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Whats wrong with this code?
Discussion on Whats wrong with this code? within the CO2 Private Server forum part of the Conquer Online 2 category.
07/02/2009, 09:31
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#1
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Join Date: May 2009
Posts: 874
Received Thanks: 174
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Whats wrong with this code?
someone help me please
i put this code in
everything works except /drop bigscroll
any1 see anything wrong?
EDIT: bigscroll is for dbscrolls
Quote:
if (Splitter[0] == "/drop")
{
uint MoneyDrops = 0;
byte Repeat = byte.Parse(Splitter[3]);
for (int i = 0; i < Repeat; i++)
{
if (Splitter[1] == "db")
{
string Item = "1088000-0-0-0-0-0";
DroppedItem item = DroppedItems.DropItem(Item, (uint)(MyChar.LocX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(MyChar.LocY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)MyChar.LocMap, MoneyDrops);
World.ItemDrops(item);
}
if (Splitter[1] == "bigdb")
{
string Item = "1088000-0-0-0-0-0";
DroppedItem item = DroppedItems.DropItem(Item, (uint)(MyChar.LocX - General.Rand.Next(14) + General.Rand.Next(14)), (uint)(MyChar.LocY - General.Rand.Next(14) + General.Rand.Next(14)), (uint)MyChar.LocMap, MoneyDrops);
World.ItemDrops(item);
}
if (Splitter[1] == "bigscroll")
{
string Item = "700103-0-0-0-0-0";
DroppedItem item = DroppedItems.DropItem(Item, (uint)(MyChar.LocX - General.Rand.Next(14) + General.Rand.Next(14)), (uint)(MyChar.LocY - General.Rand.Next(14) + General.Rand.Next(14)), (uint)MyChar.LocMap, MoneyDrops);
World.ItemDrops(item);
}
if (Splitter[1] == "met")
{
string Item = "1088001-0-0-0-0-0";
DroppedItem item = DroppedItems.DropItem(Item, (uint)(MyChar.LocX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(MyChar.LocY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)MyChar.LocMap, MoneyDrops);
World.ItemDrops(item);
}
}
}
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07/02/2009, 11:00
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#2
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Join Date: Jun 2009
Posts: 140
Received Thanks: 12
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im guessing that its a custom item? Maybe you didnt add it properly.
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07/02/2009, 11:01
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#3
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Join Date: May 2009
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Quote:
Originally Posted by JustChillin
im guessing that its a custom item? Maybe you didnt add it properly.
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its to drop db scrolls
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07/02/2009, 11:26
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#4
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Join Date: Oct 2008
Posts: 430
Received Thanks: 176
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You had the wrong ID for the DBScroll... Change it to this.
Code:
if (Splitter[1] == "bigscroll")
{
string Item = "[COLOR="Red"]720028[/COLOR]-0-0-0-0-0";
DroppedItem item = DroppedItems.DropItem(Item, (uint)(MyChar.LocX - General.Rand.Next(14) + General.Rand.Next(14)), (uint)(MyChar.LocY - General.Rand.Next(14) + General.Rand.Next(14)), (uint)MyChar.LocMap, MoneyDrops);
World.ItemDrops(item);
}
Edit: Wait, I'm guessing that is for a 5017 server, nevermind, you had the correct id then. In such a case, I don't know what your issue would be.
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07/02/2009, 11:28
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#5
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elite*gold: 0
Join Date: May 2009
Posts: 874
Received Thanks: 174
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Quote:
Originally Posted by Incariuz
You had the wrong ID for the DBScroll... Change it to this.
Code:
if (Splitter[1] == "bigscroll")
{
string Item = "[COLOR="Red"]720028[/COLOR]-0-0-0-0-0";
DroppedItem item = DroppedItems.DropItem(Item, (uint)(MyChar.LocX - General.Rand.Next(14) + General.Rand.Next(14)), (uint)(MyChar.LocY - General.Rand.Next(14) + General.Rand.Next(14)), (uint)MyChar.LocMap, MoneyDrops);
World.ItemDrops(item);
}
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i tired that
it didnt work
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07/02/2009, 11:45
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#6
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elite*gold: 0
Join Date: Jun 2009
Posts: 140
Received Thanks: 12
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Quote:
if (Splitter[0] == "/drop")
{
uint MoneyDrops = 0;
byte Repeat = byte.Parse(Splitter[3]);
for (int i = 0; i < Repeat; i++)
{
if (Splitter[1] == "db")
{
string Item = "1088000-0-0-0-0-0";
DroppedItem item = DroppedItems.DropItem(Item, (uint)(MyChar.LocX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(MyChar.LocY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)MyChar.LocMap, MoneyDrops);
World.ItemDrops(item);
}
if (Splitter[1] == "bigdb")
{
string Item = "1088000-0-0-0-0-0";
DroppedItem item = DroppedItems.DropItem(Item, (uint)(MyChar.LocX - General.Rand.Next(14) + General.Rand.Next(14)), (uint)(MyChar.LocY - General.Rand.Next(14) + General.Rand.Next(14)), (uint)MyChar.LocMap, MoneyDrops);
World.ItemDrops(item);
}
if (Splitter[1] == "bigscroll")
{
string Item = "700103-0-0-0-0-0";
DroppedItem item = DroppedItems.DropItem(Item, (uint)(MyChar.LocX - General.Rand.Next(14) + General.Rand.Next(14)), (uint)(MyChar.LocY - General.Rand.Next(14) + General.Rand.Next(14)), (uint)MyChar.LocMap, MoneyDrops);
World.ItemDrops(item);
}
if (Splitter[1] == "met")
{
string Item = "1088001-0-0-0-0-0";
DroppedItem item = DroppedItems.DropItem(Item, (uint)(MyChar.LocX - General.Rand.Next(4) + General.Rand.Next(4(uint)(MyChar.LocY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)MyChar.LocMap, MoneyDrops);
World.ItemDrops(item);
}
}
}
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Whats the point in having 2 different commands that do the same thing?
Hmm. I have not a clue, i dont do lotf, Maybe the 14's have something to do with it, change them to 4 see what it does. Im probably wrong because, again, i dont code lotf
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07/02/2009, 11:53
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#7
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elite*gold: 0
Join Date: May 2009
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Quote:
Originally Posted by JustChillin
Whats the point in having 2 different commands that do the same thing?
Hmm. I have not a clue, i dont do lotf, Maybe the 14's have something to do with it, change them to 4 see what it does. Im probably wrong because, again, i dont code lotf
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lol i got it to work already its cool
but the 2 commands are different
/drop db just drops dbs in a small space so all the dbs are next to eachother
/drop bigdb drops the dbs but spreads them out alot more
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07/02/2009, 12:34
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#8
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What was the issue? If you don't mind me asking...
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07/02/2009, 22:32
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#9
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Join Date: May 2009
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Received Thanks: 174
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Quote:
Originally Posted by Incariuz
What was the issue? If you don't mind me asking...
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the issue was the dbscrolls wouldnt drop
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07/02/2009, 23:00
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#10
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He was wondering how you solved it. Anyhow, problem solved, PM Incariuz if you want to give answer.
#closed
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