Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Conquer Online 2 > CO2 Private Server
You last visited: Today at 15:23

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[Development]Public Source!

Discussion on [Development]Public Source! within the CO2 Private Server forum part of the Conquer Online 2 category.

View Poll Results: Which Version would you prefer most?
5165 11 36.67%
4351 15 50.00%
Neither 4 13.33%
Voters: 30. You may not vote on this poll

Reply
 
Old 04/16/2010, 01:56   #16
 
ImFlamedCOD's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 378
Received Thanks: 140
Progress update!

Worked on it a little today , updated packets , worked on a mobs again more , and npc's. Still working on the database. Will post big updates tomorrow(*My day off*)
ImFlamedCOD is offline  
Old 04/16/2010, 02:19   #17
 
elite*gold: 0
Join Date: Feb 2010
Posts: 129
Received Thanks: 30
Quote:
Originally Posted by ImFlamedCOD View Post
Progress update!

Worked on it a little today , updated packets , worked on a mobs again more , and npc's. Still working on the database. Will post big updates tomorrow(*My day off*)
Sounds promising
Øblivion is offline  
Old 04/16/2010, 02:53   #18
 
elite*gold: 0
Join Date: Oct 2009
Posts: 768
Received Thanks: 550
if someone want's to use just a mysql connection to keep a server alive, then he's going to fail(eg -> lotf.)

if you don't like subsonic, use their way to execute queries atleast:

public void executequery(string query)
{
using(MySqlConnection conn = new MySqlConnection(theStringOverHere))
{
conn.Open();
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.ExecuteNonQuery();
}
}
-impulse- is offline  
Old 04/16/2010, 04:53   #19
 
ImFlamedCOD's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 378
Received Thanks: 140
How about i do it my way? The way i learned how? And that is how it will be used . If you do not like it when it is released then by all means please change it. I have found no problems in the MySQL system i use so i do not plan to change something that works just fine. *Well im off for the night im tired and i got to get up early.*
ImFlamedCOD is offline  
Old 04/16/2010, 08:12   #20


 
KraHen's Avatar
 
elite*gold: 0
Join Date: Jul 2006
Posts: 2,216
Received Thanks: 793
Have you guys taken MSSQL in consideration? Since 95% of the servers are made in .NET, MSSQL wouldn`t seem a bad choice for me.
KraHen is offline  
Old 04/16/2010, 08:35   #21
 
elite*gold: 0
Join Date: Mar 2007
Posts: 195
Received Thanks: 52
4351 server would be best pick and good luck with your fresh project!
kaka12 is offline  
Old 04/17/2010, 03:11   #22
 
ImFlamedCOD's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 378
Received Thanks: 140
Updated the main post. Updated progress , currently working on it now.!
ImFlamedCOD is offline  
Old 04/19/2010, 02:07   #23
 
elite*gold: 0
Join Date: Feb 2010
Posts: 129
Received Thanks: 30
Quote:
Originally Posted by ImFlamedCOD View Post
Updated the main post. Updated progress , currently working on it now.!
#Bump
Nice progress
Øblivion is offline  
Old 04/19/2010, 04:08   #24
 
ImFlamedCOD's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 378
Received Thanks: 140
Quote:
Originally Posted by Øblivion View Post
#Bump
Nice progress
I'm working don't worry have off till further notice!(*When ever my boss calls my schedule in*) Working on it now will post an update on progress later.*(1 to 2 hours will update it*)
ImFlamedCOD is offline  
Old 04/20/2010, 05:06   #25
 
elite*gold: 80
Join Date: Sep 2007
Posts: 642
Received Thanks: 168
Great job with this. I really hope this project doesn't get lost like the other 3-4 i have seen pop-up recently.

I do understand that the NPC system is hard coded as of now but will there be a chance of you implementing lua or will that be up to the user?
Santa is offline  
Old 04/20/2010, 07:56   #26
 
elite*gold: 0
Join Date: Mar 2010
Posts: 126
Received Thanks: 14
I know you said you wouldn't go over 5135... but ***... a 5165 source would make me so happy. I love that patch so much because of the horses...

I know.. I know... you all think I like useless stuff. Yes, I do- but I don't think that horses are useless in the game... nor are interactions. Those are my two favorite features and I wouldn't be able to play without them. This is the reason why I love it:

It's completely your call... and I know I'm the only one requesting it... but I have so many ideas... i just need an output... and I feel like you're my best chance at help- so I'm reaching out. Please consider it. =\

Good Luck on your source. I'm sure it's going to be great.
-Spirits- is offline  
Old 04/20/2010, 08:21   #27
 
elite*gold: 0
Join Date: Oct 2009
Posts: 768
Received Thanks: 550
Quote:
Originally Posted by -Spirits- View Post
I know.. I know... you all think I like useless stuff. Yes, I do- but I don't think that horses are useless in the game... nor are interactions. Those are my two favorite features and I wouldn't be able to play without them. This is the reason why I love it:
Offtopic...

I'm selling interactions(5165). I would give you some server to see that they work, but I switched to my source...my 5165 lotf has it.

Ontopic...
Nice development
-impulse- is offline  
Old 04/20/2010, 17:00   #28
 
ImFlamedCOD's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 378
Received Thanks: 140
I might do a 5165 version, but that would be later down the road. My goal on this project was to do a classical server 5017 and below. I might do a 5165/5135 version later on or show people how to upgrade. Working on the source now. Npc's will be hard coded for now, i might implement lua or some other form of npc system in. Ive only ever tried to use lua once with my source but i never finished it. So once i get more progress on the source and i think that Lua or something else would be appropriate to do i will.

Update!:
Going to use Korvacs DMap System in the source! Also if i get enough time Dynamic Maps will be added in as well.
ImFlamedCOD is offline  
Old 04/20/2010, 23:31   #29
 
elite*gold: 0
Join Date: Mar 2010
Posts: 126
Received Thanks: 14
Quote:
Originally Posted by -impulse- View Post
Offtopic...

I'm selling interactions(5165). I would give you some server to see that they work, but I switched to my source...my 5165 lotf has it.

Ontopic...
Nice development
Sorry =\
I don't have money at all.
Financial Aid is basically covering all of my college expenses for next year.
If you help, I'd put you on my "thank you" page on my website though... if that means anything to you =s .. or if helping me get into college means anything to you since I'm showing my server at my next interview x_x"

Quote:
Originally Posted by ImFlamedCOD View Post
I might do a 5165 version, but that would be later down the road. My goal on this project was to do a classical server 5017 and below. I might do a 5165/5135 version later on or show people how to upgrade. Working on the source now. Npc's will be hard coded for now, i might implement lua or some other form of npc system in. Ive only ever tried to use lua once with my source but i never finished it. So once i get more progress on the source and i think that Lua or something else would be appropriate to do i will.

Update!:
Going to use Korvacs DMap System in the source! Also if i get enough time Dynamic Maps will be added in as well.
I understand. You should use Lua. It's a lot easier and faster than traditional. A database action system would be faster ... but that's really complicated. I personally like Lua and traditional better.
-Spirits- is offline  
Old 04/20/2010, 23:58   #30
 
LetterX's Avatar
 
elite*gold: 20
Join Date: May 2007
Posts: 1,125
Received Thanks: 332
Quote:
Originally Posted by -Spirits- View Post
or if helping me get into college means anything to you since I'm showing my server at my next interview x_x"
So you're using someone else's work to get you a job?
LetterX is offline  
Reply


Similar Threads Similar Threads
[Development]5071 C# Source
09/13/2010 - CO2 Private Server - 36 Replies
Well as some of you know, I have been working on Hybrid's Bugless/Basic source and with the help of Kinshi, I have upgraded it to +5018. The patch I am going for it 5065. Thought it was about time to post a development thread so all of you looking forward to the server can stay updated. I've successfully structured the 5065 character information packet (HUGE thanks to Nullable for teaching me about packets, if it wasn't for him, I wouldn't have been able to structure all the packets I...
[Development] Metin2 Source .exe (First Exe) Unpacked
04/24/2010 - Metin2 PServer Guides & Strategies - 36 Replies
Hi ePvP Now I Share. Metin2 First .eXe And Unpacked. you Want Editing etc. and share here ! Screen http://imagenic.net/images/m379cm7kk51y9lhl15i.gi f http://imagenic.net/images/6prh566092mwzr3tyx6i.g if



All times are GMT +2. The time now is 15:23.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2024 elitepvpers All Rights Reserved.