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NPC Server Oppinions
Discussion on NPC Server Oppinions within the CO2 Private Server forum part of the Conquer Online 2 category.
01/16/2010, 14:58
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#16
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Quote:
Originally Posted by Korvacs
Atually the NPC server would connect in a completely unrelated and seperately threaded manner, so the NPC server should reduce the load quite alot.
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In that case, where the load difference is significant, i would have created the npc server
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01/16/2010, 15:00
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#17
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Quote:
Originally Posted by Nullable
In that case, where the load difference is significant, i would have created the npc server
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Most definitely.
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01/16/2010, 15:33
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#18
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Quote:
Originally Posted by Nullable
I know that Korvacs does, not sure about you, stating it won't hurt you so don't take it serious -.-
Well Korvacs, loading them into the game server would slightly decrease performance, i stated that option because, a server would never use that much cpu that will affect performance dramatically, however if you have the time to create named pipes and split the servers, do it :}
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Well, thats because only 1 out of 10 server owners know what a bool is.
And only 1 out of 40 server owners know how to sent a packet.
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01/16/2010, 15:43
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#19
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Quote:
Originally Posted by Hepatitis X
Well, thats because only 1 out of 10 server owners know what a bool is.
And only 1 out of 40 server owners know how to sent a packet.
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Wtf are u talking about thts completly off topic?
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01/16/2010, 15:43
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#20
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Quote:
Originally Posted by Hepatitis X
Well, thats because only 1 out of 10 server owners know what a bool is.
And only 1 out of 40 server owners know how to sent a packet.
And 3 out of 100 members here know what programming actually is.
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01/16/2010, 15:59
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#21
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Quote:
Originally Posted by Nullable
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I wouldn't go as low as 3;
(yourself, saint, hybrid, korvacs, zion, sparkie, qonquer (does he count?),myself (tooting my own horn here abit), IAmHawtness, tane).
Starting to struggle reciting them now. Anyhow, not a complete off-topic post.
In all honesty korvacs, I'd trust your own judgment (what a retarded American spelling) on this, your qualified to make justified decisions, and even if it all ends up a disaster, learn and move-on to another solution.
As previously mentioned, pipe server would be the way to go, and you've obviously realised that.
p.s. korvacs - get on msn when possible plz.
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01/16/2010, 16:20
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#22
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Quote:
Originally Posted by © Haydz
I wouldn't go as low as 3;
(yourself, saint, hybrid, korvacs, zion, sparkie, qonquer (does he count?),myself (tooting my own horn here abit), IAmHawtness, tane).
Starting to struggle reciting them now. Anyhow, not a complete off-topic post.
In all honesty korvacs, I'd trust your own judgment (what a retarded American spelling) on this, your qualified to make justified decisions, and even if it all ends up a disaster, learn and move-on to another solution.
As previously mentioned, pipe server would be the way to go, and you've obviously realised that.
p.s. korvacs - get on msn when possible plz.
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My mistake, i meant 3 out of each 100 members. .
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01/16/2010, 16:32
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#23
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Quote:
Originally Posted by Nullable
My mistake, i meant 3 out of each 100 members. .
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You are excused , to be honest, it's not the fact that they cannot code which annoys me, it's the fact that they THINK they can, and try to lure other people into believing it.
Anyhow, I shall leave korvacs' thread alone for now, have fun =D
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01/16/2010, 22:58
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#24
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Quote:
Originally Posted by © Haydz
You are excused , to be honest, it's not the fact that they cannot code which annoys me, it's the fact that they THINK they can, and try to lure other people into believing it.
Anyhow, I shall leave korvacs' thread alone for now, have fun =D
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I personally think that the problem is that people cant measure their limits, I can code to a certain level, but not as good as you guys though.
About the NPCs, the second option seems better to me :P
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