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NPCServer & MSGServer Proxy/Injector

Discussion on NPCServer & MSGServer Proxy/Injector within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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NPCServer & MSGServer Proxy/Injector

I have started work on a bit of software that can sit in between the TQ 5065 MSG/NPC binaries and the 5116 client translating various stuff and allowing it connect. I've found a few workarounds and by accessing the DB I believe I can make the 5065 binaries act like the current 5116 CO. I am doing this in parallel with QO2.5 and hopefully if I dont hit any huge problems, should be ready when QO2.5 is.

As everyone knows, I program in java primarily, but am doing the injector in c#, if this is of interest to anyone I am planning on releasing the source upon completion.
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Old 04/03/2009, 20:31   #2

 
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This sounds really interesting!
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Old 04/03/2009, 21:27   #3
 
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There's gonna be a few differences, for instance, the Ninja skill FatalStrike, I have to use an existing skill that is similar and the injector changes it to FS to the connected clients and sends a jump packet to the server to make the player change position, in this case SuperMan is the skill im changing, this means that FatalStrike would be 10x damage not 5x
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Old 04/03/2009, 22:01   #4

 
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SM can be used on both players and mobs while FS only works on mobs.
So how do you wanna do that?
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Old 04/03/2009, 22:14   #5
 
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Well, unfortunately, not everything is possible, but superman is not as effective pvp than pvm anyway and the injector will know it's a player that's being attacked, so that dont really matter.

Edit:
Actually, scrap that, I can add the skill directly to the binaries now i've had a closer look at em, the injector would just have to add the 0x271a/0x9c packet to the client and the jump packet to the server and voila.
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Old 04/03/2009, 22:15   #6

 
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oh ok...
Well Good luck!

Quote:
Originally Posted by Qonquer View Post
Edit:
Actually, scrap that, I can add the skill directly to the binaries now i've had a closer look at em, the injector would just have to add the 0x271a/0x9c packet to the client and the jump packet to the server and voila.
That's great!
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Old 04/03/2009, 22:43   #7
 
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Qonquer Good To See You Again At Work.
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Old 04/03/2009, 22:45   #8
 
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Sounds like an interesting project.
Good luck on it.
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Old 04/03/2009, 22:56   #9
 
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Originally Posted by kinshi88 View Post
Sounds like an interesting project.
Good luck on it.
yep yep hope it works out anyway...

for your signature it says give me a pm

change it with this link



thats to your thing so it has your name in the send box thing
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Old 04/03/2009, 23:10   #10
 
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#certified genius?
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