Quote:
Originally Posted by .Roach
Code:
#region Free Items
case 300006:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Welcome. This is gift gear NPC. Which would you like?!"));
GC.AddSend(Packets.NPCLink("Cool let me in.", 1));
GC.AddSend(Packets.NPCLink("Haa Ok Then", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 1)
{
GC.AddSend(Packets.NPCSay("I can gift you with some gear of specified profesion"));
GC.AddSend(Packets.NPCLink("FireTao L70 pack", 2));
GC.AddSend(Packets.NPCLink("WaterTao L70 pack", 3));
GC.AddSend(Packets.NPCLink("Warrior L70 pack", 4));
GC.AddSend(Packets.NPCLink("Trojan L70 pack", 5));
GC.AddSend(Packets.NPCLink("Archer L70 pack", 6));
GC.AddSend(Packets.NPCLink("Ninja L70 pack", 7));
GC.AddSend(Packets.NPCLink("Weps pack L70", 8));
GC.AddSend(Packets.NPCLink("No, thanks.", 255));
GC.AddSend(Packets.NPCSetFace(15));
GC.AddSend(Packets.NPCFinish());
}
else if (GC.MyChar.Level <= 69)
{
GC.AddSend(Packets.NPCSay("Your not lvl 70 yet."));
GC.AddSend(Packets.NPCLink("Damn.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 2)
{
GC.MyChar.AddItem(134069, 3); //Robe
GC.MyChar.AddItem(117069, 3); //Earring
GC.MyChar.AddItem(152129, 3); //brac
GC.MyChar.AddItem(121129, 3); //Bag
GC.MyChar.AddItem(160139, 3); //boots
GC.MyChar.AddItem(202009, 3); //Star
GC.MyChar.AddItem(201009, 3); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 3)
{
GC.MyChar.AddItem(134069, 3); //Robe
GC.MyChar.AddItem(117069, 3); //Earring
GC.MyChar.AddItem(152129, 3); //brac
GC.MyChar.AddItem(121129, 3); //Bag
GC.MyChar.AddItem(160139, 3); //boots
GC.MyChar.AddItem(202009, 3); //Star
GC.MyChar.AddItem(201009, 3); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 4)
{
GC.MyChar.AddItem(131069, 3); //Robe
GC.MyChar.AddItem(117069, 3); //Earring
GC.MyChar.AddItem(120129, 3); //Neck
GC.MyChar.AddItem(150139, 3); //Ring
GC.MyChar.AddItem(160139, 3); //boots
GC.MyChar.AddItem(202009, 3); //Star
GC.MyChar.AddItem(201009, 3); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 5)
{
GC.MyChar.AddItem(130069, 3); //Robe
GC.MyChar.AddItem(117069, 3); //Earring
GC.MyChar.AddItem(120129, 3); //Neck
GC.MyChar.AddItem(150139, 3); //Ring
GC.MyChar.AddItem(160139, 3); //boots
GC.MyChar.AddItem(202009, 3); //Star
GC.MyChar.AddItem(201009, 3); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 6)
{
GC.MyChar.AddItem(133049, 3); //Robe
GC.MyChar.AddItem(117069, 3); //Earring
GC.MyChar.AddItem(120129, 3); //Neck
GC.MyChar.AddItem(150139, 3); //Ring
GC.MyChar.AddItem(160139, 3); //boots
GC.MyChar.AddItem(202009, 3); //Star
GC.MyChar.AddItem(201009, 3); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 7)
{
GC.MyChar.AddItem(135069, 3); //Robe
GC.MyChar.AddItem(112069, 3); //Earring
GC.MyChar.AddItem(120129, 3); //Neck
GC.MyChar.AddItem(150139, 3); //Ring
GC.MyChar.AddItem(160139, 3); //boots
GC.MyChar.AddItem(202009, 3); //Star
GC.MyChar.AddItem(201009, 3); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 8)
{
GC.MyChar.AddItem(421139, 3); //BS
GC.MyChar.AddItem(420139, 3); //S
GC.MyChar.AddItem(410139, 3); //B
GC.MyChar.AddItem(480139, 3); //C
GC.MyChar.AddItem(561139, 3); //W
GC.MyChar.AddItem(560139, 3); //SP
GC.MyChar.AddItem(601139, 3); //k
GC.MyChar.AddItem(500129, 3); //Bo
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
break;
}
#endregion
|
Damn it doesnt work,i try to change 12`s and still same. I`ve got this code:
#region FreeItems1
case 300006:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Welcome to the Conquer-korolos free item - This is gift gear NPC. Hello I am one of goddess which are here to help.!"));
GC.AddSend(Packets.NPCLink("Cool let me in.", 1));
GC.AddSend(Packets.NPCLink("Haa Ok Then", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 1)
{
GC.AddSend(Packets.NPCSay("I can gift you with some gear of specified profesion"));
GC.AddSend(Packets.NPCLink("FireTao L70 pack", 2));
GC.AddSend(Packets.NPCLink("WaterTao L70 pack", 3));
GC.AddSend(Packets.NPCLink("Warrior L70 pack", 4));
GC.AddSend(Packets.NPCLink("Trojan L70 pack", 5));
GC.AddSend(Packets.NPCLink("Archer L70 pack", 6));
GC.AddSend(Packets.NPCLink("Ninja L70 pack", 7));
GC.AddSend(Packets.NPCLink("Weps pack L70", 8));
GC.AddSend(Packets.NPCLink("No, thanks.", 255));
GC.AddSend(Packets.NPCSetFace(15));
GC.AddSend(Packets.NPCFinish());
}
else if (GC.MyChar.Level <= 0)
{
GC.AddSend(Packets.NPCSay("Welcome to the Conquer-Sx, we sell special items here that you cant find anywere else!! But ur not have lvl 70 yet!"));
GC.AddSend(Packets.NPCLink("Damn.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 2)
{
GC.MyChar.AddItem(134069, 3); //Robe
GC.MyChar.AddItem(117069, 3); //Earring
GC.MyChar.AddItem(152129, 3); //brac
GC.MyChar.AddItem(121129, 3); //Bag
GC.MyChar.AddItem(160139, 3); //boots
GC.MyChar.AddItem(202009, 3); //Star
GC.MyChar.AddItem(201009, 3); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 3)
{
GC.MyChar.AddItem(134069, 3); //Robe
GC.MyChar.AddItem(117069, 3); //Earring
GC.MyChar.AddItem(152129, 3); //brac
GC.MyChar.AddItem(121129, 3); //Bag
GC.MyChar.AddItem(160139, 3); //boots
GC.MyChar.AddItem(202009, 3); //Star
GC.MyChar.AddItem(201009, 3); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 4)
{
GC.MyChar.AddItem(131069, 3); //Robe
GC.MyChar.AddItem(117069, 3); //Earring
GC.MyChar.AddItem(120129, 3); //Neck
GC.MyChar.AddItem(150139, 3); //Ring
GC.MyChar.AddItem(160139, 3); //boots
GC.MyChar.AddItem(202009, 3); //Star
GC.MyChar.AddItem(201009, 3); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 5)
{
GC.MyChar.AddItem(130069, 3); //Robe
GC.MyChar.AddItem(117069, 3); //Earring
GC.MyChar.AddItem(120129, 3); //Neck
GC.MyChar.AddItem(150139, 3); //Ring
GC.MyChar.AddItem(160139, 3); //boots
GC.MyChar.AddItem(202009, 3); //Star
GC.MyChar.AddItem(201009, 3); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 6)
{
GC.MyChar.AddItem(133049, 3); //Robe
GC.MyChar.AddItem(117069, 3); //Earring
GC.MyChar.AddItem(120129, 3); //Neck
GC.MyChar.AddItem(150139, 3); //Ring
GC.MyChar.AddItem(160139, 3); //boots
GC.MyChar.AddItem(202009, 3); //Star
GC.MyChar.AddItem(201009, 3); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 7)
{
GC.MyChar.AddItem(135069, 3); //Robe
GC.MyChar.AddItem(112069, 3); //Earring
GC.MyChar.AddItem(120129, 3); //Neck
GC.MyChar.AddItem(150139, 3); //Ring
GC.MyChar.AddItem(160139, 3); //boots
GC.MyChar.AddItem(202009, 3); //Star
GC.MyChar.AddItem(201009, 3); //Fan
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 8)
{
GC.MyChar.AddItem(421139, 3); //BS
GC.MyChar.AddItem(420139, 3); //S
GC.MyChar.AddItem(410139, 3); //B
GC.MyChar.AddItem(480139, 3); //C
GC.MyChar.AddItem(561139, 3); //W
GC.MyChar.AddItem(560139, 32); //SP
GC.MyChar.AddItem(601139, 3); //k
GC.MyChar.AddItem(500129, 3); //Bo
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
break;
}
#endregion