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[help]guards
Discussion on [help]guards within the CO2 Private Server forum part of the Conquer Online 2 category.
01/16/2010, 02:15
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#1
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[help]guards
does anyone have the reborn guard working in the 5165 source i cant seem to figure it out
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01/16/2010, 02:40
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#2
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Quote:
Originally Posted by coreymills
does anyone have the reborn guard working in the 5165 source i cant seem to figure it out
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Ok look for a LOTF 5017 source with it working
And convert it to the 5165 and it that dont work you got me on msn
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01/16/2010, 04:31
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#3
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just create a new class of spawning
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01/16/2010, 04:42
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#4
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good luck corey
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01/16/2010, 08:03
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#5
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don't it alredy have a Companion system on it?
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01/16/2010, 12:41
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#6
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ya everything works it just wont show the guard and i cant figure out y
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01/16/2010, 12:44
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#7
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i got the same prob cant figure it out tho.
AFAIK i was able to summon on 5119+ so i recoded it but still nothing the attack type magic + Extra Summon gets never called...
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01/16/2010, 19:32
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#8
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would you need to add the summon stuff in attack.cs i thank you need to add the summon skill stuff there like toxic fog has
find it search for
Code:
if (SU.Info.ID == 6001)
i thank thats what we need to add somting like this for summon guard but i dont no i dont relly no how skills work in this source yet
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01/17/2010, 00:51
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#9
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Quote:
Originally Posted by taylor2846
would you need to add the summon stuff in attack.cs i thank you need to add the summon skill stuff there like toxic fog has
find it search for
Code:
if (SU.Info.ID == 6001)
i thank thats what we need to add somting like this for summon guard but i dont no i dont relly no how skills work in this source yet
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This is not it at all, if you guys even did ANY testing you would realize that the guards spawn just fine. Its the mesh thats invalid you could say.
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01/17/2010, 01:05
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#10
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Quote:
Originally Posted by StarBucks
This is not it at all, if you guys even did ANY testing you would realize that the guards spawn just fine. Its the mesh thats invalid you could say.
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Orly?
Thats it?
Haha who thought it would've been a small mistake like that.
Are you sure that's the problem?
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01/17/2010, 01:10
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#11
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Quote:
Originally Posted by taylor2846
would you need to add the summon stuff in attack.cs i thank you need to add the summon skill stuff there like toxic fog has
find it search for
Code:
if (SU.Info.ID == 6001)
i thank thats what we need to add somting like this for summon guard but i dont no i dont relly no how skills work in this source yet
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Quote:
Originally Posted by Hepatitis C
Orly?
Thats it?
Haha who thought it would've been a small mistake like that.
Are you sure that's the problem?
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This isn't making any sense :S I've changed the mesh like 6 times and it doesn't work *****, im going to add it. I think i know whats wrong though.
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01/17/2010, 09:11
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#12
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Quote:
Originally Posted by StarBucks
This isn't making any sense :S I've changed the mesh like 6 times and it doesn't work *****, im going to add it. I think i know whats wrong though.
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Lol then the mesh might not be the problem then.
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01/17/2010, 11:50
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#13
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Quote:
Originally Posted by Hepatitis C
Lol then the mesh might not be the problem then.
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Hmm, if it worked for other sources there is a fairly big chance it is the mesh being wrong.
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01/17/2010, 20:47
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#14
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Quote:
Originally Posted by Hepatitis X
Hmm, if it worked for other sources there is a fairly big chance it is the mesh being wrong.
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I don't think so, it seems to be the prob, but i downloaded the official client, got the official mesh and it doesn't work.
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01/18/2010, 03:17
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#15
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Quote:
Originally Posted by Hepatitis X
Hmm, if it worked for other sources there is a fairly big chance it is the mesh being wrong.
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Well if he checked the mesh several times then I guess it isn't the mesh thing hmm?
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