Quote:
Originally Posted by pintinho12
But it's like, even simple and old mounts like SomesaultCloud aren't even showing up, they're invisible. So it's just those files? I am just ****** up because TQ changed some **** to add those new mounts in a few more patches?
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Did you not read my full post? To get as far as I did I had to convert all the mount ID scheme and animation ID scheme because its diff between client versions. You cant just dump the entries in. I compared known mounts to find how the IDs change then wrote a script to pull in new mounts, convert all the entries and add to old files. I got as far as having the mount show an animate but still had issues with player animation IDs as they had both old and new ID schemes and had no easy conversion method that I noticed easily enough.
Best bet is to reverse engineer the client to determine exactly how it calculates waht animation IDs to use (in both new and old client) so you can write a converter.