Quote:
Originally Posted by Lateralus
Because of what lag?
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yes because the that source wasn't built very well the CPU goes 100% with like 50 players what about 1000? The database system is simply **** there are lots, lots of errors coming from it. The lag I meant is caused by the server itself and not the network.
edit:
****, meh I thought it was about ncs not hybrid's source lol. hybrid's source is a very good example of multithreading.