to be able to move...