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Don't spawn too many entitys... Pic's inside.
Discussion on Don't spawn too many entitys... Pic's inside. within the CO2 Private Server forum part of the Conquer Online 2 category.
12/20/2012, 15:07
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#1
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Don't spawn too many entitys... Pic's inside.
Pictures can say a million words...
Enjoy, almost 2000 entitys.
Regards,
Dread
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12/20/2012, 17:20
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#2
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Lol, nice ping!
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12/20/2012, 18:14
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#3
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Quote:
Originally Posted by diedwarrior
Lol, nice ping!
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That would be due to breakpointing.
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12/20/2012, 18:37
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#4
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did anyone notice Ultimation ;P
I see what you did there xD
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12/20/2012, 18:57
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#5
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Quote:
Originally Posted by Mr_PoP
did anyone notice Ultimation ;P
I see what you did there xD
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Errrm, I was using his character in game cus I was lazy to learn the herc skill XD
As for the trillian message, that's just cus it was a uber code snippet :O
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12/20/2012, 19:27
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#6
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how did u spawn those i want to know
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12/20/2012, 19:33
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#7
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PHP Code:
for (int i =0; i < 2000;i++) { //Spawn code here //For ie, new Entity(); addtoworld(); }
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12/20/2012, 20:00
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#8
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I won't be satisfied until you spawn 324 entities into one screen.
(18 x 18 = 324)
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12/20/2012, 20:37
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#9
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Spawning is easy, just that my PC is so **** that it lags when i have more like 50+ players in my screen, I spawned a hundred and the fps was like 0.:-(
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12/21/2012, 01:29
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#10
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Quote:
Originally Posted by Fаng
I won't be satisfied until you spawn 324 entities into one screen.
(18 x 18 = 324)
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lmao.
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12/21/2012, 03:42
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#11
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You seriously got no life.
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12/21/2012, 11:27
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#12
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This isnt that bad, I spawned a million npcs across the TC map, the client crashed naturally but meh lol
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12/21/2012, 12:21
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#13
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Quote:
Originally Posted by Super Aids
You seriously got no life.
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It's called testing, every source needs some sort of test similar to this.
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12/21/2012, 18:01
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#14
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Quote:
Originally Posted by _DreadNought_
It's called testing, every source needs some sort of test similar to this.
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am not sure how is that a Test for the Server , it's more like test for the client how many char Client can spawn or something xD
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