So long haha
I developed some time ago a 5017 base, and on winxp it was working very well...
I've changed my OS to win7 x64, the source runs normal, but when the client get the npcs spawned, the FPS go to 4/6 and the client get a hudge lag :X
Would that be a problem with the client or WTF is that???????
ty in advance :P