Register for your free account! | Forgot your password?

You last visited: Today at 23:23

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



GW Fix?

Discussion on GW Fix? within the CO2 Private Server forum part of the Conquer Online 2 category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Feb 2009
Posts: 33
Received Thanks: 2
GW Fix?

does anybody know how to fix people from jumping over gw gates and walls

so they have 2 break down the gates to get in

Thanks in advance

-Swifty
itzswifty is offline  
Old 11/21/2009, 13:42   #2
 
12tails's Avatar
 
elite*gold: 0
Join Date: Apr 2009
Posts: 773
Received Thanks: 441
source?
12tails is offline  
Old 11/21/2009, 17:05   #3
 
elite*gold: 0
Join Date: Feb 2009
Posts: 13
Received Thanks: 1
We are using PowerSourceCo, there are many things needed to be fixed and has bugged us for a few days, i bet its something simple..

Kindest Regards

Phenom
phenom1 is offline  
Old 11/21/2009, 17:11   #4
 
elite*gold: 0
Join Date: Aug 2009
Posts: 930
Received Thanks: 448
i believe it's in conquer.exe, someone correct me if i'm wrong.
.Guru is offline  
Old 11/21/2009, 17:19   #5


 
CptSky's Avatar
 
elite*gold: 0
Join Date: Jan 2008
Posts: 1,434
Received Thanks: 1,147
First, don't use the CIDLoader... They bypass the altitude protection. Second, add an altitude protection for the GW Map in your source. You have to load the DMap. Third, add some check and remove the jump in the gate's sector.

With all this, you will remove the possibility to WallJump and JumpGate.
CptSky is offline  
Old 11/21/2009, 17:29   #6
 
elite*gold: 0
Join Date: Feb 2009
Posts: 13
Received Thanks: 1
Well, if im not to use 'CIDLoader', then how am i able to launch the Conquer Client?...

Also, how would i go about adding the altitude protection for the GW Map.

Last, in what file is the gate's sector...

Kindest Regards

Phenom
phenom1 is offline  
Old 11/21/2009, 17:55   #7
 
Zion~'s Avatar
 
elite*gold: 20
Join Date: Aug 2009
Posts: 1,344
Received Thanks: 650
Get the official 5017 client.
Zion~ is offline  
Old 11/21/2009, 18:08   #8


 
CptSky's Avatar
 
elite*gold: 0
Join Date: Jan 2008
Posts: 1,434
Received Thanks: 1,147
Quote:
Originally Posted by phenom1 View Post
Well, if im not to use 'CIDLoader', then how am i able to launch the Conquer Client?...

Also, how would i go about adding the altitude protection for the GW Map.

Last, in what file is the gate's sector...

Kindest Regards

Phenom
If you want to play on your server in local, you can use the CIDLoader, but don't give them to your player... Use the official launcher.

You have to read the information stocked in the DMap files.

The gate's sector are purely theoretical...
CptSky is offline  
Old 11/21/2009, 18:11   #9
 
elite*gold: 0
Join Date: Nov 2009
Posts: 131
Received Thanks: 48
Quote:
Originally Posted by Zion~ View Post
Get the official 5017 client.
Where would you get the official 5017 client?
׍ĥę×Ôŋë× is offline  
Old 11/21/2009, 18:21   #10
 
Zion~'s Avatar
 
elite*gold: 20
Join Date: Aug 2009
Posts: 1,344
Received Thanks: 650
I had one awhile back from tq's ftp server but whenever I try to connect to the host it requests a password, ask around maybe someone has it (maybe someone like xEnt has it or s.bat).
Zion~ is offline  
Old 11/21/2009, 18:29   #11
 
elite*gold: 0
Join Date: Nov 2009
Posts: 131
Received Thanks: 48
Quote:
Originally Posted by Zion~ View Post
I had one awhile back from tq's ftp server but whenever I try to connect to the host it requests a password, ask around maybe someone has it (maybe someone like xEnt has it or s.bat).
Ok :P thanks
׍ĥę×Ôŋë× is offline  
Old 11/21/2009, 21:11   #12
 
elite*gold: 0
Join Date: Feb 2009
Posts: 33
Received Thanks: 2
Quote:
Originally Posted by CptSky View Post
If you want to play on your server in local, you can use the CIDLoader, but don't give them to your player... Use the official launcher.

You have to read the information stocked in the DMap files.

The gate's sector are purely theoretical...

ive used to cidloader to connect to his server so i should be using the conquer.exe?
itzswifty is offline  
Old 11/21/2009, 21:51   #13
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,376
Yes, you do not need to use cidloader to connect to other peoples servers.

That does not solve the problem though cause anyone wanting to jump the gate can simply use cidloader. The most effective solution is to write a pullback check (there was one on here posted to fix speed hacking) basically checks how far they are jumping and if it's over a certain amount, it will pull them back to original coords. Do something like that except doing a check to see if gate is closed and if player is jumping across that section of map. If it's closed and they do it, pull them back and write their name to a text file for gm's to review later as *possible hackers*
pro4never is offline  
Old 11/22/2009, 13:47   #14
 
elite*gold: 0
Join Date: Feb 2009
Posts: 33
Received Thanks: 2
Quote:
Originally Posted by pro4never View Post
Yes, you do not need to use cidloader to connect to other peoples servers.

That does not solve the problem though cause anyone wanting to jump the gate can simply use cidloader. The most effective solution is to write a pullback check (there was one on here posted to fix speed hacking) basically checks how far they are jumping and if it's over a certain amount, it will pull them back to original coords. Do something like that except doing a check to see if gate is closed and if player is jumping across that section of map. If it's closed and they do it, pull them back and write their name to a text file for gm's to review later as *possible hackers*
good idea... can you maybe point me to that pull back and cant we just delete the cidloader so people who download our client wont have it only there conquer.exe
itzswifty is offline  
Old 11/22/2009, 14:47   #15
 
Zion~'s Avatar
 
elite*gold: 20
Join Date: Aug 2009
Posts: 1,344
Received Thanks: 650
Quote:
Originally Posted by itzswifty View Post
good idea... can you maybe point me to that pull back and cant we just delete the cidloader so people who download our client wont have it only there conquer.exe
Yeah if you have an autopatcher, let it delete that file.
Zion~ is offline  
Reply




All times are GMT +2. The time now is 23:23.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2024 elitepvpers All Rights Reserved.