Code:
client.ActiveNpc = 123456; switch (client.ActiveNpc) { case 123456: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Dialog goes here."); dialog.Option("Option1.", 1); dialog.Option("Option2.", 2); dialog.Option("Option3.", 3); dialog.Option("Exit.", 255); dialog.Send(); break; } case 1: { dialog.Text("More speech."); dialog.Option("Option4.", 4); dialog.Option("Option5.", 5); dialog.Option("Option6.", 6); dialog.Option("Exit.", 255); dialog.Send(); break; } } break; } }